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Examples: GLFW+WebGPU: moving blocks to simplify upcoming diff. (#8381)
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2 changed files with 33 additions and 37 deletions
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@ -27,17 +27,16 @@
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#include <webgpu/webgpu_cpp.h>
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// Data
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static WGPUInstance wgpu_instance = nullptr;
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static WGPUDevice wgpu_device = nullptr;
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static WGPUSurface wgpu_surface = nullptr;
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static WGPUTextureFormat wgpu_preferred_fmt = WGPUTextureFormat_RGBA8Unorm;
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static WGPUSwapChain wgpu_swap_chain = nullptr;
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static int wgpu_surface_width = 1280;
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static int wgpu_surface_height = 800;
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static WGPUInstance wgpu_instance = nullptr;
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static WGPUDevice wgpu_device = nullptr;
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static WGPUSurface wgpu_surface = nullptr;
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static WGPUTextureFormat wgpu_preferred_fmt = WGPUTextureFormat_RGBA8Unorm;
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static WGPUSwapChain wgpu_swap_chain = nullptr;
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static int wgpu_surface_width = 1280;
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static int wgpu_surface_height = 800;
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// Forward declarations
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static bool InitWGPU(GLFWwindow* window);
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static void ResizeSurface(int width, int height);
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static void glfw_error_callback(int error, const char* description)
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{
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@ -58,6 +57,21 @@ static void wgpu_error_callback(WGPUErrorType error_type, const char* message, v
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printf("%s error: %s\n", error_type_lbl, message);
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}
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static void ResizeSurface(int width, int height)
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{
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if (wgpu_swap_chain)
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wgpuSwapChainRelease(wgpu_swap_chain);
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wgpu_surface_width = width;
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wgpu_surface_height = height;
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WGPUSwapChainDescriptor swap_chain_desc = {};
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swap_chain_desc.usage = WGPUTextureUsage_RenderAttachment;
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swap_chain_desc.format = wgpu_preferred_fmt;
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swap_chain_desc.width = width;
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swap_chain_desc.height = height;
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swap_chain_desc.presentMode = WGPUPresentMode_Fifo;
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wgpu_swap_chain = wgpuDeviceCreateSwapChain(wgpu_device, wgpu_surface, &swap_chain_desc);
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}
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// Main code
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int main(int, char**)
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{
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@ -166,7 +180,7 @@ int main(int, char**)
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glfwGetFramebufferSize((GLFWwindow*)window, &width, &height);
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if (width != wgpu_surface_width || height != wgpu_surface_height)
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{
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ImGui_ImplWGPU_InvalidateDeviceObjects();
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ImGui_ImplWGPU_InvalidateDeviceObjects(); // FIXME-OPT: Why doing this? This seems unnecessary and unoptimal.
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ResizeSurface(width, height);
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ImGui_ImplWGPU_CreateDeviceObjects();
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}
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@ -275,21 +289,21 @@ static WGPUAdapter RequestAdapter(WGPUInstance instance)
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auto onAdapterRequestEnded = [](WGPURequestAdapterStatus status, WGPUAdapter adapter, const char* message, void* pUserData)
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{
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if (status == WGPURequestAdapterStatus_Success)
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*(WGPUAdapter*)(pUserData) = adapter;
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*(WGPUAdapter*)pUserData = adapter;
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else
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printf("Could not get WebGPU adapter: %s\n", message);
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};
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};
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WGPUAdapter adapter;
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wgpuInstanceRequestAdapter(instance, nullptr, onAdapterRequestEnded, (void*)&adapter);
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return adapter;
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}
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static WGPUDevice RequestDevice(WGPUAdapter& adapter)
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static WGPUDevice RequestDevice(WGPUAdapter adapter)
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{
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auto onDeviceRequestEnded = [](WGPURequestDeviceStatus status, WGPUDevice device, const char* message, void* pUserData)
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{
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if (status == WGPURequestDeviceStatus_Success)
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*(WGPUDevice*)(pUserData) = device;
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*(WGPUDevice*)pUserData = device;
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else
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printf("Could not get WebGPU device: %s\n", message);
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};
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@ -307,14 +321,7 @@ static bool InitWGPU(GLFWwindow* window)
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wgpu_device = emscripten_webgpu_get_device();
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if (!wgpu_device)
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return false;
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#else
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WGPUAdapter adapter = RequestAdapter(instance.Get());
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if (!adapter)
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return false;
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wgpu_device = RequestDevice(adapter);
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#endif
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#ifdef __EMSCRIPTEN__
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wgpu::SurfaceDescriptorFromCanvasHTMLSelector canvas_desc = {};
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canvas_desc.selector = "#canvas";
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wgpu::SurfaceDescriptor surface_desc = {};
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@ -324,6 +331,11 @@ static bool InitWGPU(GLFWwindow* window)
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wgpu::Adapter adapter = {};
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wgpu_preferred_fmt = (WGPUTextureFormat)surface.GetPreferredFormat(adapter);
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#else
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WGPUAdapter adapter = RequestAdapter(instance.Get());
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if (!adapter)
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return false;
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wgpu_device = RequestDevice(adapter);
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wgpu::Surface surface = wgpu::glfw::CreateSurfaceForWindow(instance, window);
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if (!surface)
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return false;
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@ -335,21 +347,5 @@ static bool InitWGPU(GLFWwindow* window)
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wgpu_surface = surface.MoveToCHandle();
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wgpuDeviceSetUncapturedErrorCallback(wgpu_device, wgpu_error_callback, nullptr);
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return true;
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}
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static void ResizeSurface(int width, int height)
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{
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if (wgpu_swap_chain)
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wgpuSwapChainRelease(wgpu_swap_chain);
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wgpu_surface_width = width;
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wgpu_surface_height = height;
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WGPUSwapChainDescriptor swap_chain_desc = {};
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swap_chain_desc.usage = WGPUTextureUsage_RenderAttachment;
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swap_chain_desc.format = wgpu_preferred_fmt;
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swap_chain_desc.width = width;
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swap_chain_desc.height = height;
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swap_chain_desc.presentMode = WGPUPresentMode_Fifo;
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wgpu_swap_chain = wgpuDeviceCreateSwapChain(wgpu_device, wgpu_surface, &swap_chain_desc);
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}
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@ -48,7 +48,7 @@ int main(int, char**)
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}
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SDL_PropertiesID props = SDL_GetWindowProperties(window);
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HWND hwnd = (HWND)SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
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HWND hwnd = (HWND)SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr);
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// Initialize Direct3D
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if (!CreateDeviceD3D(hwnd))
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