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features/demo_input_owner_and_routing
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features/sdl_renderer3_multiviewports
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v1.00
v1.01
v1.02
v1.03
v1.04
v1.05
v1.06
v1.07
v1.08
v1.09
v1.10
v1.11
v1.12
v1.13
v1.14
v1.15
v1.16
v1.16b
v1.17
v1.18
v1.19
v1.20
v1.30
v1.31
v1.32
v1.33
v1.33b
v1.34
v1.35
v1.36
v1.37
v1.38
v1.40
v1.41
v1.42
v1.43
v1.44
v1.45
v1.46
v1.47
v1.48
v1.49
v1.50
v1.51
v1.52
v1.53
v1.60
v1.61
v1.62
v1.63
v1.64
v1.65
v1.66
v1.66b
v1.67
v1.68
v1.69
v1.70
v1.71
v1.72
v1.72b
v1.73
v1.74
v1.75
v1.76
v1.77
v1.78
v1.79
v1.80
v1.81
v1.82
v1.83
v1.84
v1.84.1
v1.84.2
v1.84b
v1.85
v1.86
v1.87
v1.88
v1.89
v1.89.1
v1.89.2
v1.89.3
v1.89.4
v1.89.5
v1.89.6
v1.89.7
v1.89.7-docking
v1.89.8
v1.89.8-docking
v1.89.9
v1.89.9-docking
v1.90
v1.90-docking
v1.90.1
v1.90.1-docking
v1.90.2
v1.90.2-docking
v1.90.3
v1.90.3-docking
v1.90.4
v1.90.4-docking
v1.90.5
v1.90.5-docking
v1.90.6
v1.90.6-docking
v1.90.7
v1.90.7-docking
v1.90.8
v1.90.8-docking
v1.90.9
v1.90.9-docking
v1.91.0
v1.91.0-docking
v1.91.1
v1.91.1-docking
v1.91.2
v1.91.2-docking
v1.91.3
v1.91.3-docking
v1.91.4
v1.91.4-docking
v1.91.5
v1.91.5-docking
v1.91.6
v1.91.6-docking
v1.91.7
v1.91.7-docking
v1.91.8
v1.91.8-docking
v1.91.9
v1.91.9-docking
v1.91.9b
v1.91.9b-docking
v1.92.0
v1.92.0-docking
v1.92.1
v1.92.1-docking
v1.92.2
v1.92.2-docking
v1.92.2b
v1.92.2b-docking
v1.92.3
v1.92.3-docking
v1.92.4
v1.92.4-docking
v1.92.5
v1.92.5-docking
-
aa9f6db698
Examples: SDL2+DX11, SDL3+DX11, Win32+DX10, Win32+DX11: fixed one resource leak. (#9010, #4350)
ocornut
2025-10-16 13:48:24 +02:00 -
9e36c77b73Fix indentation and formatting in main.cpp
o3o
2025-10-16 12:10:46 +08:00 -
85676a1195Fix indentation and formatting in main.cpp
o3o
2025-10-16 12:10:13 +08:00 -
4e47dab018Fix indentation and formatting in main.cpp
o3o
2025-10-16 12:09:42 +08:00 -
be2f9627d3Release swap chain factory after window association
o3o
2025-10-16 11:33:35 +08:00 -
91d57e81d9Release swap chain factory after making window association
o3o
2025-10-16 11:31:24 +08:00 -
f5988de0d1Release IDXGIFactory after making window association
o3o
2025-10-16 11:30:59 +08:00 -
08913a7519
Add possibility to use <Volk/volk.h> in imgui
mwlasiuk
2025-10-15 21:34:10 +02:00 -
2a5e9a15e4
InputTextMultiline: fixed a crash when using ImGuiInputTextFlags_WordWrap and resizing the parent window while keeping the multi-line field active. (#9007, #3237)
ocornut
2025-10-15 19:12:40 +02:00 -
d7fec5e1d3
Tables: fixed a bug where nesting BeginTable()->Begin()->BeginTable(). (#9005)
ocornut
2025-10-15 16:50:11 +02:00 -
7d8d587bc0
Version 1.92.5 WIP
ocornut
2025-10-15 16:46:18 +02:00 -
245133e48f
Fix TextInput selection render accessing offset array out of bounds
Anton Klymenko
2025-10-15 15:18:28 +01:00 -
8042a75b3aMerge
4dafa5b149into9a5d5c45f5TheMode
2025-10-15 17:54:23 +11:00 -
e1b27ce51e
Docs: amend changelog with minor tweaks matching web version.
ocornut
2025-10-14 19:56:35 +02:00 -
e7d2d636af
Merge branch 'master' into docking
v1.92.4-docking
ocornut
2025-10-14 19:33:36 +02:00 -
9a5d5c45f5
Version 1.92.4
v1.92.4
ocornut
2025-10-14 19:16:43 +02:00 -
25e5baf5f0
(Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. (#6424, #3841)
ocornut
2025-10-14 19:00:27 +02:00 -
c8db91b7b4
(Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7.
ocornut
2025-10-14 18:52:27 +02:00 -
94ed5b1408
Docs: improve docking API comments and demo. (#9000)
ocornut
2025-10-14 18:14:59 +02:00 -
702cc9993a
Relaxed internal assert in MarkItemEdited() some more. (#8997)
ocornut
2025-10-14 16:07:07 +02:00 -
96ad003000
Nav, Docking, Selection: Fixed tab change from reinitializing navigation state. (#8997)
ocornut
2025-10-14 16:30:30 +02:00 -
28ed29078b
Relaxed internal assert in MarkItemEdited() some more. (#8997)
ocornut
2025-10-14 16:07:07 +02:00 -
2c49902159
Docs: reformat changlog entries.
ocornut
2025-10-13 15:16:15 +02:00 -
f9571ce4d3
Merge branch 'master' into docking
ocornut
2025-10-13 15:13:06 +02:00 -
bad5ee167b
Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. (#9004)
ocornut
2025-10-13 15:03:26 +02:00 -
b6e277980f
Shortcuts: reorganize route scoring so values are easier to read. (#9004)
ocornut
2025-10-13 15:02:55 +02:00 -
878c863af4
Docs: reformat changlog entries.
ocornut
2025-10-13 13:25:02 +02:00 -
9be4f150ef
Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. (#9002)
Rémy Tassoux
2025-10-10 17:56:31 +02:00 -
8d9c903919Backends: DirectX12: remove unused members. (#8998)
Rémy Tassoux
2025-10-13 13:10:01 +02:00 -
00251c8921
CI: disable PVS-Studio's --disableLicenseExpirationCheck
ocornut
2025-10-13 12:01:10 +02:00 -
41fed6734c
Add changelog entry
Rémy Tassoux
2025-10-10 21:54:40 +02:00 -
8de97d14d8
Backends: DX10, DX11: avoid ImGui_ImplXXXX_SwapBuffers() handlers for secondary viewports crashing if SwapChain could not be created.
ocornut
2025-10-10 18:31:20 +02:00 -
787a05babb
Reuse upload buffer and grow it only when necessary
Rémy Tassoux
2025-10-10 17:56:31 +02:00 -
c95bd83116Fix X11
kurbyrr
2025-10-10 13:50:27 +03:00 -
e5d872abd1Merge branch 'ocornut:docking' into docking
kurbyrr
2025-10-10 10:07:42 +03:00 -
52e7f797c0
Remove unused members pFrameResources and frameIndex
Rémy Tassoux
2025-10-10 02:29:34 +02:00 -
1a3a2a2e2aMerge
0f2572e824into5af650fc6dMatteo
2025-10-09 14:28:48 -04:00 -
5af650fc6d
Examples: GLFW+WGPU: various tweaks to reduce diff with #8381
ocornut
2025-10-09 18:54:16 +02:00 -
2b770a029b
InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). (#8994, #3237)
ocornut
2025-10-08 19:00:34 +02:00 -
bee2720faa
Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. (#8993)
ocornut
2025-10-08 18:44:07 +02:00 -
1b44c41071
Backends: Vulkan: Explicitly enforce that secondary viewports share the same surface format.
Ronan Cailleau
2025-10-07 17:13:06 +02:00 -
cab82d9c76
Viewports: fixed crsah in UpdateTryMergeWindowIntoHostViewport(). (#8948)
ocornut
2025-10-08 16:53:34 +02:00 -
73eb7d1a1bMerge
3507a793a9intofd0873c61fBruno Cabral
2025-10-08 16:14:51 +03:00 -
d8158f1224
Added ID overload to BeginPopup
Sven
2025-10-08 11:42:57 +02:00 -
764a775d1a
Backends: Vulkan: Add viewports desired present mode (at init)
Ronan Cailleau
2025-10-07 16:15:34 +02:00 -
ea33a483ba
Backends: Vulkan: Replaced
InitInfo'sPipelineInfo PipelineInfoForViewportsbySecondaryViewportsInfo SecondaryViewportsInfoRonan Cailleau
2025-10-07 16:05:17 +02:00 -
fd0873c61f
Test Engine: fixed mismatched macro signature when disabled.
ocornut
2025-10-07 15:59:45 +02:00 -
ee3d16f150
Demo: fixed layout issue in "Layout & Scrolling -> Scrolling" section.
ocornut
2025-10-06 18:39:10 +02:00 -
4b858cf5d1
Made tooltip windows inherit parent. (#8982, #1345)
ocornut
2025-10-06 16:55:11 +02:00 -
2289b6252a
Backends: Vulkan: Added ImGui_ImplVulkanH_CreateRenderPass utility function
Ronan Cailleau
2025-10-06 15:39:53 +02:00 -
09e15e8c9d
Nav: fixed typo.
ocornut
2025-10-06 13:55:54 +02:00 -
2128e2f44b
Style: added ImGuiCol_UnsavedMarker. (#8983)
ocornut
2025-10-06 12:16:48 +02:00 -
5ef535b692
Backends: Vulkan: Re-organize custom shaders and added control over secondary viewports
Ronan Cailleau
2025-09-30 15:38:21 +02:00 -
8f3f428228
Drag and Drop: amend BeginDragDropTargetViewport() for mutli-viewports. (#5204)
ocornut
2025-10-03 19:09:42 +02:00 -
f6754fd812
Merge branch 'master' into docking
ocornut
2025-10-03 19:07:29 +02:00 -
27a9374ef3
Drag and Drop: added BeginDragDropTargetViewport(), still in imgui_internal.h for now. (#5204)
ocornut
2025-10-03 19:04:37 +02:00 -
1cdec11e24
Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). (#1603, #5204)
ocornut
2025-10-03 18:54:15 +02:00 -
3ac624b795
Update FAQ.md typos. (#8862)
ocornut
2025-10-03 18:26:06 +02:00 -
a97b0c32abUpdate FAQ.md
omar
2025-10-02 20:31:14 +02:00 -
bcf722e637
Docs: updated FAQ "What is the difference between Dear ImGui and traditional UI toolkits?". (#8862)
ocornut
2025-10-02 20:06:10 +02:00 -
2b0c04692a
Add fullscreen support
Rémy Tassoux
2025-10-01 21:49:41 +02:00 -
a0a6639fb5
Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. (#8948)
ocornut
2025-10-02 16:20:05 +02:00 -
9816a052dc
fix imgui node graph version stuff
gabriel
2025-10-02 10:53:23 +02:00 -
a9b56e2442
Added ImStrv formatter for LLDB (e.g. Xcode)
David Mentler
2025-10-01 20:45:42 +02:00 -
0f7f6284d7
Merge branch 'master' into docking
ocornut
2025-10-01 18:41:16 +02:00 -
8c22b8aef6
Textures: allowed backend to destroy texture while inside the NewFrame/EndFrame scope. (#8811)
ocornut
2025-10-01 18:38:27 +02:00 -
fc4105c8a8
Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977)
ocornut
2025-10-01 17:49:22 +02:00 -
ea564a6a5e
Textures: fixed a crash if a texture marked as _WantDestroy by a backend after it had already been destroyed. (#8977, #8811)
ocornut
2025-10-01 17:40:20 +02:00 -
9809b0b061
Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. (#8975)
ocornut
2025-10-01 14:55:16 +02:00 -
b987970870
Textures: fixed an issue preventing multi-contexts sharing a ImFontAtlas from being possible to destroy in any order.
ocornut
2025-10-01 14:58:30 +02:00 -
6fd4cf8e49
Viewports: reimplement IsViewportAbove() using ParentViewport chain. (#8948)
ocornut
2025-09-30 18:31:00 +02:00 -
3563f1e270
Viewports: store ImGuiViewport* ParentViewport pointer as well. Backends: SDL3, Win32: use this pointer to reduce lookups. (#8948)
ocornut
2025-09-30 18:39:34 +02:00 -
e7aa0dec5b
Viewports: fixed issue in UpdateTryMergeWindowIntoHostViewport(). (#8948)
ocornut
2025-09-30 18:27:20 +02:00 -
50a8bb2711
Viewports: added ImGuiBackendFlags_HasParentViewportId backend flag. (#8948)
ocornut
2025-09-30 17:38:06 +02:00 -
a3d6e82dbdUpdate README.md
omar
2025-09-30 16:26:27 +02:00 -
b4514ce64a
Backends: DirectX12: enable swapchain tearing if available. (#8965)
ocornut
2025-09-29 18:30:31 +02:00 -
3dafd9e898
Backends: DirectX12: enable swapchain tearing if available. (#8965)
ocornut
2025-09-29 18:30:31 +02:00 -
31e18d321f
Create dxgi factory and check for tearing support once
Rémy Tassoux
2025-09-29 17:08:33 +02:00 -
131a86c6b3
Rename g_tearingSupport to g_SwapChainTearingSupport
Rémy Tassoux
2025-09-29 16:58:12 +02:00 -
acf436ab29Merge branch 'docking' into dx12-unthrottle-viewport-framerate
Rémy Tassoux
2025-09-29 16:56:37 +02:00 -
bd00d34533
Merge branch 'docking' into dx12-unthrottle-viewport-framerate
Rémy Tassoux
2025-09-27 23:23:52 +02:00 -
5cd83e689e
Backends: DirectX12: amend changelog to clarify fixes. (#3463, #5018)
ocornut
2025-09-29 16:34:27 +02:00 -
bd9a37bc60
Backends: DX12: Use one fence instead of one by viewport. (docking) (#8961)
ocornut
2025-09-29 16:27:12 +02:00 -
778aadca65
Backends: DX12: Rework synchronization logic. (docking) (#8961)
Rémy Tassoux
2025-09-29 16:23:50 +02:00 -
1aa91ac426
Merge branch 'master' into docking
ocornut
2025-09-29 16:16:16 +02:00 -
5ce903af6e
Backends: DX12: Use one fence instead of one by viewport. (master) (#8961)
Rémy Tassoux
2025-09-27 00:12:36 +02:00 -
bab3ebec14
Backends: DX12: Rework synchronization logic. (master) (#8961)
Rémy Tassoux
2025-09-26 16:07:38 +02:00 -
3ff195f702
Backends: DX12: let bd->FrameIndex start at 0 to match docking. (#8961)
ocornut
2025-09-29 16:00:17 +02:00 -
e459e5bf0a
Backends: GLFW: fixed build on platform that are neither Windows, macOS or known Unixes. (#8969, #8920, #8921)
ocornut
2025-09-29 15:45:43 +02:00 -
217bc445ff
Backends: DirectX12: reuse a command list and allocator for texture uploads. (#8963, #8465)
Rémy Tassoux
2025-09-27 00:45:10 +02:00 -
1f020e526a
Backends: Vulkan: ImGui_ImplVulkan_CreatePipeline() for secondary viewport always use the RenderPass created by the ImGui_ImplVulkanH_CreateOrResizeWindow(). (#8946, #8110)
ocornut
2025-09-29 15:06:58 +02:00 -
bad3c14ff6
Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686)
ocornut
2025-09-29 14:57:03 +02:00 -
383053857d
ImStrv: made length() returns an int as it simplify the most common case (of passing %.*s to printf)
ocornut
2024-07-02 18:50:28 +02:00 -
9ad6c9f2b7
ImStrv: allow constructing from two null pointers.
ocornut
2024-05-03 16:24:52 +02:00 -
c8cf5bb279
ImStrv: Combo(), ListBox(): seems better to not introduce the ImStrv [] versions?
ocornut
2024-04-03 10:02:32 +09:00 -
a2d0f4df78
ImStrv: convert Combo()/ListBox() to use ImStrv in their getters.
ocornut
2024-04-03 09:58:36 +09:00 -
53a5111f0f
ImStrv: add needed disambiguishing functions for const char* now being ambiguous. (5079)
ocornut
2022-09-29 22:51:33 +02:00 -
42382ea1d1
ImStrv: backtracked for now on supporting ImStrv for format strings.
ocornut
2022-08-25 12:54:07 +02:00 -
27439b0386
ImStrv: enhanced VS debugger .natvis support. build fixes. (5333, 5906)
璀境石
2022-08-22 11:05:58 +02:00 -
6adee92a1e
ImStrv: standardized code doing format copy, optimized ImStrStr
ocornut
2021-05-25 14:08:20 +02:00