mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
210 lines
6.8 KiB
C++
210 lines
6.8 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE library - "Jules' Utility Class Extensions"
|
|
Copyright 2004-11 by Raw Material Software Ltd.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
JUCE can be redistributed and/or modified under the terms of the GNU General
|
|
Public License (Version 2), as published by the Free Software Foundation.
|
|
A copy of the license is included in the JUCE distribution, or can be found
|
|
online at www.gnu.org/licenses.
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
available: visit www.rawmaterialsoftware.com/juce for more information.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
extern Display* display;
|
|
extern XContext windowHandleXContext;
|
|
|
|
//==============================================================================
|
|
class WindowedGLContext : public OpenGLContext
|
|
{
|
|
public:
|
|
WindowedGLContext (Component* const component,
|
|
const OpenGLPixelFormat& pixelFormat,
|
|
GLXContext sharedContext)
|
|
: renderContext (0),
|
|
embeddedWindow (0),
|
|
swapInterval (0)
|
|
{
|
|
jassert (component != nullptr);
|
|
ComponentPeer* const peer = component->getTopLevelComponent()->getPeer();
|
|
if (peer == nullptr)
|
|
return;
|
|
|
|
ScopedXLock xlock;
|
|
XSync (display, False);
|
|
|
|
GLint attribs[] =
|
|
{
|
|
GLX_RGBA,
|
|
GLX_DOUBLEBUFFER,
|
|
GLX_RED_SIZE, pixelFormat.redBits,
|
|
GLX_GREEN_SIZE, pixelFormat.greenBits,
|
|
GLX_BLUE_SIZE, pixelFormat.blueBits,
|
|
GLX_ALPHA_SIZE, pixelFormat.alphaBits,
|
|
GLX_DEPTH_SIZE, pixelFormat.depthBufferBits,
|
|
GLX_STENCIL_SIZE, pixelFormat.stencilBufferBits,
|
|
GLX_ACCUM_RED_SIZE, pixelFormat.accumulationBufferRedBits,
|
|
GLX_ACCUM_GREEN_SIZE, pixelFormat.accumulationBufferGreenBits,
|
|
GLX_ACCUM_BLUE_SIZE, pixelFormat.accumulationBufferBlueBits,
|
|
GLX_ACCUM_ALPHA_SIZE, pixelFormat.accumulationBufferAlphaBits,
|
|
None
|
|
};
|
|
|
|
XVisualInfo* const bestVisual = glXChooseVisual (display, DefaultScreen (display), attribs);
|
|
|
|
if (bestVisual == 0)
|
|
return;
|
|
|
|
renderContext = glXCreateContext (display, bestVisual, sharedContext, GL_TRUE);
|
|
|
|
Window windowH = (Window) peer->getNativeHandle();
|
|
|
|
Colormap colourMap = XCreateColormap (display, windowH, bestVisual->visual, AllocNone);
|
|
XSetWindowAttributes swa;
|
|
swa.colormap = colourMap;
|
|
swa.border_pixel = 0;
|
|
swa.event_mask = ExposureMask | StructureNotifyMask;
|
|
|
|
embeddedWindow = XCreateWindow (display, windowH,
|
|
0, 0, 1, 1, 0,
|
|
bestVisual->depth,
|
|
InputOutput,
|
|
bestVisual->visual,
|
|
CWBorderPixel | CWColormap | CWEventMask,
|
|
&swa);
|
|
|
|
XSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer);
|
|
|
|
XMapWindow (display, embeddedWindow);
|
|
XFreeColormap (display, colourMap);
|
|
|
|
XFree (bestVisual);
|
|
XSync (display, False);
|
|
}
|
|
|
|
~WindowedGLContext()
|
|
{
|
|
ScopedXLock xlock;
|
|
deleteContext();
|
|
|
|
XUnmapWindow (display, embeddedWindow);
|
|
XDestroyWindow (display, embeddedWindow);
|
|
}
|
|
|
|
void deleteContext()
|
|
{
|
|
makeInactive();
|
|
|
|
if (renderContext != 0)
|
|
{
|
|
ScopedXLock xlock;
|
|
glXDestroyContext (display, renderContext);
|
|
renderContext = nullptr;
|
|
}
|
|
}
|
|
|
|
bool makeActive() const noexcept
|
|
{
|
|
jassert (renderContext != 0);
|
|
|
|
ScopedXLock xlock;
|
|
return glXMakeCurrent (display, embeddedWindow, renderContext)
|
|
&& XSync (display, False);
|
|
}
|
|
|
|
bool makeInactive() const noexcept
|
|
{
|
|
ScopedXLock xlock;
|
|
return (! isActive()) || glXMakeCurrent (display, None, 0);
|
|
}
|
|
|
|
bool isActive() const noexcept
|
|
{
|
|
ScopedXLock xlock;
|
|
return glXGetCurrentContext() == renderContext;
|
|
}
|
|
|
|
void* getRawContext() const noexcept
|
|
{
|
|
return renderContext;
|
|
}
|
|
|
|
unsigned int getFrameBufferID() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void swapBuffers()
|
|
{
|
|
ScopedXLock xlock;
|
|
glXSwapBuffers (display, embeddedWindow);
|
|
}
|
|
|
|
bool setSwapInterval (const int newSwapInterval)
|
|
{
|
|
if (newSwapInterval == swapInterval)
|
|
return true;
|
|
|
|
PFNGLXSWAPINTERVALSGIPROC GLXSwapIntervalSGI
|
|
= (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI");
|
|
|
|
if (GLXSwapIntervalSGI != nullptr)
|
|
{
|
|
swapInterval = newSwapInterval;
|
|
GLXSwapIntervalSGI (newSwapInterval);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int getSwapInterval() const { return swapInterval; }
|
|
|
|
GLXContext renderContext;
|
|
Window embeddedWindow;
|
|
|
|
private:
|
|
int swapInterval;
|
|
|
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowedGLContext);
|
|
};
|
|
|
|
//==============================================================================
|
|
OpenGLContext* OpenGLComponent::createContext()
|
|
{
|
|
ScopedPointer<WindowedGLContext> c (new WindowedGLContext (this, preferredPixelFormat,
|
|
contextToShareListsWith != 0 ? (GLXContext) contextToShareListsWith->getRawContext() : 0));
|
|
|
|
return (c->renderContext != 0) ? c.release() : nullptr;
|
|
}
|
|
|
|
void OpenGLComponent::updateEmbeddedPosition (const Rectangle<int>& bounds)
|
|
{
|
|
if (context != nullptr)
|
|
{
|
|
Window embeddedWindow = static_cast<WindowedGLContext*> (context.get())->embeddedWindow;
|
|
|
|
ScopedXLock xlock;
|
|
XMoveResizeWindow (display, embeddedWindow,
|
|
bounds.getX(), bounds.getY(), jmax (1, bounds.getWidth()), jmax (1, bounds.getHeight()));
|
|
}
|
|
}
|
|
|
|
//==============================================================================
|
|
bool OpenGLHelpers::isContextActive()
|
|
{
|
|
ScopedXLock xlock;
|
|
return glXGetCurrentContext() != 0;
|
|
}
|