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imgui/backends
ocornut 2a08c87b8c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	examples/example_glfw_metal/main.mm
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl2_directx11/main.cpp
#	examples/example_sdl2_opengl2/main.cpp
#	examples/example_sdl2_opengl3/main.cpp
#	examples/example_sdl2_sdlrenderer2/main.cpp
#	examples/example_sdl2_vulkan/main.cpp
#	examples/example_sdl3_directx11/main.cpp
#	examples/example_sdl3_opengl3/main.cpp
#	examples/example_sdl3_sdlgpu3/main.cpp
#	examples/example_sdl3_sdlrenderer3/main.cpp
#	examples/example_sdl3_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/example_win32_opengl3/main.cpp
#	examples/example_win32_vulkan/main.cpp
#	imgui_internal.h
2026-01-23 16:05:50 +01:00
..
sdlgpu3 Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076) 2025-11-26 15:01:03 +01:00
vulkan Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 2025-01-09 16:55:03 +01:00
imgui_impl_allegro5.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_allegro5.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_android.cpp Merge branch 'master' into docking 2025-03-30 16:42:28 +02:00
imgui_impl_android.h Merge branch 'master' into docking 2025-03-30 16:42:28 +02:00
imgui_impl_dx9.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx9.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx10.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx10.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx11.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx11.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx12.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_dx12.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_glfw.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_glfw.h Misc/shallow merges from docking branch to reduce small drift. 2026-01-08 14:31:25 +01:00
imgui_impl_glut.cpp Merge branch 'master' into docking 2025-02-07 18:27:32 +01:00
imgui_impl_glut.h Merge branch 'master' into docking 2024-12-11 12:27:25 +01:00
imgui_impl_metal.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_metal.mm Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_null.cpp Backends: fixed misc zealous Clang warnings. 2025-11-18 16:34:35 +01:00
imgui_impl_null.h Backends: Null: added imgui_impl_null platform/renderer backend. 2025-11-17 15:28:03 +01:00
imgui_impl_opengl2.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_opengl2.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_opengl3.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_opengl3.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_opengl3_loader.h Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112) 2025-12-11 18:28:23 +01:00
imgui_impl_osx.h Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. (#8948) 2025-10-02 16:20:24 +02:00
imgui_impl_osx.mm Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdl2.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdl2.h Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. (#8948) 2025-10-02 16:20:24 +02:00
imgui_impl_sdl3.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdl3.h Merge branch 'master' into docking 2025-03-30 16:42:28 +02:00
imgui_impl_sdlgpu3.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdlgpu3.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdlgpu3_shaders.h Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076) 2025-11-26 15:01:03 +01:00
imgui_impl_sdlrenderer2.cpp Merge branch 'master' into docking 2025-10-01 18:41:16 +02:00
imgui_impl_sdlrenderer2.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_sdlrenderer3.cpp Merge branch 'master' into docking 2025-10-01 18:41:16 +02:00
imgui_impl_sdlrenderer3.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_vulkan.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_vulkan.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_wgpu.cpp Merge branch 'master' into docking (require next commit) 2026-01-14 19:42:11 +01:00
imgui_impl_wgpu.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_win32.cpp Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
imgui_impl_win32.h Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00