mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Implemented support for Android OpenGL native ARGB pixel format.
This commit is contained in:
parent
d9f88e763e
commit
be9a2ff1bb
10 changed files with 378 additions and 181 deletions
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@ -331,15 +331,26 @@ public class JuceAppActivity extends Activity
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setFocusableInTouchMode (true);
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setOnFocusChangeListener (this);
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requestFocus();
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// swap red and blue colours to match internal opengl texture format
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ColorMatrix colorMatrix = new ColorMatrix();
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float[] colorTransform =
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{0, 0, 1.0f, 0, 0,
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0, 1.0f, 0, 0, 0,
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1.0f, 0, 0, 0, 0,
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0, 0, 0, 1.0f, 0};
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colorMatrix.set (colorTransform);
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ColorMatrixColorFilter colorFilter = new ColorMatrixColorFilter (colorMatrix);
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paint.setColorFilter (colorFilter);
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}
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//==============================================================================
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private native void handlePaint (long host, Canvas canvas);
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private native void handlePaint (long host, Canvas canvas, Paint paint);
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@Override
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public void onDraw (Canvas canvas)
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{
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handlePaint (host, canvas);
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handlePaint (host, canvas, paint);
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}
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@Override
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@ -350,6 +361,7 @@ public class JuceAppActivity extends Activity
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private boolean opaque;
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private long host;
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private Paint paint = new Paint();
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//==============================================================================
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private native void handleMouseDown (long host, int index, float x, float y, long time);
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@ -136,7 +136,7 @@ namespace ColourHelpers
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//==============================================================================
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Colour::Colour() noexcept
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: argb (0)
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: argb (0, 0, 0, 0)
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{
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}
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@ -151,11 +151,12 @@ Colour& Colour::operator= (const Colour& other) noexcept
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return *this;
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}
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bool Colour::operator== (const Colour& other) const noexcept { return argb.getARGB() == other.argb.getARGB(); }
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bool Colour::operator!= (const Colour& other) const noexcept { return argb.getARGB() != other.argb.getARGB(); }
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bool Colour::operator== (const Colour& other) const noexcept { return argb.getNativeARGB() == other.argb.getNativeARGB(); }
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bool Colour::operator!= (const Colour& other) const noexcept { return argb.getNativeARGB() != other.argb.getNativeARGB(); }
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//==============================================================================
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Colour::Colour (const uint32 col) noexcept : argb (col)
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Colour::Colour (const uint32 col) noexcept
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: argb ((col >> 24) & 0xff, (col >> 16) & 0xff, (col >> 8) & 0xff, col & 0xff)
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{
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}
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@ -206,10 +207,26 @@ Colour::Colour (const float hue, const float saturation, const float brightness,
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{
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}
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Colour::Colour (PixelARGB argb_) noexcept
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: argb (argb_)
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{
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}
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Colour::Colour (PixelRGB rgb) noexcept
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: argb (Colour (rgb.getInARGBMaskOrder()).argb)
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{
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}
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Colour::Colour (PixelAlpha alpha) noexcept
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: argb (Colour (alpha.getInARGBMaskOrder()).argb)
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{
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}
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Colour::~Colour() noexcept
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{
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}
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//==============================================================================
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const PixelARGB Colour::getPixelARGB() const noexcept
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{
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@ -220,7 +237,7 @@ const PixelARGB Colour::getPixelARGB() const noexcept
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uint32 Colour::getARGB() const noexcept
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{
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return argb.getARGB();
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return argb.getInARGBMaskOrder();
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}
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//==============================================================================
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@ -238,7 +255,7 @@ Colour Colour::withAlpha (const uint8 newAlpha) const noexcept
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{
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PixelARGB newCol (argb);
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newCol.setAlpha (newAlpha);
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return Colour (newCol.getARGB());
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return Colour (newCol);
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}
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Colour Colour::withAlpha (const float newAlpha) const noexcept
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@ -247,7 +264,7 @@ Colour Colour::withAlpha (const float newAlpha) const noexcept
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PixelARGB newCol (argb);
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newCol.setAlpha (ColourHelpers::floatToUInt8 (newAlpha));
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return Colour (newCol.getARGB());
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return Colour (newCol);
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}
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Colour Colour::withMultipliedAlpha (const float alphaMultiplier) const noexcept
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@ -256,7 +273,7 @@ Colour Colour::withMultipliedAlpha (const float alphaMultiplier) const noexcept
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PixelARGB newCol (argb);
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newCol.setAlpha ((uint8) jmin (0xff, roundToInt (alphaMultiplier * newCol.getAlpha())));
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return Colour (newCol.getARGB());
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return Colour (newCol);
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}
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//==============================================================================
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@ -294,7 +311,7 @@ Colour Colour::interpolatedWith (Colour other, float proportionOfOther) const no
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c1.tween (c2, (uint32) roundToInt (proportionOfOther * 255.0f));
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c1.unpremultiply();
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return Colour (c1.getARGB());
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return Colour (c1);
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}
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//==============================================================================
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@ -428,7 +445,7 @@ Colour Colour::contrasting (Colour colour1,
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//==============================================================================
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String Colour::toString() const
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{
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return String::toHexString ((int) argb.getARGB());
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return String::toHexString ((int) argb.getInARGBMaskOrder());
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}
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Colour Colour::fromString (StringRef encodedColourString)
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@ -438,7 +455,7 @@ Colour Colour::fromString (StringRef encodedColourString)
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String Colour::toDisplayString (const bool includeAlphaValue) const
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{
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return String::toHexString ((int) (argb.getARGB() & (includeAlphaValue ? 0xffffffff : 0xffffff)))
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return String::toHexString ((int) (argb.getInARGBMaskOrder() & (includeAlphaValue ? 0xffffffff : 0xffffff)))
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.paddedLeft ('0', includeAlphaValue ? 8 : 6)
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.toUpperCase();
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}
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@ -115,6 +115,19 @@ public:
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float brightness,
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float alpha) noexcept;
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/** Creates a colour using a PixedARGB object. This function assumes that the argb pixel is
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not premultiplied.
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*/
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Colour (PixelARGB argb) noexcept;
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/** Creates a colour using a PixedRGB object.
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*/
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Colour (PixelRGB rgb) noexcept;
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/** Creates a colour using a PixedAlpha object.
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*/
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Colour (PixelAlpha alpha) noexcept;
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/** Creates a colour using floating point hue, saturation and brightness values, and an 8-bit alpha.
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The floating point values must be between 0.0 and 1.0.
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@ -46,7 +46,7 @@ inline uint32 clampPixelComponents (uint32 x) noexcept
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//==============================================================================
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/**
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Represents a 32-bit ARGB pixel with premultiplied alpha, and can perform compositing
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Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing
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operations with it.
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This is used internally by the imaging classes.
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@ -60,13 +60,6 @@ public:
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PixelARGB() noexcept {}
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~PixelARGB() noexcept {}
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/** Creates a pixel from a 32-bit argb value.
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*/
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PixelARGB (const uint32 argbValue) noexcept
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: argb (argbValue)
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{
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}
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PixelARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) noexcept
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{
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components.b = b;
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@ -75,30 +68,81 @@ public:
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components.a = a;
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}
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forcedinline uint32 getARGB() const noexcept { return argb; }
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forcedinline uint32 getUnpremultipliedARGB() const noexcept { PixelARGB p (argb); p.unpremultiply(); return p.getARGB(); }
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//==============================================================================
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/** Returns a uint32 which represents the pixel in a platform dependent format. */
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forcedinline uint32 getNativeARGB() const noexcept { return internal; }
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forcedinline uint32 getRB() const noexcept { return 0x00ff00ff & argb; }
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forcedinline uint32 getAG() const noexcept { return 0x00ff00ff & (argb >> 8); }
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/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
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((alpha << 24) | (red << 16) | (green << 8) | blue). */
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forcedinline uint32 getInARGBMaskOrder() const noexcept
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{
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#if JUCE_ANDROID
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return (uint32) ((components.a << 24) | (components.r << 16) | (components.g << 8) | (components.b << 0));
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#else
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return getNativeARGB();
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#endif
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}
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forcedinline uint8 getAlpha() const noexcept { return components.a; }
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forcedinline uint8 getRed() const noexcept { return components.r; }
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forcedinline uint8 getGreen() const noexcept { return components.g; }
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forcedinline uint8 getBlue() const noexcept { return components.b; }
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/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
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if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
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inline uint32 getInARGBMemoryOrder() const noexcept
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{
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#if JUCE_BIG_ENDIAN
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return getInARGBMaskOrder();
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#else
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return (uint32) ((components.b << 24) | (components.g << 16) | (components.r << 8) | components.a);
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#endif
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}
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/** Return channels with an even index and insert zero bytes between them. This is useful for blending
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operations. The exact channels which are returned is platform dependent. */
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forcedinline uint32 getEvenBytes() const noexcept { return 0x00ff00ff & internal; }
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/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
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operations. The exact channels which are returned is platform dependent. */
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forcedinline uint32 getOddBytes() const noexcept { return 0x00ff00ff & (internal >> 8); }
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//==============================================================================
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forcedinline uint8 getAlpha() const noexcept { return components.a; }
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forcedinline uint8 getRed() const noexcept { return components.r; }
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forcedinline uint8 getGreen() const noexcept { return components.g; }
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forcedinline uint8 getBlue() const noexcept { return components.b; }
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#if JUCE_GCC && ! JUCE_CLANG
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// NB these are here as a workaround because GCC refuses to bind to packed values.
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forcedinline uint8& getAlpha() noexcept { return comps [indexA]; }
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forcedinline uint8& getRed() noexcept { return comps [indexR]; }
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forcedinline uint8& getGreen() noexcept { return comps [indexG]; }
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forcedinline uint8& getBlue() noexcept { return comps [indexB]; }
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forcedinline uint8& getAlpha() noexcept { return comps [indexA]; }
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forcedinline uint8& getRed() noexcept { return comps [indexR]; }
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forcedinline uint8& getGreen() noexcept { return comps [indexG]; }
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forcedinline uint8& getBlue() noexcept { return comps [indexB]; }
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#else
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forcedinline uint8& getAlpha() noexcept { return components.a; }
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forcedinline uint8& getRed() noexcept { return components.r; }
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forcedinline uint8& getGreen() noexcept { return components.g; }
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forcedinline uint8& getBlue() noexcept { return components.b; }
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forcedinline uint8& getAlpha() noexcept { return components.a; }
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forcedinline uint8& getRed() noexcept { return components.r; }
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forcedinline uint8& getGreen() noexcept { return components.g; }
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forcedinline uint8& getBlue() noexcept { return components.b; }
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#endif
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//==============================================================================
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/** Copies another pixel colour over this one.
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This doesn't blend it - this colour is simply replaced by the other one.
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*/
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template <class Pixel>
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forcedinline void set (const Pixel& src) noexcept
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{
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internal = src.getNativeARGB();
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}
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//==============================================================================
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/** Sets the pixel's colour from individual components. */
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void setARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) noexcept
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{
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components.b = b;
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components.g = g;
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components.r = r;
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components.a = a;
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}
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//==============================================================================
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/** Blends another pixel onto this one.
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This takes into account the opacity of the pixel being overlaid, and blends
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@ -107,10 +151,15 @@ public:
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template <class Pixel>
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forcedinline void blend (const Pixel& src) noexcept
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{
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const uint32 alpha = (uint32) (0x100 - src.getAlpha());
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uint32 rb = src.getRB() + maskPixelComponents (getRB() * alpha);
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uint32 ag = src.getAG() + maskPixelComponents (getAG() * alpha);
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argb = clampPixelComponents (rb) + (clampPixelComponents (ag) << 8);
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uint32 rb = src.getEvenBytes();
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uint32 ag = src.getOddBytes();
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const uint32 alpha = 0x100 - (ag >> 16);
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rb += maskPixelComponents (getEvenBytes() * alpha);
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ag += maskPixelComponents (getOddBytes() * alpha);
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internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
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}
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/** Blends another pixel onto this one.
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@ -129,14 +178,15 @@ public:
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template <class Pixel>
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forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
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{
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uint32 ag = maskPixelComponents (extraAlpha * src.getAG());
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uint32 rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
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uint32 ag = maskPixelComponents (extraAlpha * src.getOddBytes());
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const uint32 alpha = 0x100 - (ag >> 16);
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ag += maskPixelComponents (getAG() * alpha);
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uint32 rb = maskPixelComponents (extraAlpha * src.getRB())
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+ maskPixelComponents (getRB() * alpha);
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rb += maskPixelComponents (getEvenBytes() * alpha);
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ag += maskPixelComponents (getOddBytes() * alpha);
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argb = clampPixelComponents(rb) + (clampPixelComponents (ag) << 8);
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internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
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}
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/** Blends another pixel with this one, creating a colour that is somewhere
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@ -145,29 +195,20 @@ public:
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template <class Pixel>
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forcedinline void tween (const Pixel& src, const uint32 amount) noexcept
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{
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uint32 drb = getRB();
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drb += (((src.getRB() - drb) * amount) >> 8);
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drb &= 0x00ff00ff;
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uint32 dEvenBytes = getEvenBytes();
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dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
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dEvenBytes &= 0x00ff00ff;
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uint32 dag = getAG();
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dag += (((src.getAG() - dag) * amount) >> 8);
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dag &= 0x00ff00ff;
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dag <<= 8;
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uint32 dOddBytes = getOddBytes();
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dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
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dOddBytes &= 0x00ff00ff;
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dOddBytes <<= 8;
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dag |= drb;
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argb = dag;
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}
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/** Copies another pixel colour over this one.
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This doesn't blend it - this colour is simply replaced by the other one.
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*/
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template <class Pixel>
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forcedinline void set (const Pixel& src) noexcept
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{
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argb = src.getARGB();
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dOddBytes |= dEvenBytes;
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internal = dOddBytes;
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}
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//==============================================================================
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/** Replaces the colour's alpha value with another one. */
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forcedinline void setAlpha (const uint8 newAlpha) noexcept
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{
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@ -177,10 +218,12 @@ public:
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/** Multiplies the colour's alpha value with another one. */
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forcedinline void multiplyAlpha (int multiplier) noexcept
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{
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// increment alpha by 1, so that if multiplier == 255 (full alpha),
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// this function will not change the values.
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++multiplier;
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argb = ((((uint32) multiplier) * getAG()) & 0xff00ff00)
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| (((((uint32) multiplier) * getRB()) >> 8) & 0x00ff00ff);
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internal = ((((uint32) multiplier) * getOddBytes()) & 0xff00ff00)
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| (((((uint32) multiplier) * getEvenBytes()) >> 8) & 0x00ff00ff);
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}
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forcedinline void multiplyAlpha (const float multiplier) noexcept
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@ -188,14 +231,8 @@ public:
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multiplyAlpha ((int) (multiplier * 255.0f));
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}
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/** Sets the pixel's colour from individual components. */
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void setARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) noexcept
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{
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components.b = b;
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components.g = g;
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components.r = r;
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components.a = a;
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}
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inline PixelARGB getUnpremultiplied() const noexcept { PixelARGB p (internal); p.unpremultiply(); return p; }
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/** Premultiplies the pixel's RGB values by its alpha. */
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forcedinline void premultiply() noexcept
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@ -257,41 +294,53 @@ public:
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}
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}
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/** Returns a uint32 which when written to memory, will be in the order r, g, b, a. */
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inline uint32 getInRGBAMemoryOrder() const noexcept
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{
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#if JUCE_BIG_ENDIAN
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return (((uint32) components.r) << 24) | (((uint32) components.g) << 16) | (((uint32) components.b) << 8) | components.a;
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#else
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return (((uint32) components.a) << 24) | (((uint32) components.b) << 16) | (((uint32) components.g) << 8) | components.r;
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#endif
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}
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//==============================================================================
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/** The indexes of the different components in the byte layout of this type of colour. */
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#if JUCE_ANDROID
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#if JUCE_BIG_ENDIAN
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enum { indexA = 0, indexR = 3, indexG = 2, indexB = 1 };
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#else
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enum { indexA = 3, indexR = 0, indexG = 1, indexB = 2 };
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#endif
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#else
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#if JUCE_BIG_ENDIAN
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enum { indexA = 0, indexR = 1, indexG = 2, indexB = 3 };
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#else
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||||
enum { indexA = 3, indexR = 2, indexG = 1, indexB = 0 };
|
||||
#endif
|
||||
#endif
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
PixelARGB (const uint32 internalValue) noexcept
|
||||
: internal (internalValue)
|
||||
{
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
struct Components
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
#if JUCE_BIG_ENDIAN
|
||||
uint8 a, b, g, r;
|
||||
#else
|
||||
uint8 r, g, b, a;
|
||||
#endif
|
||||
#else
|
||||
#if JUCE_BIG_ENDIAN
|
||||
uint8 a, r, g, b;
|
||||
#else
|
||||
uint8 b, g, r, a;
|
||||
#endif
|
||||
#endif
|
||||
} JUCE_PACKED;
|
||||
|
||||
union
|
||||
{
|
||||
uint32 argb;
|
||||
uint32 internal;
|
||||
Components components;
|
||||
#if JUCE_GCC
|
||||
uint8 comps[4];
|
||||
uint8 comps[4]; // helper struct needed because gcc does not allow references to packed union members
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
|
@ -316,23 +365,64 @@ public:
|
|||
PixelRGB() noexcept {}
|
||||
~PixelRGB() noexcept {}
|
||||
|
||||
/** Creates a pixel from a 32-bit argb value.
|
||||
//==============================================================================
|
||||
/** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
|
||||
with the native format of a PixelARGB.
|
||||
|
||||
(The argb format is that used by PixelARGB)
|
||||
*/
|
||||
PixelRGB (const uint32 argb) noexcept
|
||||
@see PixelARGB::getNativeARGB */
|
||||
forcedinline uint32 getNativeARGB() const noexcept
|
||||
{
|
||||
r = (uint8) (argb >> 16);
|
||||
g = (uint8) (argb >> 8);
|
||||
b = (uint8) (argb);
|
||||
#if JUCE_ANDROID
|
||||
return (uint32) ((0xff << 24) | r | (g << 8) | (b << 16));
|
||||
#else
|
||||
return (uint32) ((0xff << 24) | b | (g << 8) | (r << 16));
|
||||
#endif
|
||||
}
|
||||
|
||||
forcedinline uint32 getARGB() const noexcept { return 0xff000000 | b | (((uint32) g) << 8) | (((uint32) r) << 16); }
|
||||
forcedinline uint32 getUnpremultipliedARGB() const noexcept { return getARGB(); }
|
||||
/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
|
||||
((alpha << 24) | (red << 16) | (green << 8) | blue). */
|
||||
forcedinline uint32 getInARGBMaskOrder() const noexcept
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
return (uint32) ((0xff << 24) | (r << 16) | (g << 8) | (b << 0));
|
||||
#else
|
||||
return getNativeARGB();
|
||||
#endif
|
||||
}
|
||||
|
||||
forcedinline uint32 getRB() const noexcept { return b | (uint32) (r << 16); }
|
||||
forcedinline uint32 getAG() const noexcept { return (uint32) (0xff0000 | g); }
|
||||
/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
|
||||
if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
|
||||
inline uint32 getInARGBMemoryOrder() const noexcept
|
||||
{
|
||||
#if JUCE_BIG_ENDIAN
|
||||
return getInARGBMaskOrder();
|
||||
#else
|
||||
return (uint32) ((b << 24) | (g << 16) | (r << 8) | 0xff);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Return channels with an even index and insert zero bytes between them. This is useful for blending
|
||||
operations. The exact channels which are returned is platform dependent but compatible with the
|
||||
return value of getEvenBytes of the PixelARGB class.
|
||||
|
||||
@see PixelARGB::getEvenBytes */
|
||||
forcedinline uint32 getEvenBytes() const noexcept
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
return (uint32) (r | (b << 16));
|
||||
#else
|
||||
return (uint32) (b | (r << 16));
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
|
||||
operations. The exact channels which are returned is platform dependent but compatible with the
|
||||
return value of getOddBytes of the PixelARGB class.
|
||||
|
||||
@see PixelARGB::getOddBytes */
|
||||
forcedinline uint32 getOddBytes() const noexcept { return (uint32)0xff0000 | g; }
|
||||
|
||||
//==============================================================================
|
||||
forcedinline uint8 getAlpha() const noexcept { return 0xff; }
|
||||
forcedinline uint8 getRed() const noexcept { return r; }
|
||||
forcedinline uint8 getGreen() const noexcept { return g; }
|
||||
|
|
@ -342,6 +432,30 @@ public:
|
|||
forcedinline uint8& getGreen() noexcept { return g; }
|
||||
forcedinline uint8& getBlue() noexcept { return b; }
|
||||
|
||||
//==============================================================================
|
||||
/** Copies another pixel colour over this one.
|
||||
|
||||
This doesn't blend it - this colour is simply replaced by the other one.
|
||||
Because PixelRGB has no alpha channel, any alpha value in the source pixel
|
||||
is thrown away.
|
||||
*/
|
||||
template <class Pixel>
|
||||
forcedinline void set (const Pixel& src) noexcept
|
||||
{
|
||||
b = src.getBlue();
|
||||
g = src.getGreen();
|
||||
r = src.getRed();
|
||||
}
|
||||
|
||||
/** Sets the pixel's colour from individual components. */
|
||||
void setARGB (const uint8, const uint8 red, const uint8 green, const uint8 blue) noexcept
|
||||
{
|
||||
r = red;
|
||||
g = green;
|
||||
b = blue;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** Blends another pixel onto this one.
|
||||
|
||||
This takes into account the opacity of the pixel being overlaid, and blends
|
||||
|
|
@ -352,12 +466,20 @@ public:
|
|||
{
|
||||
const uint32 alpha = (uint32) (0x100 - src.getAlpha());
|
||||
|
||||
uint32 rb = clampPixelComponents (src.getRB() + maskPixelComponents (getRB() * alpha));
|
||||
uint32 ag = src.getAG() + (g * alpha >> 8);
|
||||
// getEvenBytes returns 0x00rr00bb on non-android
|
||||
uint32 rb = clampPixelComponents (src.getEvenBytes() + maskPixelComponents (getEvenBytes() * alpha));
|
||||
// getOddBytes returns 0x00aa00gg on non-android
|
||||
uint32 ag = clampPixelComponents (src.getOddBytes() + ((g * alpha) >> 8));
|
||||
|
||||
g = (uint8) (ag & 0xff);
|
||||
|
||||
#if JUCE_ANDROID
|
||||
b = (uint8) (rb >> 16);
|
||||
r = (uint8) (rb & 0xff);
|
||||
#else
|
||||
r = (uint8) (rb >> 16);
|
||||
g = (uint8) clampPixelComponents (ag);
|
||||
b = (uint8) rb;
|
||||
b = (uint8) (rb & 0xff);
|
||||
#endif
|
||||
}
|
||||
|
||||
forcedinline void blend (const PixelRGB src) noexcept
|
||||
|
|
@ -373,16 +495,23 @@ public:
|
|||
template <class Pixel>
|
||||
forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
|
||||
{
|
||||
uint32 ag = maskPixelComponents (extraAlpha * src.getAG());
|
||||
uint32 ag = maskPixelComponents (extraAlpha * src.getOddBytes());
|
||||
uint32 rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
|
||||
|
||||
const uint32 alpha = 0x100 - (ag >> 16);
|
||||
ag += g * alpha >> 8;
|
||||
|
||||
uint32 rb = clampPixelComponents (maskPixelComponents (extraAlpha * src.getRB())
|
||||
+ maskPixelComponents (getRB() * alpha));
|
||||
ag = clampPixelComponents (ag + (g * alpha >> 8));
|
||||
rb = clampPixelComponents (rb + maskPixelComponents (getEvenBytes() * alpha));
|
||||
|
||||
b = (uint8) rb;
|
||||
g = (uint8) clampPixelComponents (ag);
|
||||
g = (uint8) (ag & 0xff);
|
||||
|
||||
#if JUCE_ANDROID
|
||||
b = (uint8) (rb >> 16);
|
||||
r = (uint8) (rb & 0xff);
|
||||
#else
|
||||
r = (uint8) (rb >> 16);
|
||||
b = (uint8) (rb & 0xff);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Blends another pixel with this one, creating a colour that is somewhere
|
||||
|
|
@ -391,31 +520,24 @@ public:
|
|||
template <class Pixel>
|
||||
forcedinline void tween (const Pixel& src, const uint32 amount) noexcept
|
||||
{
|
||||
uint32 drb = getRB();
|
||||
drb += (((src.getRB() - drb) * amount) >> 8);
|
||||
uint32 dEvenBytes = getEvenBytes();
|
||||
dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
|
||||
|
||||
uint32 dag = getAG();
|
||||
dag += (((src.getAG() - dag) * amount) >> 8);
|
||||
uint32 dOddBytes = getOddBytes();
|
||||
dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
|
||||
|
||||
b = (uint8) drb;
|
||||
g = (uint8) dag;
|
||||
r = (uint8) (drb >> 16);
|
||||
}
|
||||
|
||||
/** Copies another pixel colour over this one.
|
||||
|
||||
This doesn't blend it - this colour is simply replaced by the other one.
|
||||
Because PixelRGB has no alpha channel, any alpha value in the source pixel
|
||||
is thrown away.
|
||||
*/
|
||||
template <class Pixel>
|
||||
forcedinline void set (const Pixel& src) noexcept
|
||||
{
|
||||
b = src.getBlue();
|
||||
g = src.getGreen();
|
||||
r = src.getRed();
|
||||
g = (uint8) (dOddBytes & 0xff); // dOddBytes = 0x00aa00gg
|
||||
|
||||
#if JUCE_ANDROID
|
||||
r = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00bb00rr
|
||||
b = (uint8) (dEvenBytes >> 16);
|
||||
#else
|
||||
b = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00rr00bb
|
||||
r = (uint8) (dEvenBytes >> 16);
|
||||
#endif
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** This method is included for compatibility with the PixelARGB class. */
|
||||
forcedinline void setAlpha (const uint8) noexcept {}
|
||||
|
||||
|
|
@ -425,14 +547,6 @@ public:
|
|||
/** Multiplies the colour's alpha value with another one. */
|
||||
forcedinline void multiplyAlpha (float) noexcept {}
|
||||
|
||||
/** Sets the pixel's colour from individual components. */
|
||||
void setARGB (const uint8, const uint8 red, const uint8 green, const uint8 blue) noexcept
|
||||
{
|
||||
r = red;
|
||||
g = green;
|
||||
b = blue;
|
||||
}
|
||||
|
||||
/** Premultiplies the pixel's RGB values by its alpha. */
|
||||
forcedinline void premultiply() noexcept {}
|
||||
|
||||
|
|
@ -454,6 +568,20 @@ public:
|
|||
|
||||
private:
|
||||
//==============================================================================
|
||||
PixelRGB (const uint32 internal) noexcept
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
b = (uint8) (internal >> 16);
|
||||
g = (uint8) (internal >> 8);
|
||||
r = (uint8) (internal);
|
||||
#else
|
||||
r = (uint8) (internal >> 16);
|
||||
g = (uint8) (internal >> 8);
|
||||
b = (uint8) (internal);
|
||||
#endif
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
#if JUCE_MAC
|
||||
uint8 r, g, b;
|
||||
#else
|
||||
|
|
@ -486,21 +614,36 @@ public:
|
|||
PixelAlpha() noexcept {}
|
||||
~PixelAlpha() noexcept {}
|
||||
|
||||
/** Creates a pixel from a 32-bit argb value.
|
||||
//==============================================================================
|
||||
/** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
|
||||
with the native format of a PixelARGB.
|
||||
|
||||
(The argb format is that used by PixelARGB)
|
||||
*/
|
||||
PixelAlpha (const uint32 argb) noexcept
|
||||
{
|
||||
a = (uint8) (argb >> 24);
|
||||
}
|
||||
@see PixelARGB::getNativeARGB */
|
||||
forcedinline uint32 getNativeARGB() const noexcept { return (uint32) ((a << 24) | (a << 16) | (a << 8) | a); }
|
||||
|
||||
forcedinline uint32 getARGB() const noexcept { return (((uint32) a) << 24) | (((uint32) a) << 16) | (((uint32) a) << 8) | a; }
|
||||
forcedinline uint32 getUnpremultipliedARGB() const noexcept { return (((uint32) a) << 24) | 0xffffff; }
|
||||
/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
|
||||
((alpha << 24) | (red << 16) | (green << 8) | blue). */
|
||||
forcedinline uint32 getInARGBMaskOrder() const noexcept { return getNativeARGB(); }
|
||||
|
||||
forcedinline uint32 getRB() const noexcept { return (((uint32) a) << 16) | a; }
|
||||
forcedinline uint32 getAG() const noexcept { return (((uint32) a) << 16) | a; }
|
||||
/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
|
||||
if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
|
||||
inline uint32 getInARGBMemoryOrder() const noexcept { return getNativeARGB(); }
|
||||
|
||||
/** Return channels with an even index and insert zero bytes between them. This is useful for blending
|
||||
operations. The exact channels which are returned is platform dependent but compatible with the
|
||||
return value of getEvenBytes of the PixelARGB class.
|
||||
|
||||
@see PixelARGB::getEvenBytes */
|
||||
forcedinline uint32 getEvenBytes() const noexcept { return (uint32) ((a << 16) | a); }
|
||||
|
||||
/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
|
||||
operations. The exact channels which are returned is platform dependent but compatible with the
|
||||
return value of getOddBytes of the PixelARGB class.
|
||||
|
||||
@see PixelARGB::getOddBytes */
|
||||
forcedinline uint32 getOddBytes() const noexcept { return (uint32) ((a << 16) | a); }
|
||||
|
||||
//==============================================================================
|
||||
forcedinline uint8 getAlpha() const noexcept { return a; }
|
||||
forcedinline uint8& getAlpha() noexcept { return a; }
|
||||
|
||||
|
|
@ -508,6 +651,24 @@ public:
|
|||
forcedinline uint8 getGreen() const noexcept { return 0; }
|
||||
forcedinline uint8 getBlue() const noexcept { return 0; }
|
||||
|
||||
//==============================================================================
|
||||
/** Copies another pixel colour over this one.
|
||||
|
||||
This doesn't blend it - this colour is simply replaced by the other one.
|
||||
*/
|
||||
template <class Pixel>
|
||||
forcedinline void set (const Pixel& src) noexcept
|
||||
{
|
||||
a = src.getAlpha();
|
||||
}
|
||||
|
||||
/** Sets the pixel's colour from individual components. */
|
||||
forcedinline void setARGB (const uint8 a_, const uint8 /*r*/, const uint8 /*g*/, const uint8 /*b*/) noexcept
|
||||
{
|
||||
a = a_;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** Blends another pixel onto this one.
|
||||
|
||||
This takes into account the opacity of the pixel being overlaid, and blends
|
||||
|
|
@ -542,16 +703,7 @@ public:
|
|||
a += ((src.getAlpha() - a) * amount) >> 8;
|
||||
}
|
||||
|
||||
/** Copies another pixel colour over this one.
|
||||
|
||||
This doesn't blend it - this colour is simply replaced by the other one.
|
||||
*/
|
||||
template <class Pixel>
|
||||
forcedinline void set (const Pixel& src) noexcept
|
||||
{
|
||||
a = src.getAlpha();
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** Replaces the colour's alpha value with another one. */
|
||||
forcedinline void setAlpha (const uint8 newAlpha) noexcept
|
||||
{
|
||||
|
|
@ -570,12 +722,6 @@ public:
|
|||
a = (uint8) (a * multiplier);
|
||||
}
|
||||
|
||||
/** Sets the pixel's colour from individual components. */
|
||||
forcedinline void setARGB (const uint8 a_, const uint8 /*r*/, const uint8 /*g*/, const uint8 /*b*/) noexcept
|
||||
{
|
||||
a = a_;
|
||||
}
|
||||
|
||||
/** Premultiplies the pixel's RGB values by its alpha. */
|
||||
forcedinline void premultiply() noexcept {}
|
||||
|
||||
|
|
@ -589,6 +735,12 @@ public:
|
|||
enum { indexA = 0 };
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
PixelAlpha (const uint32 internal) noexcept
|
||||
{
|
||||
a = (uint8) (internal >> 24);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
uint8 a;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -433,11 +433,11 @@ void LowLevelGraphicsPostScriptRenderer::writeImage (const Image& im,
|
|||
{
|
||||
PixelARGB p (*(const PixelARGB*) pixelData);
|
||||
p.unpremultiply();
|
||||
pixel = Colours::white.overlaidWith (Colour (p.getARGB()));
|
||||
pixel = Colours::white.overlaidWith (Colour (p));
|
||||
}
|
||||
else if (im.isRGB())
|
||||
{
|
||||
pixel = Colour (((const PixelRGB*) pixelData)->getARGB());
|
||||
pixel = Colour (*((const PixelRGB*) pixelData));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -407,9 +407,9 @@ Colour Image::BitmapData::getPixelColour (const int x, const int y) const noexce
|
|||
|
||||
switch (pixelFormat)
|
||||
{
|
||||
case Image::ARGB: return Colour (((const PixelARGB*) pixel)->getUnpremultipliedARGB());
|
||||
case Image::RGB: return Colour (((const PixelRGB*) pixel)->getUnpremultipliedARGB());
|
||||
case Image::SingleChannel: return Colour (((const PixelAlpha*) pixel)->getUnpremultipliedARGB());
|
||||
case Image::ARGB: return Colour ( ((const PixelARGB*) pixel)->getUnpremultiplied());
|
||||
case Image::RGB: return Colour (*((const PixelRGB*) pixel));
|
||||
case Image::SingleChannel: return Colour (*((const PixelAlpha*) pixel));
|
||||
default: jassertfalse; break;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -413,7 +413,7 @@ public:
|
|||
}
|
||||
|
||||
//==============================================================================
|
||||
void handlePaintCallback (JNIEnv* env, jobject canvas)
|
||||
void handlePaintCallback (JNIEnv* env, jobject canvas, jobject paint)
|
||||
{
|
||||
jobject rect = env->CallObjectMethod (canvas, CanvasMinimal.getClipBounds);
|
||||
const int left = env->GetIntField (rect, RectClass.left);
|
||||
|
|
@ -449,7 +449,7 @@ public:
|
|||
|
||||
env->CallVoidMethod (canvas, CanvasMinimal.drawBitmap, (jintArray) buffer.get(), 0, clip.getWidth(),
|
||||
(jfloat) clip.getX(), (jfloat) clip.getY(),
|
||||
clip.getWidth(), clip.getHeight(), true, (jobject) 0);
|
||||
clip.getWidth(), clip.getHeight(), true, paint);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -575,7 +575,7 @@ int64 AndroidComponentPeer::touchesDown = 0;
|
|||
peer->juceMethodInvocation; \
|
||||
}
|
||||
|
||||
JUCE_VIEW_CALLBACK (void, handlePaint, (JNIEnv* env, jobject view, jlong host, jobject canvas), handlePaintCallback (env, canvas))
|
||||
JUCE_VIEW_CALLBACK (void, handlePaint, (JNIEnv* env, jobject view, jlong host, jobject canvas, jobject paint), handlePaintCallback (env, canvas, paint))
|
||||
JUCE_VIEW_CALLBACK (void, handleMouseDown, (JNIEnv* env, jobject view, jlong host, jint i, jfloat x, jfloat y, jlong time), handleMouseDownCallback (i, Point<float> ((float) x, (float) y), (int64) time))
|
||||
JUCE_VIEW_CALLBACK (void, handleMouseDrag, (JNIEnv* env, jobject view, jlong host, jint i, jfloat x, jfloat y, jlong time), handleMouseDragCallback (i, Point<float> ((float) x, (float) y), (int64) time))
|
||||
JUCE_VIEW_CALLBACK (void, handleMouseUp, (JNIEnv* env, jobject view, jlong host, jint i, jfloat x, jfloat y, jlong time), handleMouseUpCallback (i, Point<float> ((float) x, (float) y), (int64) time))
|
||||
|
|
|
|||
|
|
@ -49,6 +49,10 @@ public:
|
|||
contextList.add (this);
|
||||
}
|
||||
|
||||
Rectangle<int> bounds = component.getTopLevelComponent()
|
||||
->getLocalArea (&component, component.getLocalBounds());
|
||||
bounds *= component.getDesktopScaleFactor();
|
||||
|
||||
updateWindowPosition (component.getTopLevelComponent()
|
||||
->getLocalArea (&component, component.getLocalBounds()));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1162,7 +1162,14 @@ struct StateHelpers
|
|||
v[1].x = v[3].x = (GLshort) (x + w);
|
||||
v[2].y = v[3].y = (GLshort) (y + h);
|
||||
|
||||
const GLuint rgba = colour.getInRGBAMemoryOrder();
|
||||
#if JUCE_BIG_ENDIAN
|
||||
const GLuint rgba = (GLuint) ((colour.getRed() << 24) | (colour.getGreen() << 16)
|
||||
| (colour.getBlue() << 8) | colour.getAlpha());
|
||||
#else
|
||||
const GLuint rgba = (GLuint) ((colour.getAlpha() << 24) | (colour.getBlue() << 16)
|
||||
| (colour.getGreen() << 8) | colour.getRed());
|
||||
#endif
|
||||
|
||||
v[0].colour = rgba;
|
||||
v[1].colour = rgba;
|
||||
v[2].colour = rgba;
|
||||
|
|
|
|||
|
|
@ -110,15 +110,7 @@ struct Flipper
|
|||
PixelARGB* const dst = (PixelARGB*) (dataCopy + w * (h - 1 - y));
|
||||
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
PixelType s (src[x]);
|
||||
dst[x].setARGB (s.getAlpha(), s.getBlue(), s.getGreen(), s.getRed());
|
||||
#else
|
||||
dst[x].set (src[x]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
srcData += lineStride;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue