jules
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bea96840b9
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Added some openGL definitions to compensate for ones that are missing on certain platforms.
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2013-11-07 21:47:59 +00:00 |
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jules
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5a1112ab94
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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e35e130362
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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jules
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875cb97217
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OpenGL fixes to support OSX10.5 and older win32 systems.
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2012-04-02 17:52:14 +01:00 |
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jules
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75e9f9102e
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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2012-02-15 11:20:36 +00:00 |
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jules
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4f0c2c0fb8
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More openGL shader fixes. VST fix for Wavelab.
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2012-01-31 19:16:44 +00:00 |
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jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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2012-01-10 14:25:21 +00:00 |
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jules
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9b16df83cf
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GL fixes for iOS/Android.
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2012-01-05 21:20:16 +00:00 |
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jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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2012-01-04 16:36:30 +00:00 |
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jules
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b00ae44410
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Windows 64-bit GL fix.
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2011-12-22 09:52:15 +00:00 |
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jules
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115d86817f
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Minor win32 GL fix.
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2011-12-19 20:32:28 +00:00 |
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jules
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0d1c72f0b1
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More openGL: using VBOs when rendering with shaders.
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2011-12-19 18:18:15 +00:00 |
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jules
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57091c833c
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Win32 openGL build fix. Added .wma file extension for Windows Media.
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2011-12-19 10:52:11 +00:00 |
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jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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2011-12-15 13:50:19 +00:00 |
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jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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2011-12-14 13:22:16 +00:00 |
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