jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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2011-12-08 19:50:45 +00:00 |
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jules
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7404020717
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New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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2011-10-25 18:09:09 +01:00 |
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jules
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04c35b28e6
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OpenGL refactoring.
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2011-10-24 21:02:56 +01:00 |
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jules
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0e478bf131
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More OpenGL work.
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2011-10-20 22:26:55 +01:00 |
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jules
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b23e5c4515
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ImageButton fix. OpenGL refactoring.
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2011-10-19 10:26:26 +01:00 |
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Julian Storer
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74df644356
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New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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2011-09-10 20:09:05 +01:00 |
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Julian Storer
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57a0fd5cef
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Linux opengl fix.
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2011-08-22 21:31:22 +01:00 |
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Julian Storer
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2c328dfedc
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Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
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2011-08-19 21:34:34 +01:00 |
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Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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2011-08-12 10:04:52 +01:00 |
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