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78 commits

Author SHA1 Message Date
reuk
9112911122
MinGW: Remove support 2024-06-27 18:10:21 +01:00
Tom Poole
94d98a2b10 Update licensing information 2024-04-16 11:39:35 +01:00
Anthony Nicholls
05d5c94990
Native: Rename all native files for improved consistency 2023-04-04 19:54:29 +01:00
reuk
af2a4a7e2a
OpenGL: Avoid enabling GL_TEXTURE_2D in core profile contexts 2023-03-06 12:35:26 +00:00
reuk
8374725f98
XWindowSystem: Use ScopedWindowAssociation for improved DRYness 2022-12-14 11:12:32 +00:00
reuk
28f2157912
Convert ignoreUnused to [[maybe_unused]] 2022-12-01 11:41:50 +00:00
reuk
18aaa86761
OpenGL: Reduce error checking in Release builds 2022-09-26 18:03:47 +01:00
reuk
02b5ab748a OpenGL: Add support for a few more OpenGL profiles
- 4.1 and 4.3 contexts can now be requested
- The requested context version is no longer ignored on Linux
- Debugging contexts are now enabled in Debug builds with GL 4.3
- Fixes a bug where glEnable(GL_TEXTURE_2D) was called in core profiles
2022-08-31 17:42:47 +01:00
Tom Poole
2ec861d99e Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
Tom Poole
dea3fe60e4 Update copyright banners 2022-04-04 12:36:32 +01:00
ed
2224bb9760 Windows: Recreate OpenGL context if pixel format changes 2021-12-03 12:26:13 +00:00
reuk
8022356d2b
OpenGL: Avoid dlsym calls for weak-linked symbols on macOS 2021-08-11 14:24:16 +01:00
reuk
54423f6583
OpenGL: Add GLEW-inspired dynamic function loading 2021-05-26 11:23:49 +01:00
Tom Poole
79fbde7099 Added preliminary support for FreeBSD 2021-03-29 14:16:46 +01:00
ed
f6338c0f8e Windows: Added ScopedThreadDPIAwarenessSetter for correctly setting and resetting thread DPI-awareness for methods which interact with an HWND and removed some DPI workarounds 2021-03-02 15:56:10 +00:00
ed
088e100c1f Narrowed the scoped of some undeclared Objective-C selector warnings 2020-12-10 12:48:42 +00:00
ed
009d685179 Updated all license headers 2020-06-29 08:30:22 +01:00
Tom Poole
894e7d2bd2 Updated all license headers 2020-04-23 17:30:39 +01:00
ed
fe61354c21 Linux: Added X11Symbols and WebKitSymbols singletons to dynamically load X11 and WebKit library functions at runtime 2020-04-16 12:18:48 +01:00
reuk
5f348c3040 Warnings: Add warning-wrangling header 2020-04-13 13:16:05 +01:00
reuk
327f817b9b Copyrights: Update commercial/gpl headers to be gpl-only 2020-04-09 15:22:56 +01:00
ed
5bda9de977 Windows: Fixed some build errors and warnings when using Clang in Visual Studio 2020-02-06 14:07:42 +00:00
ed
acd3c0b8ee Fixed some Objective-C id -> auto* conversion warnings 2018-10-24 16:20:45 +01:00
jules
eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 2017-09-08 08:59:55 +01:00
tpoole
73d4e73a3d UnitTestRunner: Fixed some build warnings on Linux 2017-07-06 17:17:52 +01:00
hogliux
a54ad21045 Android: Added a workaround for compiler error in Android SDK 18 and 19 2017-06-21 09:21:29 +01:00
hogliux
eb38256e2c Removed an assertion which was already checked just a few lines above 2017-06-05 14:35:14 +01:00
hogliux
6f94997adb Don't assert on GL errors if the peer is not valid anymore 2017-06-05 12:57:49 +01:00
jules
baddc6389e Workarounds for some new "recommended" Xcode warning flags 2017-05-02 17:12:20 +01:00
hogliux
b5afccc37c Updated file headers and the README with the JUCE 5 license 2017-04-27 14:43:04 +01:00
Felipe F. Tonello
c2100022cc Added several linux improvements to the event loop, MIDI and X11 (see commit messsage)
MIDI: Several ALSA Seq improvements
===================================

Many things were done in this patch (I couldn't really split in several
patches):
 * Only one ALSA Sequencer client per application
 * ALSA Sequencer client name is the application's name by default
 * Fixed a bug when getDeivces() would return devices created by the
   application itself
 * Only ports created with createNewDevice() are allowed to be subscribed,
   other ports (created by openDevice()) doesn't allow subscription
 * AlsaPort is now handled by AlsaClient, basically having the proper
 representation such as the ALSA Sequencer has.

Files: Fix default directory paths
==================================

Some information on:
* Linux LSB FHS:
  http://www.linuxfoundation.org/collaborate/workgroups/lsb/fhs-30
* https://wiki.archlinux.org/index.php/Xdg_user_directories

Refactor Event loop to remove X11 dependency
============================================

The goal of this refactor was to remove X11 dependencies on juce_events
to enable non-gui applications (example, Embedded Linux apps) to have no
libx11 dependency.

The side-effect of this refactor is easy implementation of other Linux
graphical back-end, cleanup some code, better handling of X displays and
other benefits.

I removed a lot of the code from juce_linux_Windowing to separate files
for clarity. I also renamed all Linux X11 files to *linux_X11* instead of
just *linux*.

X11: Remove unnecessary XGrabButton call
========================================

This call is made unnecessary if used proper window flags when a window
is created.
2017-02-13 17:14:34 +00:00
jules
08b853ee35 Removed some cross-module header inclusions, replacing them with macros to optionally make native helper classes public 2016-02-04 16:07:21 +00:00
jules
e1b32ff2f3 A couple of openGL3 fixes for win32 2016-02-02 10:23:04 +00:00
jules
9e595439f6 Refactored some openGL function declarations to fix a couple of build problems 2016-02-01 12:54:47 +00:00
jules
923e8fabdb Removed some unnecessary includes of AppConfig.h 2015-12-24 11:55:46 +00:00
jules
c95253fad0 Cleaned out some old amalgamated build references. 2015-12-24 11:31:37 +00:00
jules
c06db136bd Added a few noexcepts to some GL functions 2015-12-01 17:25:14 +00:00
hogliux
c7b8e77031 Update copyright notice 2015-07-22 15:59:34 +01:00
jules
653a68ddee Added includes of new template classes. 2014-10-28 14:22:54 +00:00
jules
c74d5e8635 Added openGL error message mappings. 2014-03-22 14:58:53 +00:00
jules
6427e11ae3 New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects. 2014-02-24 11:04:38 +00:00
jules
dc24fdffb5 Android GL fixes. 2013-11-10 14:48:33 +00:00
jules
bea96840b9 Added some openGL definitions to compensate for ones that are missing on certain platforms. 2013-11-07 21:47:59 +00:00
jules
5a1112ab94 Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
e75663b467 Improved some openGL texture creation functionality. 2013-02-28 20:45:40 +00:00
jules
ac1d6955e7 Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed. 2012-05-29 10:30:41 +01:00
jules
3ef8be7a42 Updated use of deprecated linux keyboard function. Removed some unnecessary GL headers. 2012-04-30 10:16:33 +01:00
jules
79381ced5d Removed GLU from the list of default libraries. 2012-04-27 09:00:07 +01:00
jules
9c129d1778 OpenGL header fix for 10.5 2012-04-04 10:10:02 +01:00