reuk
9112911122
MinGW: Remove support
2024-06-27 18:10:21 +01:00
Tom Poole
94d98a2b10
Update licensing information
2024-04-16 11:39:35 +01:00
Anthony Nicholls
05d5c94990
Native: Rename all native files for improved consistency
2023-04-04 19:54:29 +01:00
reuk
af2a4a7e2a
OpenGL: Avoid enabling GL_TEXTURE_2D in core profile contexts
2023-03-06 12:35:26 +00:00
reuk
8374725f98
XWindowSystem: Use ScopedWindowAssociation for improved DRYness
2022-12-14 11:12:32 +00:00
reuk
28f2157912
Convert ignoreUnused to [[maybe_unused]]
2022-12-01 11:41:50 +00:00
reuk
18aaa86761
OpenGL: Reduce error checking in Release builds
2022-09-26 18:03:47 +01:00
reuk
02b5ab748a
OpenGL: Add support for a few more OpenGL profiles
...
- 4.1 and 4.3 contexts can now be requested
- The requested context version is no longer ignored on Linux
- Debugging contexts are now enabled in Debug builds with GL 4.3
- Fixes a bug where glEnable(GL_TEXTURE_2D) was called in core profiles
2022-08-31 17:42:47 +01:00
Tom Poole
2ec861d99e
Update licensing banners to JUCE 7
2022-05-16 17:55:48 +01:00
Tom Poole
dea3fe60e4
Update copyright banners
2022-04-04 12:36:32 +01:00
ed
2224bb9760
Windows: Recreate OpenGL context if pixel format changes
2021-12-03 12:26:13 +00:00
reuk
8022356d2b
OpenGL: Avoid dlsym calls for weak-linked symbols on macOS
2021-08-11 14:24:16 +01:00
reuk
54423f6583
OpenGL: Add GLEW-inspired dynamic function loading
2021-05-26 11:23:49 +01:00
Tom Poole
79fbde7099
Added preliminary support for FreeBSD
2021-03-29 14:16:46 +01:00
ed
f6338c0f8e
Windows: Added ScopedThreadDPIAwarenessSetter for correctly setting and resetting thread DPI-awareness for methods which interact with an HWND and removed some DPI workarounds
2021-03-02 15:56:10 +00:00
ed
088e100c1f
Narrowed the scoped of some undeclared Objective-C selector warnings
2020-12-10 12:48:42 +00:00
ed
009d685179
Updated all license headers
2020-06-29 08:30:22 +01:00
Tom Poole
894e7d2bd2
Updated all license headers
2020-04-23 17:30:39 +01:00
ed
fe61354c21
Linux: Added X11Symbols and WebKitSymbols singletons to dynamically load X11 and WebKit library functions at runtime
2020-04-16 12:18:48 +01:00
reuk
5f348c3040
Warnings: Add warning-wrangling header
2020-04-13 13:16:05 +01:00
reuk
327f817b9b
Copyrights: Update commercial/gpl headers to be gpl-only
2020-04-09 15:22:56 +01:00
ed
5bda9de977
Windows: Fixed some build errors and warnings when using Clang in Visual Studio
2020-02-06 14:07:42 +00:00
ed
acd3c0b8ee
Fixed some Objective-C id -> auto* conversion warnings
2018-10-24 16:20:45 +01:00
jules
eda613c6db
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
2017-09-08 08:59:55 +01:00
tpoole
73d4e73a3d
UnitTestRunner: Fixed some build warnings on Linux
2017-07-06 17:17:52 +01:00
hogliux
a54ad21045
Android: Added a workaround for compiler error in Android SDK 18 and 19
2017-06-21 09:21:29 +01:00
hogliux
eb38256e2c
Removed an assertion which was already checked just a few lines above
2017-06-05 14:35:14 +01:00
hogliux
6f94997adb
Don't assert on GL errors if the peer is not valid anymore
2017-06-05 12:57:49 +01:00
jules
baddc6389e
Workarounds for some new "recommended" Xcode warning flags
2017-05-02 17:12:20 +01:00
hogliux
b5afccc37c
Updated file headers and the README with the JUCE 5 license
2017-04-27 14:43:04 +01:00
Felipe F. Tonello
c2100022cc
Added several linux improvements to the event loop, MIDI and X11 (see commit messsage)
...
MIDI: Several ALSA Seq improvements
===================================
Many things were done in this patch (I couldn't really split in several
patches):
* Only one ALSA Sequencer client per application
* ALSA Sequencer client name is the application's name by default
* Fixed a bug when getDeivces() would return devices created by the
application itself
* Only ports created with createNewDevice() are allowed to be subscribed,
other ports (created by openDevice()) doesn't allow subscription
* AlsaPort is now handled by AlsaClient, basically having the proper
representation such as the ALSA Sequencer has.
Files: Fix default directory paths
==================================
Some information on:
* Linux LSB FHS:
http://www.linuxfoundation.org/collaborate/workgroups/lsb/fhs-30
* https://wiki.archlinux.org/index.php/Xdg_user_directories
Refactor Event loop to remove X11 dependency
============================================
The goal of this refactor was to remove X11 dependencies on juce_events
to enable non-gui applications (example, Embedded Linux apps) to have no
libx11 dependency.
The side-effect of this refactor is easy implementation of other Linux
graphical back-end, cleanup some code, better handling of X displays and
other benefits.
I removed a lot of the code from juce_linux_Windowing to separate files
for clarity. I also renamed all Linux X11 files to *linux_X11* instead of
just *linux*.
X11: Remove unnecessary XGrabButton call
========================================
This call is made unnecessary if used proper window flags when a window
is created.
2017-02-13 17:14:34 +00:00
jules
08b853ee35
Removed some cross-module header inclusions, replacing them with macros to optionally make native helper classes public
2016-02-04 16:07:21 +00:00
jules
e1b32ff2f3
A couple of openGL3 fixes for win32
2016-02-02 10:23:04 +00:00
jules
9e595439f6
Refactored some openGL function declarations to fix a couple of build problems
2016-02-01 12:54:47 +00:00
jules
923e8fabdb
Removed some unnecessary includes of AppConfig.h
2015-12-24 11:55:46 +00:00
jules
c95253fad0
Cleaned out some old amalgamated build references.
2015-12-24 11:31:37 +00:00
jules
c06db136bd
Added a few noexcepts to some GL functions
2015-12-01 17:25:14 +00:00
hogliux
c7b8e77031
Update copyright notice
2015-07-22 15:59:34 +01:00
jules
653a68ddee
Added includes of new template classes.
2014-10-28 14:22:54 +00:00
jules
c74d5e8635
Added openGL error message mappings.
2014-03-22 14:58:53 +00:00
jules
6427e11ae3
New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
2014-02-24 11:04:38 +00:00
jules
dc24fdffb5
Android GL fixes.
2013-11-10 14:48:33 +00:00
jules
bea96840b9
Added some openGL definitions to compensate for ones that are missing on certain platforms.
2013-11-07 21:47:59 +00:00
jules
5a1112ab94
Updated the format of the header include guard macros.
2013-07-17 16:26:35 +01:00
jules
03c2801f3f
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
2013-06-13 13:17:12 +01:00
jules
e75663b467
Improved some openGL texture creation functionality.
2013-02-28 20:45:40 +00:00
jules
ac1d6955e7
Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed.
2012-05-29 10:30:41 +01:00
jules
3ef8be7a42
Updated use of deprecated linux keyboard function. Removed some unnecessary GL headers.
2012-04-30 10:16:33 +01:00
jules
79381ced5d
Removed GLU from the list of default libraries.
2012-04-27 09:00:07 +01:00
jules
9c129d1778
OpenGL header fix for 10.5
2012-04-04 10:10:02 +01:00