ocornut
b7e45b3a48
InputText: rework STB_TEXTEDIT_INSERTCHARS() signature to allow partial insertion (unused). ( #9029 )
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To be submitted as a PR to nothings/stb.
2025-10-23 20:19:16 +02:00
ocornut
6add99f8d2
Examples: SDL3+Vulkan: Fixed call to ImGui_ImplVulkanH_CreateOrResizeWindow() during resize. ( #9030 )
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Surprisingly it still worked because ImGui_ImplVulkanH_CreateWindowSwapChain() pulls from `cap.currentExtent` when available.
2025-10-23 20:00:57 +02:00
ocornut
750c5d2a61
InputText: do not require anymore that CursorPos be clamped by user code. ( #9029 )
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Add clamping outside of callback code + simplify logic. The previous logic checking for difference was because old code e.g. 21d03edcb0 required a ImTextCountCharsFromUtf8() which is not required since #7925 .
2025-10-23 18:54:32 +02:00
ocornut
e571ccf3f4
InputText: removed unnecessary variables.
2025-10-23 18:43:20 +02:00
ocornut
b8573a7e33
Groups: fixed an issue reporting IsItemEdited() signal after EndGroup() for some widgets e.g. Checkbox(), Selectable(). ( #9028 )
2025-10-23 13:54:14 +02:00
ocornut
bc5da9b367
Examples: DirectX10: Amends. ( #8979 )
2025-10-22 13:58:51 +02:00
ocornut
b3dab0a406
Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. ( #8979 )
2025-10-22 13:57:27 +02:00
ocornut
2a022d997b
Examples: GLFW+WebGPU: removed unnecessary ImGui_ImplWGPU_InvalidateDeviceObjects() call during surface resize. ( #8381 )
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+ Relayout changelog.
2025-10-22 13:42:23 +02:00
ocornut
5870b979a8
Examples: GLFW+WebGPU: fixed cmakefile for example to use legacy path. ( #8381 )
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Amend 71447b94f
2025-10-22 13:39:00 +02:00
ocornut
bdb8243602
Backends: SDl3: Fixed Platform_OpenInShellFn() return value. ( #9027 )
2025-10-22 13:33:36 +02:00
ocornut
b46f099a3f
Backends: GLFW: fixed building on Linux platforms where Wayland headers are not available. ( #9024 , #8969 , #8921 , #8920 )
2025-10-20 23:57:09 +02:00
ocornut
63bfad401f
MultiSelect: added ImGuiMultiSelectFlags_NoSelectOnRightClick. ( #8200 , #9015 )
2025-10-20 18:58:45 +02:00
Ingmar Rieger
e11b7a0414
Make ClearPlatformHandlers and ClearRendererHandlers API public ( #9016 )
2025-10-18 17:34:40 +02:00
mwlasiuk
065f9e0269
Backends: Vulkan: added IMGUI_IMPL_VULKAN_VOLK_FILENAME. ( #9008 , #7722 , #6582 , #4854 )
2025-10-16 20:36:30 +02:00
ocornut
4b1f5aba80
Examples: GLFW+WebGPU: moving blocks to simplify upcoming diff. ( #8381 )
2025-10-16 19:42:28 +02:00
ocornut
71447b94fb
Examples: GLFW+WebGPU: default build to legacy for now. ( #8381 )
2025-10-16 18:23:02 +02:00
BrutPitt
3dc511c71d
Backends: WebGPU: update to compile with Dawn and Emscripten's 4.0.10+ '--use-port=emdawnwebgpu' ports. ( #8381 , #8898 )
2025-10-16 18:16:28 +02:00
ocornut
36de604a5b
InputText: avoid continuously overwriting ownership of ImGuiKey_Enter / ImGuiKey_KeypadEnter in order to allow e.g. external Shortcut to override behavior. ( #9004 )
2025-10-16 16:12:40 +02:00
ocornut
2a5e9a15e4
InputTextMultiline: fixed a crash when using ImGuiInputTextFlags_WordWrap and resizing the parent window while keeping the multi-line field active. ( #9007 , #3237 )
2025-10-15 19:12:40 +02:00
ocornut
d7fec5e1d3
Tables: fixed a bug where nesting BeginTable()->Begin()->BeginTable(). ( #9005 )
2025-10-15 16:50:11 +02:00
ocornut
7d8d587bc0
Version 1.92.5 WIP
2025-10-15 16:46:18 +02:00
ocornut
9a5d5c45f5
Version 1.92.4
2025-10-14 19:26:56 +02:00
ocornut
25e5baf5f0
(Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. ( #6424 , #3841 )
2025-10-14 19:00:50 +02:00
ocornut
c8db91b7b4
(Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7.
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Amend 51f564e
2025-10-14 19:00:49 +02:00
ocornut
702cc9993a
Relaxed internal assert in MarkItemEdited() some more. ( #8997 )
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Amend e7a734f78d , 5a2b1e8482
2025-10-14 16:31:38 +02:00
ocornut
bad5ee167b
Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. ( #9004 )
2025-10-13 15:06:34 +02:00
ocornut
b6e277980f
Shortcuts: reorganize route scoring so values are easier to read. ( #9004 )
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Score now require 16-bits but ImGuiKeyRoutingData doesn't grow size.
2025-10-13 15:06:32 +02:00
ocornut
878c863af4
Docs: reformat changlog entries.
2025-10-13 13:25:02 +02:00
Rémy Tassoux
9be4f150ef
Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. ( #9002 )
2025-10-13 13:19:37 +02:00
ocornut
00251c8921
CI: disable PVS-Studio's --disableLicenseExpirationCheck
2025-10-13 12:01:10 +02:00
ocornut
5af650fc6d
Examples: GLFW+WGPU: various tweaks to reduce diff with #8381
2025-10-09 19:24:17 +02:00
ocornut
2b770a029b
InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). ( #8994 , #3237 )
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+ misc comments.
2025-10-08 19:06:12 +02:00
ocornut
bee2720faa
Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. ( #8993 )
2025-10-08 18:44:07 +02:00
ocornut
fd0873c61f
Test Engine: fixed mismatched macro signature when disabled.
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The macro was actually unused in our code if IMGUI_ENABLE_TEST_ENGINE is not defined, but can affect third-party code.
2025-10-07 15:59:45 +02:00
ocornut
ee3d16f150
Demo: fixed layout issue in "Layout & Scrolling -> Scrolling" section.
2025-10-06 18:39:10 +02:00
ocornut
4b858cf5d1
Made tooltip windows inherit parent. ( #8982 , #1345 )
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Intent here was for a manually focused tooltip to not steal title bar highlight.
2025-10-06 17:06:40 +02:00
ocornut
09e15e8c9d
Nav: fixed typo.
2025-10-06 13:56:34 +02:00
ocornut
2128e2f44b
Style: added ImGuiCol_UnsavedMarker. ( #8983 )
2025-10-06 12:16:48 +02:00
ocornut
27a9374ef3
Drag and Drop: added BeginDragDropTargetViewport(), still in imgui_internal.h for now. ( #5204 )
2025-10-03 19:06:23 +02:00
ocornut
1cdec11e24
Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). ( #1603 , #5204 )
2025-10-03 18:54:15 +02:00
ocornut
3ac624b795
Update FAQ.md typos. ( #8862 )
2025-10-03 18:26:06 +02:00
omar
a97b0c32ab
Update FAQ.md
2025-10-02 20:31:14 +02:00
ocornut
bcf722e637
Docs: updated FAQ "What is the difference between Dear ImGui and traditional UI toolkits?". ( #8862 )
2025-10-02 20:14:43 +02:00
ocornut
8c22b8aef6
Textures: allowed backend to destroy texture while inside the NewFrame/EndFrame scope. ( #8811 )
2025-10-01 18:39:40 +02:00
ocornut
fc4105c8a8
Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. ( #8977 )
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Amend 9809b0b . Strictly speaking this is not necessary anymore but it seems generally sane to promote this.
2025-10-01 17:49:22 +02:00
ocornut
ea564a6a5e
Textures: fixed a crash if a texture marked as _WantDestroy by a backend after it had already been destroyed. ( #8977 , #8811 )
2025-10-01 17:40:20 +02:00
ocornut
9809b0b061
Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. ( #8975 )
2025-10-01 14:59:53 +02:00
ocornut
b987970870
Textures: fixed an issue preventing multi-contexts sharing a ImFontAtlas from being possible to destroy in any order.
2025-10-01 14:59:40 +02:00
omar
a3d6e82dbd
Update README.md
2025-09-30 16:26:27 +02:00
ocornut
3dafd9e898
Backends: DirectX12: enable swapchain tearing if available. ( #8965 )
2025-09-29 18:36:13 +02:00