ocornut
2a08c87b8c
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_sdlrenderer2/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_directx11/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_sdlrenderer3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui_internal.h
2026-01-23 16:05:50 +01:00
ocornut
8c0b410371
Docs: tweaks.
2026-01-20 18:25:18 +01:00
ocornut
8b86c939c7
Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct.
...
(#6969 , #5834 , #7468 , #3590 , #9173 , #8926 , #7230 , #5118 , #3590 , #2973 , #6969 )
2026-01-19 13:02:25 +01:00
thedmd
b933599f00
Backends: DirectX12: added helpers to switch to Linear sampler (yet not made public, but intended to be forward declared). ( #9173 )
2026-01-19 12:32:45 +01:00
ocornut
f89ef40cb2
Backends: Win32: fixed an issue from 1.90.5 where newly appearing windows that are not parented to the main viewport don't have task bar icon appear before the windows was explicited refocused. ( #7354 , #8669 )
2026-01-16 18:43:02 +01:00
ocornut
21d3299e58
Backends: fixed reappearing uses to NULL to favor nullptr.
2026-01-15 16:09:01 +01:00
ocornut
d7598aa84f
Backends: SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka clipboard contents is not text. ( #9168 )
...
Consistent with other backends.
2026-01-15 16:08:18 +01:00
ocornut
5b5d5b049d
Amends for docking for 9a6eb0a and 7a02f4b. ( #9138 )
2026-01-14 19:46:46 +01:00
ocornut
66e08b6575
Merge branch 'master' into docking (require next commit)
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
2026-01-14 19:42:11 +01:00
ocornut
9a6eb0ab25
Backends: Vulkan: ImGui_ImplVulkanH_DestroyWindow() oes not call vkDestroySurfaceKHR(): because surface is created by caller. ( #9163 )
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2026-01-14 19:37:05 +01:00
ocornut
d1c5a66557
Backends: WebGPU: rework unsupported path into an assert. ( #9155 , #9156 )
2026-01-12 12:11:10 +01:00
Dario Mylonopoulos
84a9d532b6
Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. ( #9116 , #9109 )
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Amend 6b2cdf2 (#8884 , #8474 , #8289 )
2026-01-08 14:55:10 +01:00
ocornut
ca46e5d959
Backends: SDL2/SDL3: adjusted IME offset to match other backends and master branch. ( #6071 , #1953 )
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Amend 1668693bc
2026-01-08 14:41:52 +01:00
ocornut
9ce41a92c3
Misc/shallow merges from docking branch to reduce small drift.
2026-01-08 14:31:25 +01:00
ocornut
8103582b65
Backends: Vulkan: amend 1dc1964 for multi-viewports ( #9152 )
2026-01-07 18:20:41 +01:00
ocornut
cab7088c85
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# imgui.cpp
2026-01-07 18:20:29 +01:00
JD31
4ce188def8
Backends: WebGPU: clarify build failure when attempting to build with Dawn for iOS. ( #9155 , #9156 )
2026-01-07 17:25:41 +01:00
ocornut
69a501df6e
Backends: OpenGL3: call ImGui_ImplOpenGL3_InitLoader() in ImGui_ImplOpenGL3_CreateDeviceObjects() / ImGui_ImplOpenGL3_DestroyDeviceObjects(). ( #9112 )
2026-01-05 16:46:56 +01:00
ocornut
1dc1964d5b
Backends: Vulkan: change ImGui_ImplVulkanH_Window::ClearEnable to fuller featured AttachmentDesc. ( #9152 )
2026-01-05 16:39:49 +01:00
ocornut
f106ccd5fa
Backends: Vulkan: clarify ImGui_ImplVulkanH_Window members.
2026-01-05 16:38:01 +01:00
ocornut
0a4783309d
Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Amend 4e7c055 for branch.
2025-12-21 18:06:51 +01:00
ocornut
26f7b2f5aa
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2025-12-21 18:05:20 +01:00
ocornut
4e7c05504a
Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Kept legacy name for now.
2025-12-17 14:30:01 +01:00
ocornut
9ca7ea00c8
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2025-12-11 23:25:47 +01:00
ocornut
bd6f48fe20
Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. ( #8792 , #9112 )
2025-12-11 18:28:23 +01:00
ocornut
a07b2828ce
Backends: GLFW: add IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND. ( #9109 , #9116 )
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cc #8884 , #8474 , #8289
2025-12-10 18:57:02 +01:00
ocornut
9a4fd69f6d
Backends: GLFW: avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary.
2025-12-10 18:35:22 +01:00
ocornut
42e91c3155
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_win32.cpp
2025-12-03 13:35:35 +01:00
ulhc
d27dce58cd
Backends: Win32: handle WM_IME_CHAR/WM_IME_COMPOSITION messages to support Unicode inputs on MBCS Windows. ( #9099 , #3653 , #5961 )
2025-12-03 13:34:57 +01:00
ocornut
87b193399e
Backends: Win32: change param to MultiByteToWideChar() to be consistent (should be no-op?).
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Amend 0a7054c7e4 (#5725 , #1807 , #471 , #2815 , #1060 + #9099 , #3653 , #5961 )
2025-12-03 13:30:59 +01:00
ulhc
962cc2381d
Backends: Win32: viewports created by backend direct messages to DefWindowProcW() in order to support Unicode text inputs. ( #9099 , #3653 , #5961 )
2025-12-03 13:22:06 +01:00
ocornut
75db81cf08
Backends: SDL_GPU3: select between metallib and MSL shaders based on availability. ( #9076 )
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Amend fd887f5
2025-11-26 15:05:05 +01:00
Leon Lysak
fd887f5241
Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. ( #9076 )
...
Edit original PR to keep metallib shader binary since next commit is going to use them.
2025-11-26 15:01:03 +01:00
ocornut
772cbfd014
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-11-26 14:33:25 +01:00
ocornut
3a45bae9dc
Backends: Vulkan: helper for creating a swapchain selects VkSwapchainCreateInfoKHR's compositeAlpha based on cap.supportedCompositeAlpha. ( #8784 )
2025-11-24 18:11:23 +01:00
ocornut
eae6e96287
Backends: Vulkan: fixed broken viewports broken by a6645e1. ( #9080 , #9068 )
2025-11-19 13:30:01 +01:00
ocornut
5e462eb29b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
2025-11-18 19:20:08 +01:00
ocornut
6ae32c696a
Backends: fixed misc zealous Clang warnings.
2025-11-18 16:34:35 +01:00
ocornut
cfb48969af
Examples: CI: backtrack and make example_null embed backend: simpler for all sorts of quick build scripts.
2025-11-17 16:38:07 +01:00
ocornut
0cf5b93a0a
CI, Backends: fixes for example_null building. Add consistent IMGUI_IMPL_API in backend.
2025-11-17 16:18:12 +01:00
ocornut
219ba3b617
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2025-11-17 15:38:58 +01:00
ocornut
b885382a63
Backends: Null: added imgui_impl_null platform/renderer backend.
2025-11-17 15:28:03 +01:00
ocornut
9e15ebb402
Backends: GLFW: fixed last ImGui_ImplGlfw_Shutdown() call not immediately clearing the context map. ( #9075 , #8676 , #8239 , #8069 )
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Amend/fix f633a6058
2025-11-17 13:38:17 +01:00
zentia
a6645e1007
Backends: Vulkan: handle viewport surface creation failure without crashing. ( #9068 )
2025-11-13 17:41:38 +01:00
ocornut
d4c156a0f0
Merge branch 'master' into docking
2025-11-11 21:52:31 +01:00
ocornut
86daa8930e
Backends, Examples: WebGPU: simplified ifndef ( #8381 )
2025-11-07 13:24:16 +01:00
ocornut
3109131a88
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# imgui.cpp
# imgui_internal.h
2025-11-06 18:11:16 +01:00
Clownacy
59db6ceeb1
Backends: GLFW: lower minimum requirement from GLFW 3.1 to GLFW 3.0. ( #9055 )
2025-11-06 15:25:11 +01:00
ocornut
42015f7194
Merge branch 'master' into docking
...
incl/ viewport fix for #9054
2025-11-05 19:18:46 +01:00
ocornut
e674f57bb6
Backends: SDL3: Fixed an issue with missing characters events when an already active text field changes viewports. ( #9054 )
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Always use SDL_GetKeyboardFocus().
(tried to defer ImGui_ImplSDL3_PlatformSetImeData() processing for when OS-window is available but it didn't actually work because we don't systemetically OS-focus new viewports and SDL3 only sent characters to keyboard focused window.)
2025-11-05 19:15:47 +01:00