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f5384544cb · (Breaking) Commented out legacy names obsoleted in 1.90 (Sept 2023): BeginChildFrame(), EndChildFrame(), ShowStackToolWindow(), IM_OFFSETOF(), IM_FLOOR(). · Updated 2026-01-08 16:33:09 +00:00

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f7fd75e9ec · ImStrv: Added ImStrv formatter for LLDB (e.g. Xcode) · Updated 2026-01-08 16:21:04 +00:00

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84a9d532b6 · Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109) · Updated 2026-01-08 13:55:10 +00:00

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ebbd8c320d · Fix for latest · Updated 2025-12-17 10:57:12 +00:00

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aea4f38726 · Shadows: Added experimental texture-based shadows (stripped of dynamic tex config and back-end code) · Updated 2025-11-20 17:12:13 +00:00

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bf99db248f · Demo: added variety of usage scenarios, hooking Alt, Mouse Wheel, Home, CTRL+Tab demos. · Updated 2025-11-20 17:06:56 +00:00

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f71a64f1e7 · Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) · Updated 2025-11-20 17:06:42 +00:00

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1da3884e99 · WIP Backends: SDLRenderer3: fix for imgui_impl_sdl3 backend change storing WindowID instead of pointer in PlatformHandle. · Updated 2024-12-05 15:05:54 +00:00    mirror

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e7db481ce9 · Minor warning fixes. · Updated 2024-07-30 15:09:31 +00:00    mirror

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