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Backends: WebGPU: clarify build failure when attempting to build with Dawn for iOS. (#9155, #9156)

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JD31 2026-01-07 16:37:59 +01:00 committed by ocornut
parent b467a0466c
commit 4ce188def8

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@ -1020,15 +1020,18 @@ void ImGui_ImplWGPU_DebugPrintAdapterInfo(const WGPUAdapter& adapter)
#if defined(__APPLE__)
// MacOS specific: is necessary to compile with "-x objective-c++" flags
// (e.g. using cmake: set_source_files_properties(${IMGUI_DIR}/backends/imgui_impl_wgpu.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++") )
#include <TargetConditionals.h>
#if TARGET_OS_OSX
#include <Cocoa/Cocoa.h>
#include <QuartzCore/CAMetalLayer.h>
#endif
#endif
WGPUSurface ImGui_ImplWGPU_CreateWGPUSurfaceHelper(ImGui_ImplWGPU_CreateSurfaceInfo* info)
{
WGPUSurfaceDescriptor surface_descriptor = {};
WGPUSurface surface = {};
#if defined(__APPLE__)
#if defined(__APPLE__) && TARGET_OS_OSX
if (strcmp(info->System, "cocoa") == 0)
{
IM_ASSERT(info->RawWindow != nullptr);
@ -1075,7 +1078,7 @@ WGPUSurface ImGui_ImplWGPU_CreateWGPUSurfaceHelper(ImGui_ImplWGPU_CreateSurfaceI
surface = wgpuInstanceCreateSurface(info->Instance, &surface_descriptor);
}
#else
#error "Unsupported WebGPU native platform!"
fprintf(stderr, "'CreateWGPUSurfaceHelper' is not implemented for this platform\n");
#endif
return surface;
}