jules
|
3d341b8ca1
|
Added some linux GL definitions
|
2016-02-02 14:21:37 +00:00 |
|
jules
|
9e595439f6
|
Refactored some openGL function declarations to fix a couple of build problems
|
2016-02-01 12:54:47 +00:00 |
|
jules
|
59befc7bb4
|
Removed some dead code
|
2016-02-01 11:22:30 +00:00 |
|
jules
|
4e6ea1dbdf
|
Added some missing win32 GL function support needed for GL3
|
2016-01-29 15:12:05 +00:00 |
|
hogliux
|
c7b8e77031
|
Update copyright notice
|
2015-07-22 15:59:34 +01:00 |
|
jules
|
fcf010e74f
|
Removed glDrawBuffers call (wasn't available in GLES)
|
2014-08-12 08:28:34 +01:00 |
|
jules
|
6a952d2e0b
|
Added glDrawBuffers to the GL extension function list.
|
2014-08-11 18:50:44 +01:00 |
|
jules
|
12fb13bdea
|
Tweaks for OpenGL 3 support.
|
2014-03-13 10:19:00 +00:00 |
|
jules
|
272bcbcaab
|
Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
|
2014-03-11 10:24:31 +00:00 |
|
jules
|
80387e8cb5
|
Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
|
2014-02-23 16:23:34 +00:00 |
|
jules
|
42bff200ed
|
Improved the vertical font hinting algorithm and removed some duplicated typeface code.
|
2014-01-05 19:46:13 +00:00 |
|
jules
|
bea96840b9
|
Added some openGL definitions to compensate for ones that are missing on certain platforms.
|
2013-11-07 21:47:59 +00:00 |
|
jules
|
5a1112ab94
|
Updated the format of the header include guard macros.
|
2013-07-17 16:26:35 +01:00 |
|
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
2013-06-13 13:17:12 +01:00 |
|
jules
|
e35e130362
|
Added some matrix uniform setting methods to OpenGLShaderProgram.
|
2012-07-18 10:41:26 +01:00 |
|
jules
|
875cb97217
|
OpenGL fixes to support OSX10.5 and older win32 systems.
|
2012-04-02 17:52:14 +01:00 |
|
jules
|
75e9f9102e
|
Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
|
2012-02-15 11:20:36 +00:00 |
|
jules
|
4f0c2c0fb8
|
More openGL shader fixes. VST fix for Wavelab.
|
2012-01-31 19:16:44 +00:00 |
|
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
2012-01-10 14:25:21 +00:00 |
|
jules
|
9b16df83cf
|
GL fixes for iOS/Android.
|
2012-01-05 21:20:16 +00:00 |
|
jules
|
4870ea28dd
|
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
|
2012-01-04 16:36:30 +00:00 |
|
jules
|
b00ae44410
|
Windows 64-bit GL fix.
|
2011-12-22 09:52:15 +00:00 |
|
jules
|
115d86817f
|
Minor win32 GL fix.
|
2011-12-19 20:32:28 +00:00 |
|
jules
|
0d1c72f0b1
|
More openGL: using VBOs when rendering with shaders.
|
2011-12-19 18:18:15 +00:00 |
|
jules
|
57091c833c
|
Win32 openGL build fix. Added .wma file extension for Windows Media.
|
2011-12-19 10:52:11 +00:00 |
|
jules
|
a56a285e58
|
OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
|
2011-12-15 13:50:19 +00:00 |
|
jules
|
bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
|
2011-12-14 13:22:16 +00:00 |
|