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396 commits

Author SHA1 Message Date
jules
43d9a4eb16 New class: ThreadLocalValue. 2011-12-22 11:40:34 +00:00
jules
5e795134fc Added a read/write lock to the glyph cache. OpenGL shader fix. 2011-12-21 11:15:22 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
115d86817f Minor win32 GL fix. 2011-12-19 20:32:28 +00:00
jules
0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 2011-12-19 18:18:15 +00:00
jules
df8b3618c2 OpenGL vertex attribute helper. 2011-12-18 11:45:00 +00:00
jules
37d8a65407 More OpenGL shader work. 2011-12-18 10:37:25 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 2011-12-14 13:22:16 +00:00
jules
f703feb61e OpenGL improvements. 2011-12-13 22:10:33 +00:00
jules
c1ab947a53 Couple of minor windowing fixes. 2011-12-12 12:55:56 +00:00
jules
ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
jules
6b7496c893 Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy() 2011-11-20 21:55:35 +00:00
jules
84d438aebc Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size. 2011-11-18 13:50:19 +00:00
jules
9bccfebea7 OpenGL development. 2011-11-15 17:10:48 +00:00
jules
75ad1071ad OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA. 2011-11-10 17:51:34 +00:00
jules
7cf9e480b2 Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation. 2011-11-07 18:58:37 +00:00
jules
6f71bfdf89 OpenGL renderer optimisations. 2011-11-04 16:09:52 +00:00
jules
34840062ef Made the x and y members public in the Point class. 2011-11-01 21:29:10 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
jules
b480ff14a2 Fixed a typo in image conversion. 2011-10-28 15:12:59 +01:00
jules
0b1cdf6ab1 Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType. 2011-10-28 14:21:29 +01:00
jules
d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 2011-10-27 16:40:25 +01:00
jules
0422e4ced9 More OpenGL work. 2011-10-26 19:31:45 +01:00
jules
7404020717 New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. 2011-10-25 18:09:09 +01:00
jules
04c35b28e6 OpenGL refactoring. 2011-10-24 21:02:56 +01:00
jules
2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 2011-10-24 16:07:08 +01:00
jules
9eb2e337d3 Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation. 2011-10-24 12:25:59 +01:00
jules
0e478bf131 More OpenGL work. 2011-10-20 22:26:55 +01:00
jules
b23e5c4515 ImageButton fix. OpenGL refactoring. 2011-10-19 10:26:26 +01:00
jules
be3565ac98 Refactored some rendering code. 2011-10-11 10:43:58 +01:00
jules
f31dca5f2f More OpenGL work. 2011-10-10 18:30:51 +01:00
jules
61f5ca11ab More OpenGL fixes and work. 2011-10-09 18:27:30 +01:00
jules
4afcdaaaba Added some OpenGL framebuffer functionality. 2011-10-08 22:30:13 +01:00
jules
c3492b99e3 Minor bits of refactoring. 2011-10-08 19:04:43 +01:00
jules
58580fc792 OpenGL gradient rendering. Viewport fix. 2011-10-08 14:09:00 +01:00
jules
b684a99d3a Added a new plugin host type. 2011-10-07 16:30:41 +01:00
jules
1f4b35c3fb OpenGL path rendering. 2011-10-06 21:51:54 +01:00
jules
8dd0a7e7f2 Fix for misaligned AIFF files. Introjucer fix for locally-copied files and MSVC optimisation. 2011-10-04 17:05:19 +01:00
jules
f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 2011-09-27 11:33:42 +01:00
jules
5a45b4f4c6 New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image. 2011-09-26 14:45:04 +01:00
Julian Storer
52a90374df AU path fix. Minor tweaks. Version number bump. 2011-09-23 15:36:04 +01:00
Julian Storer
7c77e101fc Minor clean-ups. 2011-09-21 20:31:42 +01:00
Julian Storer
74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 2011-09-10 20:09:05 +01:00
Julian Storer
2c328dfedc Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed. 2011-08-19 21:34:34 +01:00
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00