jules
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2dc9316420
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Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
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2017-11-01 17:41:06 +00:00 |
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jules
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369d59f656
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Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters
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2017-10-11 12:10:58 +01:00 |
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jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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2017-09-08 08:59:55 +01:00 |
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hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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2017-04-27 14:43:04 +01:00 |
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jules
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38d49a5ee7
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Modernised a few RectangleList iterators
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2017-04-03 16:08:07 +01:00 |
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hogliux
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9f3fb1c0a6
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Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
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2017-02-01 17:18:06 +00:00 |
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hogliux
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082b15969f
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Fix OpenGL 2D custom shader crash on newer Android devices
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2016-01-28 17:04:16 +00:00 |
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jules
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2a1234b6ac
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Simplified some inter-module dependencies and exception-catching fallbacks
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2015-12-23 11:47:18 +00:00 |
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jules
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9f7eb07ce5
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OpenGL: changed image invalidation to allow non-GL threads that draw into images to correctly invalidate the GPU-cached version
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2015-11-24 11:31:26 +00:00 |
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hogliux
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c7b8e77031
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Update copyright notice
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2015-07-22 15:59:34 +01:00 |
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Timur Doumler
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be9a2ff1bb
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Implemented support for Android OpenGL native ARGB pixel format.
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2015-05-05 17:44:10 +01:00 |
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Fabian Renn-Giles
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ad3c04cdac
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Remove colour swizzle to fix inverted colour bug on Samsung phones
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2015-04-06 11:23:59 +01:00 |
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jules
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c240ca4eaf
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Added a method OpenGLContext::setImageCacheSize to provide explicit control over the amount of GPU space that is used for the internal image cache.
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2015-03-26 18:12:07 +00:00 |
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jules
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fd7b9a8542
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Workaround for leak of openGL textures when Images are deleted without an active GL context.
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2014-10-27 10:28:46 +00:00 |
|
jules
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2f1ef234ce
|
Tightened up a few places where numeric conversion warnings could happen.
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2014-07-10 18:57:24 +01:00 |
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jules
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af0276b698
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Refactored some openGL 2D shaders to move some interpolation from the fragment shader into varying variables.
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2014-05-30 11:25:09 +01:00 |
|
jules
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e449f1a8af
|
Workarounds for a couple of MSVC quirks.
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2014-03-29 13:56:16 +00:00 |
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jules
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b1b08106bf
|
Updated OpenGLGraphicsContext to be able to use GL3 contexts.
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2014-03-13 10:57:03 +00:00 |
|
jules
|
fa2b42a742
|
Android GL fixes.
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2014-02-24 20:29:13 +00:00 |
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jules
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56f7676601
|
Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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2014-02-24 19:03:47 +00:00 |
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jules
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6427e11ae3
|
New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
|
2014-02-24 11:04:38 +00:00 |
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jules
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80387e8cb5
|
Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
|
2014-02-23 16:23:34 +00:00 |
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jules
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7a869d6528
|
Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
|
2014-02-20 16:38:49 +00:00 |
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jules
|
d20279d1db
|
Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32.
|
2014-01-12 16:21:03 +00:00 |
|
jules
|
42bff200ed
|
Improved the vertical font hinting algorithm and removed some duplicated typeface code.
|
2014-01-05 19:46:13 +00:00 |
|
jules
|
e34b2455f0
|
Fix for GL positioning of untransformed images.
|
2013-11-18 09:48:06 +00:00 |
|
jules
|
b364573890
|
Minor GL tweak.
|
2013-11-02 16:16:04 +00:00 |
|
jules
|
a8984031ba
|
Made sure that glyph caches are flushed along with the typeface cache.
|
2013-10-23 11:50:04 +01:00 |
|
jules
|
2786eadaf9
|
Removed a few pedantic warnings.
|
2013-08-26 14:58:23 +01:00 |
|
jules
|
87182ece27
|
OpenGL rendering fix.
|
2013-08-13 15:12:54 +01:00 |
|
jules
|
6629921a8b
|
Removed some override specifiers due to a Clang compiler bug.
|
2013-07-30 21:14:57 +01:00 |
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jules
|
67916bc9d0
|
Refactored OpenGLGraphicsContext to share a lot of code with the software renderer, and to use edgetables rather than image masks for faster clipping.
|
2013-07-30 17:20:58 +01:00 |
|
jules
|
32c98223ac
|
Refactored some lowlevelgraphicscontext classes to remove duplicated code.
|
2013-07-30 09:59:03 +01:00 |
|
jules
|
aafa12fd81
|
Increased the warning level for the Xcode builds of the demo + introjucer, and avoided a few warnings.
|
2013-07-29 13:15:21 +01:00 |
|
jules
|
1b9a60e52c
|
Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
|
2013-07-28 18:08:28 +01:00 |
|
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
2013-06-13 13:17:12 +01:00 |
|
jules
|
c7506df13f
|
Changed some pass-by-references to pass-by-value to improve compiler optimisation.
|
2013-05-22 23:05:53 -06:00 |
|
jules
|
842a0f5705
|
Avoided GL contexts being destroyed when a window is minimised.
|
2013-04-21 11:34:04 +01:00 |
|
jules
|
b26cc92546
|
Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
|
2013-04-07 19:28:52 +01:00 |
|
jules
|
25c70643e3
|
OpenGL linux fix, and removed some deprecated GL calls.
|
2013-03-28 13:13:10 +00:00 |
|
jules
|
b986d11291
|
Minor GL optimisation.
|
2013-03-18 09:41:02 +00:00 |
|
jules
|
e75663b467
|
Improved some openGL texture creation functionality.
|
2013-02-28 20:45:40 +00:00 |
|
jules
|
959b38a083
|
GL rendering context fix.
|
2013-01-05 12:27:00 +00:00 |
|
jules
|
04518ac15d
|
openGL image rendering fix.
|
2012-12-29 15:29:51 +00:00 |
|
jules
|
5f99835313
|
openGL renderer fix.
|
2012-12-29 11:21:03 +00:00 |
|
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
|
2012-12-04 21:39:15 +00:00 |
|
jules
|
02c0cd009c
|
Cleaned up some compiler warnings.
|
2012-12-03 15:04:08 +00:00 |
|
jules
|
68476aded8
|
Renderer optimisations.
|
2012-11-25 19:04:05 +00:00 |
|
jules
|
f24f7b638c
|
Modal component fix. Minor tweaks.
|
2012-11-19 23:29:39 +00:00 |
|
jules
|
a51a4952e4
|
Cleaned up a few VC warnings.
|
2012-11-15 19:11:24 +00:00 |
|