jules
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e0aa00181a
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Minor tweaks to TextEditor, Message.
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2012-01-14 19:35:13 +00:00 |
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jules
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673b8b5645
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Updated some introjucer-generated defines.
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2012-01-13 15:05:04 +00:00 |
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jules
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bdbe7d3f01
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Introjucer: made it possible to override settings in AppConfig.h. Version number bump.
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2012-01-12 14:19:16 +00:00 |
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jules
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ca17d3dd82
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Couple of minor compilation fixes.
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2012-01-11 20:49:46 +00:00 |
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jules
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6899d2c56f
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Minor tweaks to win32, tab key handling.
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2012-01-11 11:17:05 +00:00 |
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jules
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fb01e6dfc2
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RTAS description update to use JucePlugin_Desc macro. FileBasedDocument addition for customising save filename. TableHeaderComponent fix to avoid spurious mouse-overs.
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2012-01-10 17:26:45 +00:00 |
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jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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2012-01-10 14:25:21 +00:00 |
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jules
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0301e9d1e4
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Introjucer RTAS fix. VST fix for intel compiler.
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2012-01-10 11:35:46 +00:00 |
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jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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2012-01-09 17:07:14 +00:00 |
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jules
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7c486b83d8
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Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
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2012-01-06 10:23:48 +00:00 |
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jules
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9b16df83cf
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GL fixes for iOS/Android.
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2012-01-05 21:20:16 +00:00 |
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jules
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98406ae4e4
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Added iOS CoreMidi support.
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2012-01-05 18:10:08 +00:00 |
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jules
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dcfa73204b
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AlertWindow text colour fix. URL::getPort() method. Image::createCopy() method.
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2012-01-05 12:12:21 +00:00 |
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jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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2012-01-04 16:36:30 +00:00 |
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jules
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825cd60737
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Improved enablement of DrawableButton. Made hosted VSTs update their latency.
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2012-01-03 15:00:13 +00:00 |
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jules
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f4cbb721a5
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Minor update to ResizableWindow positioning, and slider tooltips.
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2012-01-02 10:57:11 +00:00 |
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jules
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38703ee4c3
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Cleaned up a few 64-bit VC++ warnings.
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2011-12-24 10:06:45 +00:00 |
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jules
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35da7fe473
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VST: workaround for a Wavelab bug.
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2011-12-23 10:34:02 +00:00 |
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jules
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a997490f17
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Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
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2011-12-23 10:33:05 +00:00 |
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jules
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c38916b675
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OpenGL renderer optimisations.
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2011-12-22 18:32:34 +00:00 |
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jules
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43d9a4eb16
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New class: ThreadLocalValue.
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2011-12-22 11:40:34 +00:00 |
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jules
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b00ae44410
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Windows 64-bit GL fix.
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2011-12-22 09:52:15 +00:00 |
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jules
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932ee2ebf6
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VST host build fix. Removed a couple of MSVC warnings.
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2011-12-21 11:47:54 +00:00 |
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jules
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5e795134fc
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Added a read/write lock to the glyph cache. OpenGL shader fix.
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2011-12-21 11:15:22 +00:00 |
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jules
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2c0902833d
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Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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2011-12-20 13:32:11 +00:00 |
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jules
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115d86817f
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Minor win32 GL fix.
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2011-12-19 20:32:28 +00:00 |
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jules
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0d1c72f0b1
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More openGL: using VBOs when rendering with shaders.
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2011-12-19 18:18:15 +00:00 |
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jules
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57091c833c
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Win32 openGL build fix. Added .wma file extension for Windows Media.
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2011-12-19 10:52:11 +00:00 |
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jules
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df8b3618c2
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OpenGL vertex attribute helper.
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2011-12-18 11:45:00 +00:00 |
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jules
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3995ef255f
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iOS audio: added some buffer size options.
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2011-12-18 11:44:09 +00:00 |
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jules
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37d8a65407
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More OpenGL shader work.
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2011-12-18 10:37:25 +00:00 |
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jules
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78dc975ab9
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Minor CoreAudio callback fix.
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2011-12-18 10:36:28 +00:00 |
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jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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2011-12-15 13:50:19 +00:00 |
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jules
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0925b99e6d
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Added ChildProcess::kill()
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2011-12-14 14:18:45 +00:00 |
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jules
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a376a04c64
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Android build updates.
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2011-12-14 13:58:10 +00:00 |
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jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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2011-12-14 13:22:16 +00:00 |
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jules
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678b532dad
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Mac VST-host resource file fix.
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2011-12-14 11:41:16 +00:00 |
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jules
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f703feb61e
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OpenGL improvements.
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2011-12-13 22:10:33 +00:00 |
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jules
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d6ed09e158
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TextLayout fix. Windows stylus fix. Minor clean-ups.
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2011-12-13 13:45:51 +00:00 |
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jules
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f36fa37440
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Android: made audio system more tolerant of failed devices.
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2011-12-12 14:57:49 +00:00 |
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jules
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fd9bf6d5a3
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Updated Introjucer for better Xcode 4 compatibility. Bumped version number.
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2011-12-12 14:23:17 +00:00 |
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jules
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c1ab947a53
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Couple of minor windowing fixes.
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2011-12-12 12:55:56 +00:00 |
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jules
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ba53323cbd
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Android updates to support NDK r7.
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2011-12-12 12:23:15 +00:00 |
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jules
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cd0683ef4d
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Tidied up a few return types.
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2011-12-11 21:25:53 +00:00 |
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jules
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da7d612591
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Small 10.5 compatibility tweak.
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2011-12-11 12:33:17 +00:00 |
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jules
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907cfc5221
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Straightened out some confusion with the Point::getAngleToPoint and Line::getAngle methods, where the description didn't actually match the behaviour. The behaviour and descriptions of these functions have now changed, but should now match up!
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2011-12-09 12:41:38 +00:00 |
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jules
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39f12d3cc6
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Fix for win32 window confusion when running multiple juce apps.
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2011-12-09 10:18:46 +00:00 |
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jules
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173e8c083f
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CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo.
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2011-12-08 21:30:11 +00:00 |
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jules
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9b6780f15a
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Version number bump.
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2011-12-08 19:52:34 +00:00 |
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jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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2011-12-08 19:50:45 +00:00 |
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