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Commit graph

10623 commits

Author SHA1 Message Date
jules
824f1b8484 iOS URL opening fix. 2012-01-24 16:32:13 +00:00
jules
529fbfbcc3 Refactoring of the way DrawableText handles its font size. 2012-01-24 15:33:19 +00:00
jules
aff5fea6b4 Minor introjucer clean-ups. 2012-01-22 10:04:19 +00:00
jules
ffaa06c3d0 XML parser fix. Mac filechooser fix. 2012-01-21 09:10:06 +00:00
jules
a90aedce50 Small updates to ComponentBuilder, UnitTestRunner. 2012-01-20 18:20:19 +00:00
jules
15375dd223 Internal work on the ComponentBuilder system. 2012-01-17 18:33:35 +00:00
jules
a511ea6b31 Mac GL fix for some older graphics cards. 2012-01-16 09:58:43 +00:00
jules
ec08dc29a4 AU hosting fix for plugins without UIs. 2012-01-16 09:57:40 +00:00
jules
e0aa00181a Minor tweaks to TextEditor, Message. 2012-01-14 19:35:13 +00:00
jules
673b8b5645 Updated some introjucer-generated defines. 2012-01-13 15:05:04 +00:00
jules
bdbe7d3f01 Introjucer: made it possible to override settings in AppConfig.h. Version number bump. 2012-01-12 14:19:16 +00:00
jules
ca17d3dd82 Couple of minor compilation fixes. 2012-01-11 20:49:46 +00:00
jules
6899d2c56f Minor tweaks to win32, tab key handling. 2012-01-11 11:17:05 +00:00
jules
fb01e6dfc2 RTAS description update to use JucePlugin_Desc macro. FileBasedDocument addition for customising save filename. TableHeaderComponent fix to avoid spurious mouse-overs. 2012-01-10 17:26:45 +00:00
jules
493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 2012-01-10 14:25:21 +00:00
jules
0301e9d1e4 Introjucer RTAS fix. VST fix for intel compiler. 2012-01-10 11:35:46 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 2012-01-06 10:23:48 +00:00
jules
9b16df83cf GL fixes for iOS/Android. 2012-01-05 21:20:16 +00:00
jules
98406ae4e4 Added iOS CoreMidi support. 2012-01-05 18:10:08 +00:00
jules
dcfa73204b AlertWindow text colour fix. URL::getPort() method. Image::createCopy() method. 2012-01-05 12:12:21 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00
jules
825cd60737 Improved enablement of DrawableButton. Made hosted VSTs update their latency. 2012-01-03 15:00:13 +00:00
jules
f4cbb721a5 Minor update to ResizableWindow positioning, and slider tooltips. 2012-01-02 10:57:11 +00:00
jules
38703ee4c3 Cleaned up a few 64-bit VC++ warnings. 2011-12-24 10:06:45 +00:00
jules
35da7fe473 VST: workaround for a Wavelab bug. 2011-12-23 10:34:02 +00:00
jules
a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 2011-12-23 10:33:05 +00:00
jules
c38916b675 OpenGL renderer optimisations. 2011-12-22 18:32:34 +00:00
jules
43d9a4eb16 New class: ThreadLocalValue. 2011-12-22 11:40:34 +00:00
jules
b00ae44410 Windows 64-bit GL fix. 2011-12-22 09:52:15 +00:00
jules
932ee2ebf6 VST host build fix. Removed a couple of MSVC warnings. 2011-12-21 11:47:54 +00:00
jules
5e795134fc Added a read/write lock to the glyph cache. OpenGL shader fix. 2011-12-21 11:15:22 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
115d86817f Minor win32 GL fix. 2011-12-19 20:32:28 +00:00
jules
0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 2011-12-19 18:18:15 +00:00
jules
57091c833c Win32 openGL build fix. Added .wma file extension for Windows Media. 2011-12-19 10:52:11 +00:00
jules
df8b3618c2 OpenGL vertex attribute helper. 2011-12-18 11:45:00 +00:00
jules
3995ef255f iOS audio: added some buffer size options. 2011-12-18 11:44:09 +00:00
jules
37d8a65407 More OpenGL shader work. 2011-12-18 10:37:25 +00:00
jules
78dc975ab9 Minor CoreAudio callback fix. 2011-12-18 10:36:28 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
0925b99e6d Added ChildProcess::kill() 2011-12-14 14:18:45 +00:00
jules
a376a04c64 Android build updates. 2011-12-14 13:58:10 +00:00
jules
bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 2011-12-14 13:22:16 +00:00
jules
678b532dad Mac VST-host resource file fix. 2011-12-14 11:41:16 +00:00
jules
f703feb61e OpenGL improvements. 2011-12-13 22:10:33 +00:00
jules
d6ed09e158 TextLayout fix. Windows stylus fix. Minor clean-ups. 2011-12-13 13:45:51 +00:00
jules
f36fa37440 Android: made audio system more tolerant of failed devices. 2011-12-12 14:57:49 +00:00
jules
fd9bf6d5a3 Updated Introjucer for better Xcode 4 compatibility. Bumped version number. 2011-12-12 14:23:17 +00:00
jules
c1ab947a53 Couple of minor windowing fixes. 2011-12-12 12:55:56 +00:00