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11136 commits

Author SHA1 Message Date
ocornut
1d942eb6c9 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2025-10-30 18:08:56 +01:00
ocornut
149587b85b Config/build infos emit infos to convey when IM_ASSERT() macro is disabled. 2025-10-30 18:03:36 +01:00
ocornut
670a92723a Move IM_STRINGIFY() to imgui.h 2025-10-30 17:47:06 +01:00
ocornut
130c3e6b75 Backends: Vulkan: tweak comments. (#9041) 2025-10-30 16:04:21 +01:00
ocornut
3c578fa87e InputText: restore truncating, now between UTF-8 codepoint. (#9029)
Amend e612536, 2a194e2.
2025-10-29 18:40:40 +01:00
ocornut
8df962a6ed Debug Tools: fixed DebugTextEncoding() potentially reading out of bounds if provided a trailing truncated UTF-8 sequence. 2025-10-29 17:58:52 +01:00
ocornut
2a194e21a0 InputText: revert truncation behavior from e612536 as it can truncate mid-UTF8. (#9029) 2025-10-29 17:24:23 +01:00
ocornut
9753c741b9 Disabled, ButtonBehavior: fixed a bug when a previously enabled item that got nav focus and then turns disabled could still be activated using keyboard. (#9036)
ButtonBehavior() was relying on lack of nav focus for keyboard handling
2025-10-29 16:43:27 +01:00
ocornut
7c483a0eba Add indentation to ButtonBehavior() - no logic change. 2025-10-29 16:39:37 +01:00
ocornut
0ba9fedf1a Win32: Revert 1.92.4 change of comparing dwPacketNumber. (#8556) 2025-10-29 16:29:47 +01:00
ocornut
2c54b15a5f Update ignore list. 2025-10-29 15:03:55 +01:00
ocornut
2a229c8cb8 Examples: SDL3+OpenGL3: fixed Emscripten makefile + ignore list.
Can't get this to run however.
2025-10-29 14:21:43 +01:00
ocornut
40f9e4e8e2 Windows: store BgClickFlags which allows the equivalent of io.ConfigWindowsMoveFromTitleBarOnly to be overridden on a per window basis. (#899, #3071, #5044, + #3379)
io.ConfigWindowsMoveFromTitleBarOnly now sets initial value for BgClickFlags. Using e.g. ImGui::GetCurrentWindow()->BgClickFlags &= ~ImGuiWindowBgClickFlags_Move; allow per-window override.
This will be extended for supporting scrolling options for #3379.
As a minor side effect: the effect of enabling io.ConfigWindowsMoveFromTitleBarOnly now happens one frame later ('window_modal_bounds_exceeding_work_area" test accidentally broke in some situations because of that)
2025-10-28 19:13:11 +01:00
ocornut
245e12cca7 Internals: tweak UpdateMouseMovingWindowEndFrame(). 2025-10-28 19:06:37 +01:00
ocornut
8019d39545 Shuffle a few internal context fields to reduce padding. 2025-10-28 19:06:36 +01:00
ocornut
a1632c6116 InputText, Demo: amend comments to direct more users to the std::string version.
https://www.youtube.com/watch?v=pLwvNdpTpjs wasted a solid hour before finding this.
Crazy that people are using AI instead of actually _reading_ comments, demo and headers. (The information appeared multiple times on their screen)
2025-10-24 17:10:57 +02:00
ocornut
95e047244e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	examples/example_sdl3_vulkan/main.cpp
2025-10-23 21:05:22 +02:00
ocornut
c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686)
Merge bad3c14 which was accidentally only pushed to docking. No important side effect.
2025-10-23 21:04:48 +02:00
ocornut
e6125361f9 InputText: paste does a truncate when not fitting instead of ignoring it. (#9029) 2025-10-23 20:53:29 +02:00
ocornut
b7e45b3a48 InputText: rework STB_TEXTEDIT_INSERTCHARS() signature to allow partial insertion (unused). (#9029)
To be submitted as a PR to nothings/stb.
2025-10-23 20:19:16 +02:00
ocornut
6add99f8d2 Examples: SDL3+Vulkan: Fixed call to ImGui_ImplVulkanH_CreateOrResizeWindow() during resize. (#9030)
Surprisingly it still worked because ImGui_ImplVulkanH_CreateWindowSwapChain() pulls from `cap.currentExtent` when available.
2025-10-23 20:00:57 +02:00
ocornut
750c5d2a61 InputText: do not require anymore that CursorPos be clamped by user code. (#9029)
Add clamping outside of callback code + simplify logic. The previous logic checking for difference was because old code e.g. 21d03edcb0 required a ImTextCountCharsFromUtf8() which is not required since #7925.
2025-10-23 18:54:32 +02:00
ocornut
e571ccf3f4 InputText: removed unnecessary variables. 2025-10-23 18:43:20 +02:00
Rémy Tassoux
05531f898e Backends: DirectX12: Fixed an issue in synchronization logic improving rendering throughput for secondary viewports. (#9025, #8961) 2025-10-23 17:37:04 +02:00
ocornut
b8573a7e33 Groups: fixed an issue reporting IsItemEdited() signal after EndGroup() for some widgets e.g. Checkbox(), Selectable(). (#9028) 2025-10-23 13:54:14 +02:00
ocornut
bc5da9b367 Examples: DirectX10: Amends. (#8979) 2025-10-22 13:58:51 +02:00
ocornut
b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) 2025-10-22 13:57:27 +02:00
ocornut
2a022d997b Examples: GLFW+WebGPU: removed unnecessary ImGui_ImplWGPU_InvalidateDeviceObjects() call during surface resize. (#8381)
+ Relayout changelog.
2025-10-22 13:42:23 +02:00
ocornut
5870b979a8 Examples: GLFW+WebGPU: fixed cmakefile for example to use legacy path. (#8381)
Amend 71447b94f
2025-10-22 13:39:00 +02:00
ocornut
a47064966b Examples: GLFW+WebGPU: fixed cmakefile for example to use legacy path. (#8381)
Amend 71447b94f
2025-10-22 13:38:45 +02:00
ocornut
bdb8243602 Backends: SDl3: Fixed Platform_OpenInShellFn() return value. (#9027) 2025-10-22 13:33:36 +02:00
ocornut
b46f099a3f Backends: GLFW: fixed building on Linux platforms where Wayland headers are not available. (#9024, #8969, #8921, #8920) 2025-10-20 23:57:09 +02:00
ocornut
63bfad401f MultiSelect: added ImGuiMultiSelectFlags_NoSelectOnRightClick. (#8200, #9015) 2025-10-20 18:58:45 +02:00
Ingmar Rieger
e11b7a0414
Make ClearPlatformHandlers and ClearRendererHandlers API public (#9016) 2025-10-18 17:34:40 +02:00
ocornut
28dabdcb9e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	docs/CHANGELOG.txt
2025-10-16 20:41:17 +02:00
mwlasiuk
065f9e0269 Backends: Vulkan: added IMGUI_IMPL_VULKAN_VOLK_FILENAME. (#9008, #7722, #6582, #4854) 2025-10-16 20:36:30 +02:00
ocornut
4b1f5aba80 Examples: GLFW+WebGPU: moving blocks to simplify upcoming diff. (#8381) 2025-10-16 19:42:28 +02:00
ocornut
71447b94fb Examples: GLFW+WebGPU: default build to legacy for now. (#8381) 2025-10-16 18:23:02 +02:00
BrutPitt
3dc511c71d Backends: WebGPU: update to compile with Dawn and Emscripten's 4.0.10+ '--use-port=emdawnwebgpu' ports. (#8381, #8898) 2025-10-16 18:16:28 +02:00
ocornut
36de604a5b InputText: avoid continuously overwriting ownership of ImGuiKey_Enter / ImGuiKey_KeypadEnter in order to allow e.g. external Shortcut to override behavior. (#9004) 2025-10-16 16:12:40 +02:00
ocornut
aa9f6db698 Examples: SDL2+DX11, SDL3+DX11, Win32+DX10, Win32+DX11: fixed one resource leak. (#9010, #4350) 2025-10-16 13:48:24 +02:00
ocornut
2a5e9a15e4 InputTextMultiline: fixed a crash when using ImGuiInputTextFlags_WordWrap and resizing the parent window while keeping the multi-line field active. (#9007, #3237) 2025-10-15 19:12:40 +02:00
ocornut
d7fec5e1d3 Tables: fixed a bug where nesting BeginTable()->Begin()->BeginTable(). (#9005) 2025-10-15 16:50:11 +02:00
ocornut
7d8d587bc0 Version 1.92.5 WIP 2025-10-15 16:46:18 +02:00
ocornut
e1b27ce51e Docs: amend changelog with minor tweaks matching web version. 2025-10-14 19:56:35 +02:00
ocornut
e7d2d636af Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2025-10-14 19:33:36 +02:00
ocornut
9a5d5c45f5 Version 1.92.4 2025-10-14 19:26:56 +02:00
ocornut
25e5baf5f0 (Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. (#6424, #3841) 2025-10-14 19:00:50 +02:00
ocornut
c8db91b7b4 (Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7.
Amend 51f564e
2025-10-14 19:00:49 +02:00
ocornut
94ed5b1408 Docs: improve docking API comments and demo. (#9000) 2025-10-14 18:14:59 +02:00