mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-18 01:14:19 +00:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_vulkan.cpp
This commit is contained in:
commit
772cbfd014
11 changed files with 86 additions and 45 deletions
17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
|
|
@ -343,7 +343,7 @@ jobs:
|
|||
EOF
|
||||
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (with large ImDrawIdx + pointer ImTextureID)
|
||||
- name: Build example_null (with large ImDrawIdx + custom ImTextureID)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
||||
|
|
@ -356,6 +356,21 @@ jobs:
|
|||
EOF
|
||||
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
||||
// Test build ImTextureID defined as a struct
|
||||
struct SomeType { int a = 0; int b = 0; };
|
||||
#define ImTextureID SomeType
|
||||
#define ImTextureID_Invalid SomeType()
|
||||
inline bool operator==(const SomeType& lhs, const SomeType& rhs) { return lhs.a == rhs.a && lhs.b == rhs.b; }
|
||||
inline bool operator!=(const SomeType& lhs, const SomeType& rhs) { return lhs.a != rhs.a || lhs.b != rhs.b; }
|
||||
#define IMGUI_IMPLEMENTATION
|
||||
#include "misc/single_file/imgui_single_file.h"
|
||||
#include "examples/example_null/main.cpp"
|
||||
|
||||
EOF
|
||||
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@
|
|||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2025-11-24: Vulkan: Helper for creating a swap-chain (used by examples and multi-viewports) selects VkSwapchainCreateInfoKHR's compositeAlpha based on cap.supportedCompositeAlpha. (#8784)
|
||||
// 2025-11-13: [Docking] Handle viewport surface creation failure without crashing. (#9068)
|
||||
// 2025-10-15: Vulkan: Added IMGUI_IMPL_VULKAN_VOLK_FILENAME to configure path to volk.h header. (#9008)
|
||||
// 2025-09-26: *BREAKING CHANGE*: moved some fields in ImGui_ImplVulkan_InitInfo: init_info.RenderPass --> init_info.PipelineInfoMain.RenderPass, init_info.Subpass --> init_info.PipelineInfoMain.Subpass, init_info.MSAASamples --> init_info.PipelineInfoMain.MSAASamples, init_info.PipelineRenderingCreateInfo --> init_info.PipelineInfoMain.PipelineRenderingCreateInfo.
|
||||
|
|
@ -1686,7 +1687,12 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
|
|||
info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | image_usage;
|
||||
info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; // Assume that graphics family == present family
|
||||
info.preTransform = (cap.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) ? VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR : cap.currentTransform;
|
||||
info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
if (cap.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)
|
||||
info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
else if (cap.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR)
|
||||
info.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
||||
else
|
||||
IM_ASSERT(false && "No supported composite alpha mode found!");
|
||||
info.presentMode = wd->PresentMode;
|
||||
info.clipped = VK_TRUE;
|
||||
info.oldSwapchain = old_swapchain;
|
||||
|
|
|
|||
|
|
@ -35,6 +35,30 @@ HOW TO UPDATE?
|
|||
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
|
||||
- Please report any issue!
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.92.6 WIP (In Progress)
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
Other Changes:
|
||||
|
||||
- Fonts: fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which
|
||||
did erroneously make a copy of the font data, essentially defeating the purpose
|
||||
of this flag and wasting memory.
|
||||
Undetected since July 2015 and now spotted by @TellowKrinkle, this is perhaps
|
||||
the oldest bug in Dear ImGui history (albeit for a rarely used feature)! (#9086)
|
||||
- Textures:
|
||||
- Fixed a building issue when ImTextureID is defined as a struct.
|
||||
- Fixed displaying texture # in Metrics/Debugger window.
|
||||
- Scrollbar: fixed a codepath leading to a divide-by-zero (which would not be
|
||||
noticeable by user but detected by sanitizers). (#9089) [@judicaelclair]
|
||||
- Backends:
|
||||
- Vulkan: helper for creating a swapchain (used by examples and multi-viewports)
|
||||
selects `VkSwapchainCreateInfoKHR`'s `compositeAlpha` value based on
|
||||
`cap.supportedCompositeAlpha`. (#8784) [@FelixStach]
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.92.5 (Released 2025-11-20)
|
||||
-----------------------------------------------------------------------
|
||||
|
|
@ -1544,6 +1568,7 @@ Breaking changes:
|
|||
- Commented out pre-1.87 IO system (equivalent to using IMGUI_DISABLE_OBSOLETE_KEYIO or IMGUI_DISABLE_OBSOLETE_FUNCTIONS before).
|
||||
- io.KeyMap[] and io.KeysDown[] are removed (obsoleted February 2022). Use IsKeyDown() instead.
|
||||
- io.NavInputs[] and ImGuiNavInput are removed (obsoleted July 2022).
|
||||
- GetKeyIndex() is removed (obsoleted March 2022). The indirection is now unnecessary.
|
||||
- Pre-1.87 backends are not supported:
|
||||
- backends need to call io.AddKeyEvent(), io.AddMouseEvent() instead of writing to io.KeysDown[], io.MouseDown[] fields.
|
||||
- backends need to call io.AddKeyAnalogEvent() for gamepad values instead of writing to io.NavInputs[] fields.
|
||||
|
|
|
|||
25
imgui.cpp
25
imgui.cpp
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (main code and documentation)
|
||||
|
||||
// Help:
|
||||
|
|
@ -536,6 +536,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
|
|||
- 2024/11/06 (1.91.5) - commented/obsoleted out pre-1.87 IO system (equivalent to using IMGUI_DISABLE_OBSOLETE_KEYIO or IMGUI_DISABLE_OBSOLETE_FUNCTIONS before)
|
||||
- io.KeyMap[] and io.KeysDown[] are removed (obsoleted February 2022).
|
||||
- io.NavInputs[] and ImGuiNavInput are removed (obsoleted July 2022).
|
||||
- GetKeyIndex() is removed (obsoleted March 2022). The indirection is now unnecessary.
|
||||
- pre-1.87 backends are not supported:
|
||||
- backends need to call io.AddKeyEvent(), io.AddMouseEvent() instead of writing to io.KeysDown[], io.MouseDown[] fields.
|
||||
- backends need to call io.AddKeyAnalogEvent() for gamepad values instead of writing to io.NavInputs[] fields.
|
||||
|
|
@ -21867,23 +21868,21 @@ void ImGui::UpdateDebugToolFlashStyleColor()
|
|||
DebugFlashStyleColorStop();
|
||||
}
|
||||
|
||||
static const char* FormatTextureIDForDebugDisplay(char* buf, int buf_size, ImTextureID tex_id)
|
||||
ImU64 ImGui::DebugTextureIDToU64(ImTextureID tex_id)
|
||||
{
|
||||
union { void* ptr; int integer; } tex_id_opaque;
|
||||
memcpy(&tex_id_opaque, &tex_id, ImMin(sizeof(void*), sizeof(tex_id)));
|
||||
if (sizeof(tex_id) >= sizeof(void*))
|
||||
ImFormatString(buf, buf_size, "0x%p", tex_id_opaque.ptr);
|
||||
else
|
||||
ImFormatString(buf, buf_size, "0x%04X", tex_id_opaque.integer);
|
||||
return buf;
|
||||
ImU64 v = 0;
|
||||
memcpy(&v, &tex_id, ImMin(sizeof(ImU64), sizeof(ImTextureID)));
|
||||
return v;
|
||||
}
|
||||
|
||||
static const char* FormatTextureRefForDebugDisplay(char* buf, int buf_size, ImTextureRef tex_ref)
|
||||
{
|
||||
char* buf_p = buf;
|
||||
char* buf_end = buf + buf_size;
|
||||
if (tex_ref._TexData != NULL)
|
||||
buf += ImFormatString(buf, buf_end - buf, "#%03d: ", tex_ref._TexData->UniqueID);
|
||||
return FormatTextureIDForDebugDisplay(buf, (int)(buf_end - buf), tex_ref.GetTexID()); // Calling TexRef::GetTexID() to avoid assert of cmd->GetTexID()
|
||||
buf_p += ImFormatString(buf_p, buf_end - buf_p, "#%03d: ", tex_ref._TexData->UniqueID);
|
||||
ImFormatString(buf_p, buf_end - buf_p, "0x%X", ImGui::DebugTextureIDToU64(tex_ref.GetTexID()));
|
||||
return buf;
|
||||
}
|
||||
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
|
|
@ -22069,9 +22068,9 @@ void ImGui::DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRe
|
|||
}
|
||||
PopStyleVar();
|
||||
|
||||
char texid_desc[30];
|
||||
char texref_desc[30];
|
||||
Text("Status = %s (%d), Format = %s (%d), UseColors = %d", ImTextureDataGetStatusName(tex->Status), tex->Status, ImTextureDataGetFormatName(tex->Format), tex->Format, tex->UseColors);
|
||||
Text("TexID = %s, BackendUserData = %p", FormatTextureRefForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), tex->GetTexRef()), tex->BackendUserData);
|
||||
Text("TexRef = %s, BackendUserData = %p", FormatTextureRefForDebugDisplay(texref_desc, IM_ARRAYSIZE(texref_desc), tex->GetTexRef()), tex->BackendUserData);
|
||||
TreePop();
|
||||
}
|
||||
PopID();
|
||||
|
|
|
|||
6
imgui.h
6
imgui.h
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
|
|
@ -29,8 +29,8 @@
|
|||
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.92.5"
|
||||
#define IMGUI_VERSION_NUM 19250
|
||||
#define IMGUI_VERSION "1.92.6 WIP"
|
||||
#define IMGUI_VERSION_NUM 19251
|
||||
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
|
||||
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
|
||||
#define IMGUI_HAS_VIEWPORT // In 'docking' WIP branch.
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (demo code)
|
||||
|
||||
// Help:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
|
|
@ -3058,12 +3058,6 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
|||
font->Sources.push_back(font_cfg);
|
||||
ImFontAtlasBuildUpdatePointers(this); // Pointers to Sources are otherwise dangling after we called Sources.push_back().
|
||||
|
||||
if (font_cfg->FontDataOwnedByAtlas == false)
|
||||
{
|
||||
font_cfg->FontDataOwnedByAtlas = true;
|
||||
font_cfg->FontData = ImMemdup(font_cfg->FontData, (size_t)font_cfg->FontDataSize);
|
||||
}
|
||||
|
||||
// Sanity check
|
||||
// We don't round cfg.SizePixels yet as relative size of merged fonts are used afterwards.
|
||||
if (font_cfg->GlyphExcludeRanges != NULL)
|
||||
|
|
@ -4550,16 +4544,16 @@ void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas)
|
|||
if (tex->Status == ImTextureStatus_WantCreate)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: create %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
|
||||
else if (tex->Status == ImTextureStatus_WantDestroy)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, IM_TEXTUREID_TO_U64(tex->TexID), tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, ImGui::DebugTextureIDToU64(tex->TexID), tex->BackendUserData);
|
||||
else if (tex->Status == ImTextureStatus_WantUpdates)
|
||||
{
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
for (const ImTextureRect& r : tex->Updates)
|
||||
{
|
||||
IM_UNUSED(r);
|
||||
IM_ASSERT(r.x >= 0 && r.y >= 0);
|
||||
IM_ASSERT(r.x + r.w <= tex->Width && r.y + r.h <= tex->Height); // In theory should subtract PackPadding but it's currently part of atlas and mid-frame change would wreck assert.
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4589,14 +4583,14 @@ static bool ImGui_ImplStbTrueType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig*
|
|||
IM_ASSERT(src->FontLoaderData == NULL);
|
||||
|
||||
// Initialize helper structure for font loading and verify that the TTF/OTF data is correct
|
||||
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)src->FontData, src->FontNo);
|
||||
const int font_offset = stbtt_GetFontOffsetForIndex((const unsigned char*)src->FontData, src->FontNo);
|
||||
if (font_offset < 0)
|
||||
{
|
||||
IM_DELETE(bd_font_data);
|
||||
IM_ASSERT_USER_ERROR(0, "stbtt_GetFontOffsetForIndex(): FontData is incorrect, or FontNo cannot be found.");
|
||||
return false;
|
||||
}
|
||||
if (!stbtt_InitFont(&bd_font_data->FontInfo, (unsigned char*)src->FontData, font_offset))
|
||||
if (!stbtt_InitFont(&bd_font_data->FontInfo, (const unsigned char*)src->FontData, font_offset))
|
||||
{
|
||||
IM_DELETE(bd_font_data);
|
||||
IM_ASSERT_USER_ERROR(0, "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize.");
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
|
||||
|
|
@ -346,7 +346,6 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
|
|||
#define IM_PRIu64 "llu"
|
||||
#define IM_PRIX64 "llX"
|
||||
#endif
|
||||
#define IM_TEXTUREID_TO_U64(_TEXID) ((ImU64)(intptr_t)(_TEXID))
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Generic helpers
|
||||
|
|
@ -723,10 +722,10 @@ struct ImSpanAllocator
|
|||
};
|
||||
|
||||
// Helper: ImStableVector<>
|
||||
// Allocating chunks of BLOCK_SIZE items. Objects pointers are never invalidated when growing, only by clear().
|
||||
// Allocating chunks of BLOCKSIZE items. Objects pointers are never invalidated when growing, only by clear().
|
||||
// Important: does not destruct anything!
|
||||
// Implemented only the minimum set of functions we need for it.
|
||||
template<typename T, int BLOCK_SIZE>
|
||||
template<typename T, int BLOCKSIZE>
|
||||
struct ImStableVector
|
||||
{
|
||||
int Size = 0;
|
||||
|
|
@ -740,19 +739,19 @@ struct ImStableVector
|
|||
inline void resize(int new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
|
||||
inline void reserve(int new_cap)
|
||||
{
|
||||
new_cap = IM_MEMALIGN(new_cap, BLOCK_SIZE);
|
||||
int old_count = Capacity / BLOCK_SIZE;
|
||||
int new_count = new_cap / BLOCK_SIZE;
|
||||
new_cap = IM_MEMALIGN(new_cap, BLOCKSIZE);
|
||||
int old_count = Capacity / BLOCKSIZE;
|
||||
int new_count = new_cap / BLOCKSIZE;
|
||||
if (new_count <= old_count)
|
||||
return;
|
||||
Blocks.resize(new_count);
|
||||
for (int n = old_count; n < new_count; n++)
|
||||
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCK_SIZE);
|
||||
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCKSIZE);
|
||||
Capacity = new_cap;
|
||||
}
|
||||
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
|
||||
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
|
||||
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCK_SIZE); void* ptr = &Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
|
||||
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
|
||||
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
|
||||
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCKSIZE); void* ptr = &Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
|
||||
};
|
||||
|
||||
// Helper: ImPool<>
|
||||
|
|
@ -3994,6 +3993,7 @@ namespace ImGui
|
|||
IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location);
|
||||
IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location);
|
||||
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
|
||||
IMGUI_API ImU64 DebugTextureIDToU64(ImTextureID tex_id);
|
||||
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
|
||||
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
|
||||
IMGUI_API void DebugNodeDockNode(ImGuiDockNode* node, const char* label);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.5
|
||||
// dear imgui, v1.92.6 WIP
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
|
|
@ -1043,6 +1043,8 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
|
|||
|
||||
// V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar)
|
||||
const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight();
|
||||
if (scrollbar_size_v < 1.0f)
|
||||
return false;
|
||||
|
||||
// Calculate the height of our grabbable box. It generally represent the amount visible (vs the total scrollable amount)
|
||||
// But we maintain a minimum size in pixel to allow for the user to still aim inside.
|
||||
|
|
|
|||
|
|
@ -174,7 +174,7 @@ struct ImGui_ImplFreeType_FontSrcBakedData
|
|||
|
||||
bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
|
||||
{
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src->FontData, (FT_Long)src->FontDataSize, (FT_Long)src->FontNo, &FtFace);
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (const FT_Byte*)src->FontData, (FT_Long)src->FontDataSize, (FT_Long)src->FontNo, &FtFace);
|
||||
if (error != 0)
|
||||
return false;
|
||||
error = FT_Select_Charmap(FtFace, FT_ENCODING_UNICODE);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue