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JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins. https://juce.com
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2011-12-08 19:50:45 +00:00
amalgamation Fixed a typo in the temporary amalgamated files. Tidied up some constness. 2011-08-12 13:25:06 +01:00
docs Added android build files for the juce demo. Sockets fix. Updated the juce readme file in the docs folder. 2011-03-09 10:37:26 +00:00
extras New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
modules New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
.gitignore Added some xcode 4 files to the .gitignore 2011-11-23 15:02:47 +00:00
juce.h Hard-coded some juce namespace declarations. 2011-08-13 21:13:50 +01:00
juce_amalgamated.cpp First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_amalgamated.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_amalgamated.mm First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00