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9165 commits

Author SHA1 Message Date
Tim Kane
f35459a0f9 Added a scoped lock, rather than explicitly unlocking at all return points 2025-07-12 18:46:26 +10:00
Tim Kane
6054b1a2a1 Needed a little more work to resolve a number of outstanding thread sanitiser concerns
This is a little nasty..
I'm trying to keep all changes localised to imgui_impl_osx.mm

Ideally the ImGui_IO_lock would live within ImGuiIO but I didn't want to muddy the waters

Perhaps better if this lock primitive is delivered through BackendPlatformUserData, and only used where provided

This change requires the client platform to explicitly lock the primitive from outside of ImGui around ImGui::NewFrame specifically, and additionally from anywhere on the client side (external to ImGui) that concurrently hooks into ImGuiIO

That requires the client to define an extern lock (and use it appropriately)
 extern NSlock *ImGui_IO_lock

If this lock were native to ImGui we could have ImGui::NewFrame() handle the lock on our behalf, negating the need for client side locking
2025-07-12 18:46:26 +10:00
Tim Kane
6508586fc2 Resolve Xcode runtime warnings regarding access of NSView/NSWindow properties from a non-main thread
This issue presents when rendering from a thread that is other than the window thread, more easily reproduced when disabling vsync

This commit aims to populate the relevant data into backend_data, by way of dispatch_async (ocurring on the main thread). Those particular backend data items are protected by an NSlock

There may be more elegant ways to do this

Main Thread Checker
imgui/backends/imgui_impl_osx.mm:608 -[NSView window] must be used from main thread only
imgui/backends/imgui_impl_osx.mm:608 -[NSWindow backingScaleFactor] must be used from main thread only
imgui/backends/imgui_impl_osx.mm:609 -[NSView bounds] must be used from main thread only
2025-07-12 18:46:26 +10:00
ocornut
336d9212fc Backends: using range-for to iterate draw_data->CmdLists[]. 2025-07-11 17:41:52 +02:00
ocornut
79d88e2d0b Error Handling, Tables: TableGetSortSpecs() silently return NULL when no table (matching most other table getters). TableSetBgColor() uses IM_ASSERT_USER_ERROR. 2025-07-11 16:57:43 +02:00
ocornut
a0d3e405a3 Textures: ImTextureData::Create() sets status. RegisterUserTexture() increases RefCount. Added comments about ImTextureData::GetTexRef(). (#8789) 2025-07-11 16:49:28 +02:00
ocornut
0e6e876f23 Docs: update docs/comments about ImTextureRef, ImTextureID. (#8783) 2025-07-10 19:07:28 +02:00
ocornut
c680f54e6c FIxed IsWindowFocused() using wrong flag types (harmless as values were identical). (#8786) 2025-07-10 18:42:39 +02:00
ocornut
4d745bc602 Version 1.92.2 WIP 2025-07-10 18:41:05 +02:00
ocornut
5d4126876b Version 1.92.1 2025-07-09 18:53:58 +02:00
ocornut
0ba02a4ed6 Debug Tools: added IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS. (#8651, #7961, #7669) 2025-07-09 18:45:58 +02:00
ocornut
f39b138487 Internals: rename DebugDrawIdConflicts -> DebugDrawIdConflictsId. 2025-07-09 18:24:14 +02:00
ocornut
d9b758661f Misc comments to facilitate update for people who nilly-willy copied entire chunks of internal widgets to create their own. 2025-07-09 16:30:53 +02:00
Pascal Thomet
ed7d965818 Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses port contrib.glfw3 (#8742)
This unofficial port offers a better support for HighDPI.
See
- https://emscripten.org/docs/compiling/Contrib-Ports.html
- https://github.com/pongasoft/emscripten-glfw
2025-07-08 15:57:22 +02:00
Pascal Thomet
18dca11dd0 Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733)
We can divide platforms into two cases based on how they report screen geometry:
- Case 1: Platforms which report screen size in "physical pixels": Windows (for "Dpi aware" apps), Linux (with Wayland)
- Case 2: Platforms which report screen size in "density-independent pixels": macOS, iOS, Android, emscripten

As a consequence, there are two important things we need to know:
- FramebufferScale: The scaling factor FrameBufferSize / ScreenSize
  - In case 1, the framebuffer size is equal to the screen size and DisplayFramebufferScale=1.
  - In case 2, the framebuffer size is equal to the screen size multiplied by a factor, for example DisplayFramebufferScale=2.
- ContentScale The scaling factor for the content that we will display
  - In case 1, the content scale will often need to be > 1 (e.g., 2), because we will need to display bigger elements so that they show with a correct physical size on the screen.
  - In case 2, the content scale is equal to 1
This commit fixes ContentScale for platforms in case 2.
2025-07-08 15:53:42 +02:00
ocornut
7c51c0e3de Docs: misc update. (#8727, #8764) 2025-07-08 11:59:32 +02:00
ocornut
c0d02e5ae4 Backends: Vulkan: forgot to update Changelog. (#8772) 2025-07-07 17:02:07 +02:00
Moses Miller
032e1397d9 Backends: Vulkan: use separate barrier for buffer. (#8772) 2025-07-07 16:58:42 +02:00
Moses Miller
c2d9b07533 Backends: Vulkan: fixed texture synchronization. (#8772) 2025-07-07 16:58:41 +02:00
ocornut
4ef1145241 Fonts: fixed dynamically changing font loader from losing Fallback and Ellipsis glyphs. (#8763)
Only the call to ImFontAtlasBuildSetupFontLoader() is the notable change. The change in ImFontAtlasFontInitOutput() is merely to use an existing helper function.
2025-07-07 16:54:08 +02:00
ocornut
57a93e1a19 Backends: Allegro5: fixed texture update broken on some platforms where ALLEGRO_LOCK_WRITEONLY needed all texels to be rewritten. (#8770) 2025-07-07 15:36:24 +02:00
ocornut
94c888ebda Docs: update 1.92.0 changelogs to cover more internal fields. (#8764) 2025-07-07 15:27:47 +02:00
ocornut
495d6f1e39 Undef 'Status' in main header file. (#8751, #8765) 2025-07-07 14:56:50 +02:00
ocornut
68971223aa CI: Fix/amend be63037. 2025-07-07 10:42:45 +02:00
ocornut
4441aa8b60 CI: Fix/amend be63037. 2025-07-07 10:41:01 +02:00
ocornut
497ebec01d CI: Fix/amend be63037. 2025-07-07 10:36:49 +02:00
ocornut
be63037654 CI: Updated to use latest Windows image + VS2022.
(Untested)
2025-07-07 10:34:59 +02:00
Matthew Pohlmann
0448428322 Fonts: Change ImFontConfig::FontNo back to int from S8 (#8775)
When used with FreeType this value is passed as `face_index` which needs to be 32-bits.

# Conflicts:
#	docs/CHANGELOG.txt
2025-07-05 19:25:45 +02:00
ocornut
fd75bdccb0 Fonts: for large size fonts, layout/size calculation only load glyphs metrics. Actual glyphs are renderer+packed when used by drawing functions. (#8758, #8465)
(Breaking) breaks signature of ImFontLoader::FontBakedLoadGlyph, sorry.
2025-06-30 21:16:20 +02:00
ocornut
51b3495ad8 Fonts: set a maximum font size of 512.0f at ImGui:: API level to reduce edge cases. 2025-06-30 21:04:55 +02:00
ocornut
b7e5d76c79 Fonts: added ImFontAtlas::SetFontLoader() to dynamically change font loader at runtime without using internal API. (#8752, #8465) 2025-06-30 20:01:02 +02:00
Aidan Sun
8ccfdf7ba0 CI: Fixed dllimport/dllexport tests. (#8757) 2025-06-30 18:48:28 +02:00
ocornut
8c61ee5498 Tables: fixed comments about DisableDefaultContextMenu. (#8746) 2025-06-29 18:05:28 +02:00
ocornut
d99ab9f903 Backends: SDL2: undef Status for X11. (#8751) 2025-06-28 17:15:18 +02:00
ocornut
de7625b8c2 Docs: tweak/fixed comments. (#8750, #8749) 2025-06-28 17:12:05 +02:00
ocornut
bc051dcf91 Textures: Fixed support for #define ImTextureID_Invalid to non-zero value. 2025-06-27 17:03:13 +02:00
ocornut
0fe5166531 Demo: amend "Font Size" demo. (#8738) 2025-06-27 16:54:31 +02:00
Demonese
9fbe560218 Demo: Added "Widgets/Text/Different Size Text" section to show font system changes in v1.92. (#8738) 2025-06-27 16:54:31 +02:00
morrazzzz
fff47f1119 Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. (#8727) 2025-06-27 16:35:59 +02:00
Thomas Quante
8e3aac5744 Backends: Vulkan: use nonCoherentAtomSize to align upload_size, fixing validation error on some setups. (#8743, #8744) 2025-06-27 16:32:17 +02:00
ocornut
68046106dd Docs: update Backends with basic Platform backend instructions. 2025-06-27 15:32:19 +02:00
ocornut
47570d045d Docs: update Backends with direction for implementing RenderDrawData function and supporting ImGuiBackendFlags_RendererHasTextures. (#8735, #8465) 2025-06-27 15:03:10 +02:00
omar
ec13fa436b
Docs: tidying up Backends.md, add index, prepare for adding more docs. 2025-06-27 13:59:51 +02:00
Christian Fillion
22ad62c90c Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739)
Yet another undocumented standard cursor.
Amend 8a35386.
2025-06-27 13:35:03 +02:00
ocornut
f18aea5246 Version 1.92.1 WIP 2025-06-27 13:30:45 +02:00
Ves Georgiev
5ee9c2ad1f
Demo: Fixed font scaling warning if ImGuiBackendFlags_RendererHasTextures is set (#8736) 2025-06-27 01:06:42 +02:00
Aidan Sun
4f4bc7cc8f
Replace IMGUI_API with inline for PushTextureID() and PopTextureID() (#8729) 2025-06-26 09:46:54 +02:00
ocornut
85b2fe8486 Docs: update binaries. 2025-06-25 18:46:41 +02:00
ocornut
673eb7de96 Version 1.92.0 2025-06-25 18:19:56 +02:00
ocornut
da3c86925a Demo: added TextLinkOpenURL() call in Widgets section. 2025-06-25 18:19:56 +02:00