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juce_Draggable3DOrientation.h
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More OpenGL shader work.
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2011-12-18 10:37:25 +00:00 |
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juce_Matrix3D.h
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More OpenGL shader work.
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2011-12-18 10:37:25 +00:00 |
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juce_OpenGLContext.cpp
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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juce_OpenGLContext.h
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Changed OpenGLContext to take a native context handle as its sharing context.
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2012-05-05 18:33:20 +01:00 |
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juce_OpenGLFrameBuffer.cpp
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Added some GL error handling and tweaks to support older PC builds.
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2012-04-03 14:51:22 +01:00 |
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juce_OpenGLFrameBuffer.h
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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2012-03-15 11:13:38 +00:00 |
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juce_OpenGLGraphicsContext.cpp
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Workarounds for some c++11 compiler warnings.
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2012-06-23 10:25:16 +01:00 |
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juce_OpenGLGraphicsContext.h
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OpenGL refactoring (stage 1)
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2012-03-27 17:22:54 +01:00 |
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juce_OpenGLHelpers.cpp
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Thread-local value fix for plugins on XP. Android startup tweaks. Minor component changes.
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2012-03-27 11:04:27 +01:00 |
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juce_OpenGLHelpers.h
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Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
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2012-01-06 10:23:48 +00:00 |
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juce_OpenGLImage.cpp
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Changed the return type of ImageType::create().
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2012-07-18 10:43:27 +01:00 |
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juce_OpenGLImage.h
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Changed the return type of ImageType::create().
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2012-07-18 10:43:27 +01:00 |
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juce_OpenGLPixelFormat.cpp
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Minor clean-ups for GL, removed some old VC6 hacks.
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2012-04-03 20:25:05 +01:00 |
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juce_OpenGLPixelFormat.h
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Minor clean-ups for GL, removed some old VC6 hacks.
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2012-04-03 20:25:05 +01:00 |
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juce_OpenGLRenderer.h
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Version number bump. Clean-ups.
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2012-03-30 15:40:17 +01:00 |
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juce_OpenGLShaderProgram.cpp
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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juce_OpenGLShaderProgram.h
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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juce_OpenGLTexture.cpp
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Tidied up some docs and comments.
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2012-04-03 11:36:31 +01:00 |
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juce_OpenGLTexture.h
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More openGL refactoring, completion of all-shader graphic pipeline.
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2012-01-09 17:07:14 +00:00 |
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juce_Quaternion.h
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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2011-11-07 18:58:37 +00:00 |
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juce_Vector3D.h
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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2011-11-07 18:58:37 +00:00 |