mirror of
https://github.com/ocornut/imgui.git
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Merge branch 'master' into docking (require next commit)
# Conflicts: # backends/imgui_impl_glfw.cpp # backends/imgui_impl_glfw.h # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl3.cpp # backends/imgui_impl_vulkan.cpp # backends/imgui_impl_vulkan.h # backends/imgui_impl_win32.cpp # imgui.cpp
This commit is contained in:
commit
66e08b6575
14 changed files with 152 additions and 91 deletions
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@ -29,13 +29,14 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2026-01-05: Vulkan: Helper for creating render pass uses ImGui_ImplVulkanH_Window::AttachmentDesc to create render pass. Removed ClearEnabled. (#9152)
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// 2025-11-24: Vulkan: Helper for creating a swap-chain (used by examples and multi-viewports) selects VkSwapchainCreateInfoKHR's compositeAlpha based on cap.supportedCompositeAlpha. (#8784)
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// 2025-09-26: [Helpers] *BREAKING CHANGE*: Vulkan: Helper ImGui_ImplVulkanH_DestroyWindow() does not call vkDestroySurfaceKHR(): as surface is created by caller of ImGui_ImplVulkanH_CreateOrResizeWindow(), it is more consistent that we don't destroy it. (#9163)
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// 2026-01-05: [Helpers] *BREAKING CHANGE*: Vulkan: Helper for creating render pass uses ImGui_ImplVulkanH_Window::AttachmentDesc to create render pass. Removed ClearEnabled. (#9152)
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// 2025-11-24: [Helpers] Vulkan: Helper for creating a swap-chain (used by examples and multi-viewports) selects VkSwapchainCreateInfoKHR's compositeAlpha based on cap.supportedCompositeAlpha. (#8784)
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// 2025-11-13: [Docking] Handle viewport surface creation failure without crashing. (#9068)
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// 2025-10-15: Vulkan: Added IMGUI_IMPL_VULKAN_VOLK_FILENAME to configure path to volk.h header. (#9008)
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// 2025-09-26: *BREAKING CHANGE*: moved some fields in ImGui_ImplVulkan_InitInfo: init_info.RenderPass --> init_info.PipelineInfoMain.RenderPass, init_info.Subpass --> init_info.PipelineInfoMain.Subpass, init_info.MSAASamples --> init_info.PipelineInfoMain.MSAASamples, init_info.PipelineRenderingCreateInfo --> init_info.PipelineInfoMain.PipelineRenderingCreateInfo.
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// 2025-09-26: *BREAKING CHANGE*: renamed ImGui_ImplVulkan_MainPipelineCreateInfo to ImGui_ImplVulkan_PipelineInfo. Introduced very recently so shouldn't affect many users.
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// 2025-09-26: *BREAKING CHANGE*: helper ImGui_ImplVulkanH_CreateOrResizeWindow() added a VkImageUsageFlags image_usage` argument, default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT if 0.
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// 2025-09-26: [Helpers] *BREAKING CHANGE*: Helper ImGui_ImplVulkanH_CreateOrResizeWindow() added a VkImageUsageFlags image_usage` argument, default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT if 0.
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// 2025-09-26: Vulkan: Added a way to customize shaders by filling ImGui_ImplVulkan_InitInfo::CustomShaderVertCreateInfo/CustomShaderFragCreateInfo. (#8585)
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// 2025-09-22: [Docking] Added ImGui_ImplVulkanH_GetWindowDataFromViewport() accessor/helper. (#8946, #8940)
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// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown.
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@ -50,8 +51,8 @@
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// 2025-02-14: *BREAKING CHANGE*: Added uint32_t api_version to ImGui_ImplVulkan_LoadFunctions().
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// 2025-02-13: Vulkan: Added ApiVersion field in ImGui_ImplVulkan_InitInfo. Default to header version if unspecified. Dynamic rendering path loads "vkCmdBeginRendering/vkCmdEndRendering" (without -KHR suffix) on API 1.3. (#8326)
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// 2025-01-09: Vulkan: Added IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE to clarify how many image sampler descriptors are expected to be available in descriptor pool. (#6642)
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// 2025-01-06: Vulkan: Added more ImGui_ImplVulkanH_XXXX helper functions to simplify our examples.
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// 2024-12-11: Vulkan: Fixed setting VkSwapchainCreateInfoKHR::preTransform for platforms not supporting VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR. (#8222)
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// 2025-01-06: [Helpers] Vulkan: Added more ImGui_ImplVulkanH_XXXX helper functions to simplify our examples.
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// 2024-12-11: [Helpers] Vulkan: Fixed setting VkSwapchainCreateInfoKHR::preTransform for platforms not supporting VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR. (#8222)
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// 2024-11-27: Vulkan: Make user-provided descriptor pool optional. As a convenience, when setting init_info->DescriptorPoolSize the backend will create one itself. (#8172, #4867)
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// 2024-10-07: Vulkan: Changed default texture sampler to Clamp instead of Repeat/Wrap.
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// 2024-10-07: Vulkan: Expose selected render state in ImGui_ImplVulkan_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks.
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@ -59,7 +60,7 @@
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// 2024-04-19: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define (you can also use IMGUI_IMPL_VULKAN_NO_PROTOTYPES + wrap Volk via ImGui_ImplVulkan_LoadFunctions().)
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// 2024-02-14: *BREAKING CHANGE*: Moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. Not required when using dynamic rendering.
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// 2024-02-12: *BREAKING CHANGE*: Dynamic rendering now require filling PipelineRenderingCreateInfo structure.
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// 2024-01-19: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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// 2024-01-19: [Helpers] Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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// 2024-01-11: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size (#3957). Fixed MinAllocationSize handing (#7189).
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// 2024-01-03: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous "best practice" validation layer. (#7189, #4238)
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// 2024-01-03: Vulkan: Stopped creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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@ -87,16 +88,16 @@
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// 2019-05-29: Vulkan: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag.
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// 2019-04-30: Vulkan: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
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// 2019-04-04: *BREAKING CHANGE*: Vulkan: Added ImageCount/MinImageCount fields in ImGui_ImplVulkan_InitInfo, required for initialization (was previously a hard #define IMGUI_VK_QUEUED_FRAMES 2). Added ImGui_ImplVulkan_SetMinImageCount().
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// 2019-04-04: Vulkan: Added VkInstance argument to ImGui_ImplVulkanH_CreateWindow() optional helper.
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// 2019-04-04: [Helpers] Vulkan: Added VkInstance argument to ImGui_ImplVulkanH_CreateWindow() optional helper.
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// 2019-04-04: Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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// 2019-04-01: Vulkan: Support for 32-bit index buffer (#define ImDrawIdx unsigned int).
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// 2019-02-16: Vulkan: Viewport and clipping rectangles correctly using draw_data->FramebufferScale to allow retina display.
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// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
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// 2018-08-25: Vulkan: Fixed mishandled VkSurfaceCapabilitiesKHR::maxImageCount=0 case.
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// 2018-08-25: [Helpers] Vulkan: Fixed mishandled VkSurfaceCapabilitiesKHR::maxImageCount=0 case.
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// 2018-06-22: Inverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other backends.
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// 2018-06-08: Misc: Extracted imgui_impl_vulkan.cpp/.h away from the old combined GLFW+Vulkan example.
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// 2018-06-08: Vulkan: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
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// 2018-03-03: Vulkan: Various refactor, created a couple of ImGui_ImplVulkanH_XXX helper that the example can use and that viewport support will use.
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// 2018-03-03: [Helpers] Vulkan: Various refactor, created a couple of ImGui_ImplVulkanH_XXX helper that the example can use and that viewport support will use.
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// 2018-03-01: Vulkan: Renamed ImGui_ImplVulkan_Init_Info to ImGui_ImplVulkan_InitInfo and fields to match more closely Vulkan terminology.
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// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback, ImGui_ImplVulkan_Render() calls ImGui_ImplVulkan_RenderDrawData() itself.
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// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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@ -1816,7 +1817,9 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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void ImGui_ImplVulkanH_CreateOrResizeWindow(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator, int width, int height, uint32_t min_image_count, VkImageUsageFlags image_usage)
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{
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IM_ASSERT(g_FunctionsLoaded && "Need to call ImGui_ImplVulkan_LoadFunctions() if IMGUI_IMPL_VULKAN_NO_PROTOTYPES or VK_NO_PROTOTYPES are set!");
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(void)instance;
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IM_ASSERT(wd->Surface != VK_NULL_HANDLE);
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IM_UNUSED(instance);
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ImGui_ImplVulkanH_CreateWindowSwapChain(physical_device, device, wd, allocator, width, height, min_image_count, image_usage);
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ImGui_ImplVulkanH_CreateWindowCommandBuffers(physical_device, device, wd, queue_family, allocator);
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@ -1899,6 +1902,7 @@ void ImGui_ImplVulkanH_CreateOrResizeWindow(VkInstance instance, VkPhysicalDevic
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void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator)
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{
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IM_UNUSED(instance);
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vkDeviceWaitIdle(device); // FIXME: We could wait on the Queue if we had the queue in wd-> (otherwise VulkanH functions can't use globals)
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//vkQueueWaitIdle(bd->Queue);
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@ -1910,9 +1914,11 @@ void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui
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wd->FrameSemaphores.clear();
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vkDestroyRenderPass(device, wd->RenderPass, allocator);
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vkDestroySwapchainKHR(device, wd->Swapchain, allocator);
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vkDestroySurfaceKHR(instance, wd->Surface, allocator);
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*wd = ImGui_ImplVulkanH_Window();
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wd->RenderPass = VK_NULL_HANDLE;
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wd->Swapchain = VK_NULL_HANDLE;
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wd->Width = wd->Height = 0;
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wd->FrameIndex = wd->ImageCount = wd->SemaphoreCount = wd->SemaphoreIndex = 0;
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//vkDestroySurfaceKHR(instance, wd->Surface, allocator); // v1.92.6 (~2026-01-16): because wd->Surface is user provided we don't attempt to destroy it ourself.
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}
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void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator)
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@ -179,6 +179,7 @@ struct ImGui_ImplVulkan_RenderState
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// Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own engine/app.
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//
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// You probably do NOT need to use or care about those functions.
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// WE DO NOT PROVIDE STRONG GUARANTEES OF BACKWARD/FORWARD COMPATIBILITY.
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// Those functions only exist because:
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// 1) they facilitate the readability and maintenance of the multiple main.cpp examples files.
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// 2) the multi-viewport / platform window implementation needs them internally.
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@ -189,8 +190,6 @@ struct ImGui_ImplVulkan_RenderState
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// render pass, frame buffers, etc.). You may read this code if you are curious, but
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// it is recommended you use your own custom tailored code to do equivalent work.
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//
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// We don't provide a strong guarantee that we won't change those functions API.
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//
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// The ImGui_ImplVulkanH_XXX functions should NOT interact with any of the state used
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// by the regular ImGui_ImplVulkan_XXX functions.
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//-------------------------------------------------------------------------
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@ -233,6 +232,7 @@ struct ImGui_ImplVulkanH_Window
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{
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// Input
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bool UseDynamicRendering;
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VkSurfaceKHR Surface; // Surface created and destroyed by caller.
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VkSurfaceFormatKHR SurfaceFormat;
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VkPresentModeKHR PresentMode;
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VkAttachmentDescription AttachmentDesc; // RenderPass creation: main attachment description.
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@ -242,7 +242,6 @@ struct ImGui_ImplVulkanH_Window
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int Width; // Generally same as passed to ImGui_ImplVulkanH_CreateOrResizeWindow()
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int Height;
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VkSwapchainKHR Swapchain;
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VkSurfaceKHR Surface;
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VkRenderPass RenderPass;
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uint32_t FrameIndex; // Current frame being rendered to (0 <= FrameIndex < FrameInFlightCount)
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uint32_t ImageCount; // Number of simultaneous in-flight frames (returned by vkGetSwapchainImagesKHR, usually derived from min_image_count)
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@ -1080,7 +1080,7 @@ WGPUSurface ImGui_ImplWGPU_CreateWGPUSurfaceHelper(ImGui_ImplWGPU_CreateSurfaceI
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surface = wgpuInstanceCreateSurface(info->Instance, &surface_descriptor);
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}
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#else
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fprintf(stderr, "'CreateWGPUSurfaceHelper' is not implemented for this platform\n");
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IM_ASSERT(0 && "Unsupported WebGPU native platform!");
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#endif
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return surface;
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}
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@ -41,6 +41,12 @@ HOW TO UPDATE?
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Breaking Changes:
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- Commented out legacy names obsoleted in 1.90 (Sept 2023):
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- BeginChildFrame() --> BeginChild() with ImGuiChildFlags_FrameStyle flag.
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- EndChildFrame() --> EndChild().
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- ShowStackToolWindow() --> ShowIDStackToolWindow().
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- IM_OFFSETOF() --> offsetof().
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- IM_FLOOR() --> IM_TRUNC() [internal, for positive values only]
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- Hashing: handling of "###" operator to reset to seed within a string identifier
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doesn't include the "###" characters in the output hash anymore:
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Before: GetID("Hello###World") == GetID("###World") != GetID("World");
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@ -68,6 +74,8 @@ Breaking Changes:
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until a shutdown of the owning context or font atlas.
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- The fact that handling of `FontDataOwnedByAtlas = false` was broken bypassed
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the issue altogether.
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- Fixed a crash when trying to use AddFont() with MergeMode=true on a font that
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has already been rendered. (#9162) [@ocornut, @cyfewlp]
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- Removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary
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(and misdocumented). Post-rescale GlyphOffset is always rounded.
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- Popups: changed compile-time 'ImGuiPopupFlags popup_flags = 1' default value to be '= 0' for
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@ -97,7 +105,10 @@ Breaking Changes:
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- BeginPopupContextItem("foo", 1); // Behavior unchanged (as a courtesy we legacy interpret 1 as ImGuiPopupFlags_MouseButtonRight, will assert if disabling legacy behaviors.
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- BeginPopupContextItem("foo", 0); // !! Behavior changed !! Was Left button. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft.
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- BeginPopupContextItem("foo", ImGuiPopupFlags_NoReopen); // !! Behavior changed !! Was Left button + flags. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft | xxx.
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- Backends:
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- Vulkan: optional ImGui_ImplVulkanH_DestroyWindow() helper used by our example
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code does not call vkDestroySurfaceKHR(): because surface is created by caller
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of ImGui_ImplVulkanH_CreateOrResizeWindow(), it is more consistent. (#9163)
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Other Changes:
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@ -151,10 +162,28 @@ Other Changes:
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|||
end of a line rather than at the beginning of next line. (#8990, #3237)
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- Fixed low-level word-wrapping function reading from *text_end when passed
|
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a string range. (#9107) [@achabense]
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- Nav:
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- Fixed remote/shortcut InputText() not teleporting mouse cursor when
|
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nav cursor is visible and `io.ConfigNavMoveSetMousePos` is enabled.
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- Scrollbar: fixed a codepath leading to a divide-by-zero (which would not be
|
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noticeable by user but detected by sanitizers). (#9089) [@judicaelclair]
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- InvisibleButton: allow calling with size (0,0) to fit to available content
|
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size. (#9166, #7623)
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- Added GetItemFlags() in public API for consistency and to expose generic
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flags of last submitted item. (#9127)
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- Images:
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- Added style.ImageRounding, ImGuiStyleVar_ImageRounding to configure
|
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rounding of Image() widgets. (#2942, #845)
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- ImageButton() doesn't use a clamped style.FrameRounding value but instead
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adjust inner image rounding when FramePadding > FrameRounding. (#2942, #845)
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- Shortcuts:
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||||
- IsItemHovered() without ImGuiHoveredFlags_AllowWhenBlockedByActiveItem
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doesn't filter out the signal when activated item is a shortcut remote activation;
|
||||
(which mimicks what's done internally in the ItemHoverable() function). (#9138)
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- Fixed tooltip placement being affected for a frame when located over an item
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activated by SetNextItemShortcut(). (#9138)
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- Error Handling:
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||||
- Improve error handling and recovery for EndMenu()/EndCombo(). (#1651, #9165, #8499)
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- Debug Tools:
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||||
- Debug Log: fixed incorrectly printing characters in IO log when submitting
|
||||
non-ASCII values to io.AddInputCharacter(). (#9099)
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|
|
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@ -212,11 +212,9 @@ static void SetupVulkan(ImVector<const char*> instance_extensions)
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// Your real engine/app may not use them.
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static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface, int width, int height)
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{
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wd->Surface = surface;
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||||
// Check for WSI support
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||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
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||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
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||||
|
|
@ -226,6 +224,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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|||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
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||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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||||
wd->Surface = surface;
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||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_COUNTOF(requestSurfaceImageFormat), requestSurfaceColorSpace);
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// Select Present Mode
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||||
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|
@ -256,9 +255,10 @@ static void CleanupVulkan()
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|||
vkDestroyInstance(g_Instance, g_Allocator);
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||||
}
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||||
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||||
static void CleanupVulkanWindow()
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||||
static void CleanupVulkanWindow(ImGui_ImplVulkanH_Window* wd)
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||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, wd, g_Allocator);
|
||||
vkDestroySurfaceKHR(g_Instance, wd->Surface, g_Allocator);
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||||
}
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||||
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||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
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||||
|
|
@ -553,7 +553,7 @@ int main(int, char**)
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|||
ImGui_ImplGlfw_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkanWindow(&g_MainWindowData);
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||||
CleanupVulkan();
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||||
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||||
glfwDestroyWindow(window);
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||||
|
|
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|||
|
|
@ -203,11 +203,9 @@ static void SetupVulkan(ImVector<const char*> instance_extensions)
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|||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface, int width, int height)
|
||||
{
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||||
wd->Surface = surface;
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||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
|
|
@ -217,6 +215,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
|
|||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->Surface = surface;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_COUNTOF(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
|
|
@ -247,9 +246,10 @@ static void CleanupVulkan()
|
|||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
static void CleanupVulkanWindow(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, wd, g_Allocator);
|
||||
vkDestroySurfaceKHR(g_Instance, wd->Surface, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
|
|
@ -568,7 +568,7 @@ int main(int, char**)
|
|||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkanWindow(&g_MainWindowData);
|
||||
CleanupVulkan();
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
|
|
|
|||
|
|
@ -205,11 +205,9 @@ static void SetupVulkan(ImVector<const char*> instance_extensions)
|
|||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface, int width, int height)
|
||||
{
|
||||
wd->Surface = surface;
|
||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
|
|
@ -219,6 +217,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
|
|||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->Surface = surface;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_COUNTOF(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
|
|
@ -249,9 +248,10 @@ static void CleanupVulkan()
|
|||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
static void CleanupVulkanWindow(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, wd, g_Allocator);
|
||||
vkDestroySurfaceKHR(g_Instance, wd->Surface, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
|
|
@ -571,7 +571,7 @@ int main(int, char**)
|
|||
ImGui_ImplSDL3_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkanWindow(&g_MainWindowData);
|
||||
CleanupVulkan();
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
|
|
|
|||
|
|
@ -201,11 +201,9 @@ static void SetupVulkan(ImVector<const char*> instance_extensions)
|
|||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface, int width, int height)
|
||||
{
|
||||
wd->Surface = surface;
|
||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
|
|
@ -215,6 +213,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
|
|||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->Surface = surface;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_COUNTOF(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
|
|
@ -245,9 +244,10 @@ static void CleanupVulkan()
|
|||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
static void CleanupVulkanWindow(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, wd, g_Allocator);
|
||||
vkDestroySurfaceKHR(g_Instance, wd->Surface, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
|
|
@ -549,7 +549,7 @@ int main(int, char**)
|
|||
ImGui_ImplWin32_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkanWindow(&g_MainWindowData);
|
||||
CleanupVulkan();
|
||||
|
||||
::DestroyWindow(hwnd);
|
||||
|
|
|
|||
53
imgui.cpp
53
imgui.cpp
|
|
@ -402,6 +402,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
|
|||
- likewise io.MousePos and GetMousePos() will use OS coordinates.
|
||||
If you query mouse positions to interact with non-imgui coordinates you will need to offset them, e.g. subtract GetWindowViewport()->Pos.
|
||||
|
||||
- 2026/01/08 (1.92.6) - Commented out legacy names obsoleted in 1.90 (Sept 2023): 'BeginChildFrame()' --> 'BeginChild()' with 'ImGuiChildFlags_FrameStyle'. 'EndChildFrame()' --> 'EndChild()'. 'ShowStackToolWindow()' --> 'ShowIDStackToolWindow()'. 'IM_OFFSETOF()' --> 'offsetof()'.
|
||||
- 2026/01/07 (1.92.6) - Popups: changed compile-time 'ImGuiPopupFlags popup_flags = 1' default value to be '= 0' for BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick(). Default value has same meaning before and after.
|
||||
- Refer to GitHub topic #9157 if you have any question.
|
||||
- Before this version, those functions had a 'ImGuiPopupFlags popup_flags = 1' default value in their function signature.
|
||||
|
|
@ -1365,8 +1366,8 @@ static bool NavScoreItem(ImGuiNavItemData* result, const ImRect& nav
|
|||
static void NavApplyItemToResult(ImGuiNavItemData* result);
|
||||
static void NavProcessItem();
|
||||
static void NavProcessItemForTabbingRequest(ImGuiID id, ImGuiItemFlags item_flags, ImGuiNavMoveFlags move_flags);
|
||||
static ImGuiInputSource NavCalcPreferredRefPosSource();
|
||||
static ImVec2 NavCalcPreferredRefPos();
|
||||
static ImGuiInputSource NavCalcPreferredRefPosSource(ImGuiWindowFlags window_type);
|
||||
static ImVec2 NavCalcPreferredRefPos(ImGuiWindowFlags window_type);
|
||||
static void NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window);
|
||||
static ImGuiWindow* NavRestoreLastChildNavWindow(ImGuiWindow* window);
|
||||
static void NavRestoreLayer(ImGuiNavLayer layer);
|
||||
|
|
@ -1498,6 +1499,7 @@ ImGuiStyle::ImGuiStyle()
|
|||
GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar
|
||||
GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
|
||||
LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
|
||||
ImageRounding = 0.0f; // Rounding of Image() calls.
|
||||
ImageBorderSize = 0.0f; // Thickness of border around tabs.
|
||||
TabRounding = 5.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
|
||||
TabBorderSize = 0.0f; // Thickness of border around tabs.
|
||||
|
|
@ -1574,6 +1576,7 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor)
|
|||
GrabMinSize = ImTrunc(GrabMinSize * scale_factor);
|
||||
GrabRounding = ImTrunc(GrabRounding * scale_factor);
|
||||
LogSliderDeadzone = ImTrunc(LogSliderDeadzone * scale_factor);
|
||||
ImageRounding = ImTrunc(ImageRounding * scale_factor);
|
||||
ImageBorderSize = ImTrunc(ImageBorderSize * scale_factor);
|
||||
TabRounding = ImTrunc(TabRounding * scale_factor);
|
||||
TabMinWidthBase = ImTrunc(TabMinWidthBase * scale_factor);
|
||||
|
|
@ -3674,6 +3677,7 @@ static const ImGuiStyleVarInfo GStyleVarsInfo[] =
|
|||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarPadding) }, // ImGuiStyleVar_ScrollbarPadding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ImageRounding) }, // ImGuiStyleVar_ImageRounding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ImageBorderSize) }, // ImGuiStyleVar_ImageBorderSize
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, TabBorderSize) }, // ImGuiStyleVar_TabBorderSize
|
||||
|
|
@ -4939,7 +4943,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
|||
// Test if another item is active (e.g. being dragged)
|
||||
const ImGuiID id = g.LastItemData.ID;
|
||||
if ((flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) == 0)
|
||||
if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap)
|
||||
if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap && !g.ActiveIdFromShortcut)
|
||||
{
|
||||
// When ActiveId == MoveId it means that either:
|
||||
// - (1) user clicked on void _or_ an item with no id, which triggers moving window (ActiveId is set even when window has _NoMove flag)
|
||||
|
|
@ -6671,10 +6675,8 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, I
|
|||
IM_ASSERT((child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY)) != 0 && "Must use ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY with ImGuiChildFlags_AlwaysAutoResize!");
|
||||
}
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
//if (window_flags & ImGuiWindowFlags_AlwaysUseWindowPadding)
|
||||
// child_flags |= ImGuiChildFlags_AlwaysUseWindowPadding;
|
||||
//if (window_flags & ImGuiWindowFlags_NavFlattened)
|
||||
// child_flags |= ImGuiChildFlags_NavFlattened;
|
||||
//if (window_flags & ImGuiWindowFlags_AlwaysUseWindowPadding) { child_flags |= ImGuiChildFlags_AlwaysUseWindowPadding; }
|
||||
//if (window_flags & ImGuiWindowFlags_NavFlattened) { child_flags |= ImGuiChildFlags_NavFlattened; }
|
||||
#endif
|
||||
if (child_flags & ImGuiChildFlags_AutoResizeX)
|
||||
child_flags &= ~ImGuiChildFlags_ResizeX;
|
||||
|
|
@ -12884,7 +12886,7 @@ void ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags)
|
|||
popup_ref.RestoreNavWindow = g.NavWindow; // When popup closes focus may be restored to NavWindow (depend on window type).
|
||||
popup_ref.OpenFrameCount = g.FrameCount;
|
||||
popup_ref.OpenParentId = parent_window->IDStack.back();
|
||||
popup_ref.OpenPopupPos = NavCalcPreferredRefPos();
|
||||
popup_ref.OpenPopupPos = NavCalcPreferredRefPos(ImGuiWindowFlags_Popup);
|
||||
popup_ref.OpenMousePos = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : popup_ref.OpenPopupPos;
|
||||
|
||||
IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopupEx(0x%08X)\n", id);
|
||||
|
|
@ -13138,7 +13140,7 @@ void ImGui::EndPopup()
|
|||
ImGuiWindow* window = g.CurrentWindow;
|
||||
if ((window->Flags & ImGuiWindowFlags_Popup) == 0 || g.BeginPopupStack.Size == 0)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(0, "Calling EndPopup() too many times or in wrong window!");
|
||||
IM_ASSERT_USER_ERROR(0, "Calling EndPopup() in wrong window!");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -13373,9 +13375,9 @@ ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
|
|||
// as drag and drop tooltips are calling SetNextWindowPos() leading to 'window_pos_set_by_api' being set in Begin().
|
||||
IM_ASSERT(g.CurrentWindow == window);
|
||||
const float scale = g.Style.MouseCursorScale;
|
||||
const ImVec2 ref_pos = NavCalcPreferredRefPos();
|
||||
const ImVec2 ref_pos = NavCalcPreferredRefPos(ImGuiWindowFlags_Tooltip);
|
||||
|
||||
if (g.IO.MouseSource == ImGuiMouseSource_TouchScreen && NavCalcPreferredRefPosSource() == ImGuiInputSource_Mouse)
|
||||
if (g.IO.MouseSource == ImGuiMouseSource_TouchScreen && NavCalcPreferredRefPosSource(ImGuiWindowFlags_Tooltip) == ImGuiInputSource_Mouse)
|
||||
{
|
||||
ImVec2 tooltip_pos = ref_pos + TOOLTIP_DEFAULT_OFFSET_TOUCH * scale - (TOOLTIP_DEFAULT_PIVOT_TOUCH * window->Size);
|
||||
if (r_outer.Contains(ImRect(tooltip_pos, tooltip_pos + window->Size)))
|
||||
|
|
@ -13763,6 +13765,8 @@ void ImGui::SetFocusID(ImGuiID id, ImGuiWindow* window)
|
|||
window->NavLastIds[nav_layer] = id;
|
||||
if (g.LastItemData.ID == id)
|
||||
window->NavRectRel[nav_layer] = WindowRectAbsToRel(window, g.LastItemData.NavRect);
|
||||
if (id == g.ActiveIdIsAlive)
|
||||
g.NavIdIsAlive = true;
|
||||
|
||||
if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad)
|
||||
g.NavHighlightItemUnderNav = true;
|
||||
|
|
@ -14278,31 +14282,29 @@ void ImGui::NavInitWindow(ImGuiWindow* window, bool force_reinit)
|
|||
}
|
||||
}
|
||||
|
||||
static ImGuiInputSource ImGui::NavCalcPreferredRefPosSource()
|
||||
// Positioning logic altered slightly for remote activation: for Popup we want to use item rect, for Tooltip we leave things alone. (#9138)
|
||||
// When calling for ImGuiWindowFlags_Popup we use LastItemData.
|
||||
static ImGuiInputSource ImGui::NavCalcPreferredRefPosSource(ImGuiWindowFlags window_type)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.NavWindow;
|
||||
const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID;
|
||||
|
||||
// Testing for !activated_shortcut here could in theory be removed if we decided that activating a remote shortcut altered one of the g.NavDisableXXX flag.
|
||||
if ((!g.NavCursorVisible || !g.NavHighlightItemUnderNav || !window) && !activated_shortcut)
|
||||
const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID;
|
||||
if ((window_type & ImGuiWindowFlags_Popup) && activated_shortcut)
|
||||
return ImGuiInputSource_Keyboard;
|
||||
|
||||
if (!g.NavCursorVisible || !g.NavHighlightItemUnderNav || !window)
|
||||
return ImGuiInputSource_Mouse;
|
||||
else
|
||||
return ImGuiInputSource_Keyboard; // or Nav in general
|
||||
}
|
||||
|
||||
static ImVec2 ImGui::NavCalcPreferredRefPos()
|
||||
static ImVec2 ImGui::NavCalcPreferredRefPos(ImGuiWindowFlags window_type)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.NavWindow;
|
||||
ImGuiInputSource source = NavCalcPreferredRefPosSource();
|
||||
ImGuiInputSource source = NavCalcPreferredRefPosSource(window_type);
|
||||
|
||||
const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID;
|
||||
|
||||
if (source != ImGuiInputSource_Mouse && !activated_shortcut && window == NULL)
|
||||
source = ImGuiInputSource_Mouse;
|
||||
|
||||
// Testing for !activated_shortcut here could in theory be removed if we decided that activating a remote shortcut altered one of the g.NavDisableXXX flag.
|
||||
if (source == ImGuiInputSource_Mouse)
|
||||
{
|
||||
// Mouse (we need a fallback in case the mouse becomes invalid after being used)
|
||||
|
|
@ -14314,8 +14316,9 @@ static ImVec2 ImGui::NavCalcPreferredRefPos()
|
|||
else
|
||||
{
|
||||
// When navigation is active and mouse is disabled, pick a position around the bottom left of the currently navigated item
|
||||
const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID;
|
||||
ImRect ref_rect;
|
||||
if (activated_shortcut)
|
||||
if (activated_shortcut && (window_type & ImGuiWindowFlags_Popup))
|
||||
ref_rect = g.LastItemData.NavRect;
|
||||
else if (window != NULL)
|
||||
ref_rect = WindowRectRelToAbs(window, window->NavRectRel[g.NavLayer]);
|
||||
|
|
@ -14516,7 +14519,7 @@ static void ImGui::NavUpdate()
|
|||
// Update mouse position if requested
|
||||
// (This will take into account the possibility that a Scroll was queued in the window to offset our absolute mouse position before scroll has been applied)
|
||||
if (set_mouse_pos && io.ConfigNavMoveSetMousePos && (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos))
|
||||
TeleportMousePos(NavCalcPreferredRefPos());
|
||||
TeleportMousePos(NavCalcPreferredRefPos(ImGuiWindowFlags_Popup));
|
||||
|
||||
// [DEBUG]
|
||||
g.NavScoringDebugCount = 0;
|
||||
|
|
|
|||
19
imgui.h
19
imgui.h
|
|
@ -1605,7 +1605,7 @@ enum ImGuiSortDirection : ImU8
|
|||
// All our named keys are >= 512. Keys value 0 to 511 are left unused and were legacy native/opaque key values (< 1.87).
|
||||
// Support for legacy keys was completely removed in 1.91.5.
|
||||
// Read details about the 1.87+ transition : https://github.com/ocornut/imgui/issues/4921
|
||||
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the later are submitted via io.AddInputCharacter().
|
||||
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the latter are submitted via io.AddInputCharacter().
|
||||
// The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps.
|
||||
enum ImGuiKey : int
|
||||
{
|
||||
|
|
@ -1913,6 +1913,7 @@ enum ImGuiStyleVar_
|
|||
ImGuiStyleVar_ScrollbarPadding, // float ScrollbarPadding
|
||||
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
|
||||
ImGuiStyleVar_GrabRounding, // float GrabRounding
|
||||
ImGuiStyleVar_ImageRounding, // float ImageRounding
|
||||
ImGuiStyleVar_ImageBorderSize, // float ImageBorderSize
|
||||
ImGuiStyleVar_TabRounding, // float TabRounding
|
||||
ImGuiStyleVar_TabBorderSize, // float TabBorderSize
|
||||
|
|
@ -2384,6 +2385,7 @@ struct ImGuiStyle
|
|||
float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
|
||||
float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
|
||||
float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
|
||||
float ImageRounding; // Rounding of Image() calls.
|
||||
float ImageBorderSize; // Thickness of border around Image() calls.
|
||||
float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
|
||||
float TabBorderSize; // Thickness of border around tabs.
|
||||
|
|
@ -2543,7 +2545,7 @@ struct ImGuiIO
|
|||
|
||||
// Options to configure Error Handling and how we handle recoverable errors [EXPERIMENTAL]
|
||||
// - Error recovery is provided as a way to facilitate:
|
||||
// - Recovery after a programming error (native code or scripting language - the later tends to facilitate iterating on code while running).
|
||||
// - Recovery after a programming error (native code or scripting language - the latter tends to facilitate iterating on code while running).
|
||||
// - Recovery after running an exception handler or any error processing which may skip code after an error has been detected.
|
||||
// - Error recovery is not perfect nor guaranteed! It is a feature to ease development.
|
||||
// You not are not supposed to rely on it in the course of a normal application run.
|
||||
|
|
@ -4304,15 +4306,16 @@ namespace ImGui
|
|||
IMGUI_API ImVec2 GetWindowContentRegionMin(); // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMax(); // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
|
||||
// OBSOLETED in 1.90.0 (from September 2023)
|
||||
inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
|
||||
inline void EndChildFrame() { EndChild(); }
|
||||
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags){ return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
|
||||
IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
|
||||
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
|
||||
|
||||
// Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE)
|
||||
// OBSOLETED in 1.90.0 (from September 2023)
|
||||
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
|
||||
//inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, flags); }
|
||||
//inline void EndChildFrame() { EndChild(); }
|
||||
//inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
|
||||
// OBSOLETED in 1.89.7 (from June 2023)
|
||||
//IMGUI_API void SetItemAllowOverlap(); // Use SetNextItemAllowOverlap() _before_ item.
|
||||
//-- OBSOLETED in 1.89.4 (from March 2023)
|
||||
|
|
@ -4422,7 +4425,7 @@ typedef ImFontAtlasRect ImFontAtlasCustomRect;
|
|||
//typedef ImGuiKeyChord ImGuiKeyModFlags; // == int
|
||||
//enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiKeyModFlags_Shift = ImGuiMod_Shift, ImGuiKeyModFlags_Alt = ImGuiMod_Alt, ImGuiKeyModFlags_Super = ImGuiMod_Super };
|
||||
|
||||
#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
|
||||
//#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
|
||||
|
|
|
|||
|
|
@ -8568,6 +8568,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
|||
SliderFloat2("SeparatorTextAlign", (float*)&style.SeparatorTextAlign, 0.0f, 1.0f, "%.2f");
|
||||
SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%.0f");
|
||||
SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("ImageRounding", &style.ImageRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("ImageBorderSize", &style.ImageBorderSize, 0.0f, 1.0f, "%.0f");
|
||||
|
||||
SeparatorText("Docking");
|
||||
|
|
|
|||
|
|
@ -3055,6 +3055,7 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
|
|||
{
|
||||
IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before.
|
||||
font = font_cfg_in->DstFont ? font_cfg_in->DstFont : Fonts.back();
|
||||
ImFontAtlasFontDiscardBakes(this, font, 0); // Need to discard bakes if the font was already used, because baked->FontLoaderDatas[] will change size. (#9162)
|
||||
}
|
||||
|
||||
// Add to list
|
||||
|
|
|
|||
|
|
@ -289,9 +289,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
|
|||
#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
|
||||
#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // Positive values only! ImTrunc() is not inlined in MSVC debug builds
|
||||
#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only!
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
|
||||
#endif
|
||||
//#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
|
||||
|
||||
// Hint for branch prediction
|
||||
#if (defined(__cplusplus) && (__cplusplus >= 202002L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 202002L))
|
||||
|
|
@ -4083,7 +4081,7 @@ struct ImFontLoader
|
|||
IMGUI_API const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype();
|
||||
#endif
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92] The types are not actually compatible but we provide this as a compile-time error report helper.
|
||||
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92.0] The types are not actually compatible but we provide this as a compile-time error report helper.
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -836,11 +836,10 @@ bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg, ImGuiBut
|
|||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
// Cannot use zero-size for InvisibleButton(). Unlike Button() there is not way to fallback using the label size.
|
||||
IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f);
|
||||
// Ensure zero-size fits to contents
|
||||
ImVec2 size = CalcItemSize(ImVec2(size_arg.x != 0.0f ? size_arg.x : -FLT_MIN, size_arg.y != 0.0f ? size_arg.y : -FLT_MIN), 0.0f, 0.0f);
|
||||
|
||||
const ImGuiID id = window->GetID(str_id);
|
||||
ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
|
||||
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
|
||||
ItemSize(size);
|
||||
if (!ItemAdd(bb, id, NULL, (flags & ImGuiButtonFlags_EnableNav) ? ImGuiItemFlags_None : ImGuiItemFlags_NoNav))
|
||||
|
|
@ -1137,11 +1136,15 @@ void ImGui::ImageWithBg(ImTextureRef tex_ref, const ImVec2& image_size, const Im
|
|||
return;
|
||||
|
||||
// Render
|
||||
if (g.Style.ImageBorderSize > 0.0f)
|
||||
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), 0.0f, ImDrawFlags_None, g.Style.ImageBorderSize);
|
||||
float rounding = g.Style.ImageRounding;
|
||||
if (bg_col.w > 0.0f)
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col), rounding);
|
||||
if (rounding > 0.0f)
|
||||
window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), rounding);
|
||||
else
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
if (g.Style.ImageBorderSize > 0.0f)
|
||||
window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border), rounding, ImDrawFlags_None, g.Style.ImageBorderSize);
|
||||
}
|
||||
|
||||
void ImGui::Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1)
|
||||
|
|
@ -1181,10 +1184,14 @@ bool ImGui::ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_
|
|||
// Render
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavCursor(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding));
|
||||
RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding);
|
||||
if (bg_col.w > 0.0f)
|
||||
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
float image_rounding = ImMax(g.Style.FrameRounding - ImMax(padding.x, padding.y), g.Style.ImageRounding);
|
||||
if (image_rounding > 0.0f)
|
||||
window->DrawList->AddImageRounded(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col), image_rounding);
|
||||
else
|
||||
window->DrawList->AddImage(tex_ref, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
|
||||
|
||||
return pressed;
|
||||
}
|
||||
|
|
@ -2060,8 +2067,15 @@ bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags
|
|||
void ImGui::EndCombo()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
EndPopup();
|
||||
g.BeginComboDepth--;
|
||||
char name[16];
|
||||
ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // FIXME: Move those to helpers?
|
||||
if (strcmp(g.CurrentWindow->Name, name) != 0)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(0, "Calling EndCombo() in wrong window!");
|
||||
return;
|
||||
}
|
||||
EndPopup();
|
||||
}
|
||||
|
||||
// Call directly after the BeginCombo/EndCombo block. The preview is designed to only host non-interactive elements
|
||||
|
|
@ -4854,6 +4868,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||
SetActiveID(id, window);
|
||||
SetFocusID(id, window);
|
||||
FocusWindow(window);
|
||||
if (input_requested_by_nav)
|
||||
SetNavCursorVisibleAfterMove();
|
||||
}
|
||||
if (g.ActiveId == id)
|
||||
{
|
||||
|
|
@ -9409,7 +9425,12 @@ void ImGui::EndMenu()
|
|||
// Nav: When a left move request our menu failed, close ourselves.
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginMenu()/EndMenu() calls
|
||||
|
||||
if ((window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) != (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu))
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(0, "Calling EndMenu() in wrong window!");
|
||||
return;
|
||||
}
|
||||
ImGuiWindow* parent_window = window->ParentWindow; // Should always be != NULL is we passed assert.
|
||||
if (window->BeginCount == window->BeginCountPreviousFrame)
|
||||
if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet())
|
||||
|
|
@ -10397,7 +10418,7 @@ bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
|
|||
ImGuiTabBar* tab_bar = g.CurrentTabBar;
|
||||
if (tab_bar == NULL)
|
||||
{
|
||||
IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
|
||||
return false;
|
||||
}
|
||||
IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue