ocornut
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eda70b4e1a
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Tabs: docking nodes use ImGuiTabBarFlags_FittingPolicyMixed. (explicit default, solely for discoverability). (#3421, #8800)
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2025-07-31 23:45:58 +09:00 |
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ocornut
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23c9362550
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2025-07-31 23:44:44 +09:00 |
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ocornut
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320c94bfaa
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Tabs: when scrolling is enabled, track selected tabs when resizing down parent container. (#3421, #8800)
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2025-07-31 23:42:30 +09:00 |
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ocornut
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3ef6c8410a
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Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. (#3421, #8800)
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2025-07-31 23:42:25 +09:00 |
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ocornut
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cc1fbcc9a9
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Fonts: undo change done in b884533 since 19d1ad0 made them unnecessary. (#8794, #8850)
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2025-07-31 23:04:35 +09:00 |
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ocornut
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78d11cd781
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Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. (#261, #351)
Amend 54a60aaa40
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2025-07-31 22:58:01 +09:00 |
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ocornut
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7278cda039
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Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase.
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2025-07-31 22:57:11 +09:00 |
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ocornut
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7bb9db501c
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Tabs: fixed 046a8ea (commited a modified file).
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2025-07-31 22:05:19 +09:00 |
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ocornut
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046a8eae0f
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Tabs: fixed tab bar underline not drawing below scroll buttons. (#6820, #4859, #5022, #5239)
Fix ef8ff1b5d8 which accidentally meant we are using BarRect after it may have been modified by TabBarScrollingButtons().
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2025-07-31 22:04:01 +09:00 |
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ocornut
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a0cdac48e0
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Tables: fixed TableGetHoveredRow() (#7350, #6588, #6250) + TableGetRowIndex() which never correctly worked when using a clipper.
Amend e09454aec. Can't understand the comment nor why code was commented. Code looks alright. Compared TableEndRow() between 1.80 and current as well.
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2025-07-31 13:21:26 +09:00 |
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ocornut
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2ab3946ecb
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Windows: add StopMouseMovingWindow(), partial merge 80d78fa from docking.
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2025-07-30 18:46:49 +09:00 |
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ocornut
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63f00dae6b
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Windows, Viewports: clear ImGuiViewportFlags_NoInputs consistently with how it is set.
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2025-07-30 18:42:49 +09:00 |
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ocornut
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80d78fad7c
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Windows, Viewport: fixed an issue where interrupting a viewport move with e.g. a ClearActiveID() call would leave the dragged viewport with the ImGuiViewportFlags_NoInputs flag.
Amend 6b7766817, 36055213c5, #5324.
Next would be good to amend the ImGuiViewportFlags_NoInputs clear to match the set logic.
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2025-07-30 18:41:36 +09:00 |
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ocornut
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34debc733f
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.h
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2025-07-27 20:35:25 +09:00 |
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ocornut
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87d7f7744e
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Fonts: (Internal) Added undocumented ImFontBaked::LoadNoRenderOnLayout. (#8758, #8465)
Amend fd75bdccb0.
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2025-07-27 20:33:57 +09:00 |
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ocornut
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10dc1882c8
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Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
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2025-07-27 20:31:37 +09:00 |
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ocornut
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c6c0c3be08
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Docs: amend 1.92.0 logs on the fact that font->CalcTextSizeA() used to be thread-safe.
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2025-07-27 20:15:21 +09:00 |
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ocornut
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da6c97203e
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Fixed comments for io.KeyCtrl / io.KeySuper to match the one for ImGuiMod_Ctrl, ImGuiMod_Super. (#8839)
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2025-07-27 19:37:30 +09:00 |
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Miolith
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853a46e021
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Backends: Vulkan: fixed texture update corruption introduced in 1.92.0. (#8801, #8755, #8840, #8465)
Fix abe294bfd0
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2025-07-27 19:33:30 +09:00 |
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Ori Avtalion
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075ad676aa
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Demo: Fix '= =' typo in text (#8836)
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2025-07-25 17:36:23 +09:00 |
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ocornut
|
19d1ad04f4
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Fonts: stop using stb_truetype.h implementation functions. Fix using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION. (#8794)
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2025-07-23 16:42:00 +09:00 |
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ocornut
|
b884533957
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Document/workaround an issue using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION since 1.92.0. (#8794)
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2025-07-23 16:30:30 +09:00 |
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ocornut
|
174f37bdaf
|
Fixed building with IMGUI_DISABLE_DEBUG_TOOLS only. (#8796)
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2025-07-23 16:17:35 +09:00 |
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ocornut
|
4f00774006
|
Examples: SDL3+Metal: Amend example. (#8827, #8825)
Amend 8403c49
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2025-07-23 16:11:47 +09:00 |
|
Shi Yan
|
8403c49484
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Examples: SDL3+Metal: Added example. (#8827, #8825)
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2025-07-23 15:58:13 +09:00 |
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ocornut
|
15e3bfac9d
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Docking: reworked DockNodeUpdateTabBar() loop to remove identation.
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2025-07-23 15:28:43 +09:00 |
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ocornut
|
6cecd1a15b
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Docking: remove seemingly untaken path. (#8826)
(stay tuned..).
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2025-07-23 15:24:34 +09:00 |
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ocornut
|
08620b7ceb
|
Fixed merge issues (harmless). Amend fe1cee0. (#8786)
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2025-07-23 11:30:32 +09:00 |
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ocornut
|
fe1cee0837
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
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2025-07-22 18:38:50 +09:00 |
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ocornut
|
06ab541e2f
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CI: Adjust policies to more frequently build Win64 SDL3+SDL_Renderer, SDL3+SDL_GPU, and tweak others.
|
2025-07-22 17:01:26 +09:00 |
|
scribam
|
7babc24ad4
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CI: Add SDL3 builds to MacOS and Windows. (#8819, #8778)
|
2025-07-22 16:52:20 +09:00 |
|
scribam
|
c96e9c8273
|
CI: Update Windows CI to use a more recent SDL2. (#8819, #8778)
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2025-07-22 16:51:20 +09:00 |
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Tim-Rex
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4a51295c9e
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Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). (#8792)
Include update of imgui_impl_opengl3_loader.h as submitted to gl3w_stripped repository, which adds imgl3wShutdown().
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2025-07-22 16:46:35 +09:00 |
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gomkyung2
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9c392896b7
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Misc: removed more redundant inline static linkage from imgui_internal.h. (#8813, #8682, #8358)
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2025-07-22 16:31:10 +09:00 |
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ocornut
|
ea613e181c
|
Windows: fixed an issue where resizable child windows would emit border logic when hidden/non-visible. (#8815)
This makes more sense in docking branch but may be merged in master right away.
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2025-07-22 16:22:53 +09:00 |
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ocornut
|
ed5bd1f9ef
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Changed ImTextCharToUtf8() to return bytes count rather than original pointer. (#8820)
Amend c2bf4abfa1
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2025-07-22 14:17:11 +09:00 |
|
Rhys Pounder
|
3401dbde92
|
Docs: Fixed typo. (#8817)
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2025-07-21 15:42:16 +09:00 |
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ocornut
|
c9e0208de4
|
Textures: moved UpdateTexturesNewFrame(), UpdateTexturesEndFrame() to a more suitable location in the file.
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2025-07-21 15:35:53 +09:00 |
|
ocornut
|
57a816ae60
|
Texutres: minor comments, tweaks.
|
2025-07-21 15:27:17 +09:00 |
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ocornut
|
643f0e3abf
|
Backends: OpenGL3: restore update path on non-WebGL non-ES targets that doesn't require a CPU copy. (#8802, #8465)
Amend/fix dbb91a5
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2025-07-15 14:34:40 +02:00 |
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ocornut
|
8744d10235
|
Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. (#8802)
|
2025-07-15 14:30:50 +02:00 |
|
ocornut
|
336d9212fc
|
Backends: using range-for to iterate draw_data->CmdLists[].
|
2025-07-11 17:41:52 +02:00 |
|
ocornut
|
79d88e2d0b
|
Error Handling, Tables: TableGetSortSpecs() silently return NULL when no table (matching most other table getters). TableSetBgColor() uses IM_ASSERT_USER_ERROR.
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2025-07-11 16:57:43 +02:00 |
|
ocornut
|
a0d3e405a3
|
Textures: ImTextureData::Create() sets status. RegisterUserTexture() increases RefCount. Added comments about ImTextureData::GetTexRef(). (#8789)
|
2025-07-11 16:49:28 +02:00 |
|
ocornut
|
0e6e876f23
|
Docs: update docs/comments about ImTextureRef, ImTextureID. (#8783)
|
2025-07-10 19:07:28 +02:00 |
|
ocornut
|
c680f54e6c
|
FIxed IsWindowFocused() using wrong flag types (harmless as values were identical). (#8786)
|
2025-07-10 18:42:39 +02:00 |
|
ocornut
|
4d745bc602
|
Version 1.92.2 WIP
|
2025-07-10 18:41:05 +02:00 |
|
ocornut
|
44aa9a4b3a
|
Merge branch 'master' into docking
# Conflicts:
# imgui_internal.h
|
2025-07-09 18:55:12 +02:00 |
|
ocornut
|
5d4126876b
|
Version 1.92.1
|
2025-07-09 18:53:58 +02:00 |
|
ocornut
|
0ba02a4ed6
|
Debug Tools: added IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS. (#8651, #7961, #7669)
|
2025-07-09 18:45:58 +02:00 |
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