reuk
109ec550b9
Direct2D: Fix typo in tests
...
This typo caused the Graphics tests to fail when the random seed was
0xb14c264a426e6987.
2024-09-05 12:14:03 +01:00
reuk
92cbbf3db1
VST3 SDK: Remove unused manifest
2024-09-05 12:12:37 +01:00
reuk
b106b19eae
AU Host: Avoid leaking CoreFoundation types returned from property queries
2024-09-05 12:12:01 +01:00
reuk
11821d88a4
Windows: Avoid attempting to dismiss modals during minimise/restore
2024-09-05 12:11:30 +01:00
reuk
5befcd43a9
EdgeTable: Use CopyableHeapBlock in implementation
2024-09-05 12:10:33 +01:00
reuk
2733c60a99
Resave all projects
2024-09-05 12:10:30 +01:00
reuk
5e9473ba89
CopyableHeapBlock: Add initial implementation
2024-09-04 18:53:18 +01:00
Anthony Nicholls
9b3a513ae3
VST3: Update SDK to 3.7.12
2024-09-04 15:49:36 +01:00
reuk
c49fe0b6be
UnicodeGenerated: Improve memory usage during compilation with gcc-7
2024-09-04 14:56:29 +01:00
Anthony Nicholls
2d360165c5
macOS: Prevent negative corner sizes for rounded rectangles
2024-08-28 11:53:21 +01:00
Paul Gration
51edcaf842
Docs: Remove duplicate apt dependency
2024-08-27 14:51:45 +01:00
Yuki
faa850a48c
Oboe: Remove an erroneous semicolon
2024-08-27 14:22:49 +01:00
attila
853e2052ff
Use WebViewLifetimeListener in WebControlRelays
2024-08-26 15:30:58 +02:00
attila
b395239884
WebBrowserComponent: Add WebViewLifetimeListener
2024-08-26 13:25:28 +02:00
Anthony Nicholls
0802db13ee
VST3: Support loading a VST2 state when a plugin implements getCompatibleClasses()
2024-08-24 08:38:10 +01:00
Anthony Nicholls
2c606d6612
VST3: Fix an issue migrating VST2 to VST3 states in Reaper
...
Reaper uses an undocumented version 0 of the fxbank struct, this could
be handled by JUCE but instead this solution switches to using methods
provided by the VST3 SDK to save and load VST2 states. This also has
the added benefit of no longer requiring the VST2 SDK to build a VST3
plugin that supports saving and loading VST2 states.
2024-08-24 08:38:10 +01:00
Anthony Nicholls
514ac22d6d
macOS: Prevent an image mask from filling outside the clipping bounds
2024-08-23 15:53:43 +00:00
reuk
191dfe2e19
CMake: Fix uninitialized variable warnings when configuring for iOS
2024-08-23 16:12:30 +01:00
reuk
0ed2ae64fa
Windows: Fix issue where windows with titlebars reported the wrong transparency kind
2024-08-23 16:12:29 +01:00
reuk
9a93fb03a4
Direct2D: Add null check in PresentationQueue
2024-08-23 13:51:40 +01:00
reuk
b12088a1f6
Direct2D: Match system preferences for text antialiasing
2024-08-23 13:51:40 +01:00
reuk
340f531c71
Direct2D: Reinstate support for transparent windows
2024-08-22 20:19:49 +01:00
reuk
6f2293d91b
Windows: Fix conversion of WindowsBitmapImages to SoftwareBitmapImages
2024-08-22 18:18:17 +01:00
reuk
b7db89cb8e
Windows: Fix capture of software-rendered windows with per-pixel alpha
2024-08-22 18:18:17 +01:00
reuk
6cd018a679
Direct2D: Fix implementation of Direct2DPixelData::fromDirect2DBitmap
...
Previously, this function didn't store/copy the provided bitmap, so the
resulting image was blank. This also broke createSnapshot(), which would
always return a blank image.
2024-08-22 18:18:17 +01:00
reuk
348d638581
Direct2D: Temporarily disable window transparency for D2D windows
2024-08-22 18:18:17 +01:00
reuk
2a108ca582
Direct2D: Rename GDIContext and D2DContext
2024-08-22 18:18:16 +01:00
reuk
831c5142a4
Windows: Refactor WindowsBitmapData to expose updateLayeredWindow
2024-08-22 18:18:16 +01:00
reuk
328ad60d9e
Windows: Move definition of GDI window snapshot function
2024-08-22 18:18:16 +01:00
reuk
b90498d79b
Windows: Always use WS_POPUP style for windows without a native titlebar or shadow
...
If we don't do this, the top corners of the window may have unwanted
clipping applied, making the corners appear rounded.
2024-08-22 18:18:16 +01:00
reuk
afaf97fe16
Windows: Update minimise and maximise window flags
...
The docs for WS_MINIMIZEBOX and WS_MAXIMIZEBOX specify that WS_SYSMENU must be specified.
The docs for WS_SYSMENU specify that WS_CAPTION must be specified.
2024-08-22 18:18:16 +01:00
reuk
e9f2a94d62
Windows: Use new client rect helper in implementation of getScreenPosition()
2024-08-22 18:18:16 +01:00
reuk
4a76872f54
Windows: Add helper to find client rect in screen coordinates
2024-08-22 18:18:16 +01:00
reuk
d344c2bf71
Direct2D: Allow drawing to arbitrary bitmaps using Direct2DImageContext
...
This change also moves the startFrame and endFrame calls out of the
plain Direct2DImageContext and into a special-purpose "flushing" context
that is private to Direct2DPixelData.
2024-08-22 18:18:15 +01:00
reuk
8a1bf07f14
Direct2D: Adjust return type of getPaintAreas in Direct2DHwndContext
2024-08-22 18:18:15 +01:00
reuk
570fd4b65c
Direct2D: Track UpdateRegions in D2DContext rather than the Direct2DHwndContext
2024-08-22 18:18:15 +01:00
reuk
c94b8e1712
Direct2D: Refactor paintAreas handling in graphics contexts
2024-08-22 18:18:15 +01:00
reuk
e2b9dd9a05
Direct2D: Remove redundant adapter member from Direct2DGraphicsContext
2024-08-22 18:18:15 +01:00
reuk
45305dbfa7
Direct2D: Remove redundant adapter member from SavedState
2024-08-22 18:18:15 +01:00
reuk
68441e0726
Direct2D: Refactor DeviceResources helper
2024-08-22 18:18:15 +01:00
reuk
58c267106f
Direct2D: Move UpdateRegion helper to shared DirectX header
2024-08-22 18:18:14 +01:00
reuk
8bbcfe4d6b
Direct2D: Move DeviceContext helpers to shared DirectX header
2024-08-22 18:18:14 +01:00
reuk
f3a74896fc
Direct2D: Move bitmap helpers to shared DirectX header
2024-08-22 18:18:14 +01:00
reuk
f0f77db261
Direct2D: Share more implementation headers between modules
2024-08-22 18:18:14 +01:00
reuk
bb53174196
Direct2D: Add null check before reading from D2D texture
2024-08-22 18:18:14 +01:00
reuk
19aade443a
Windows: Fix bug where plugins with additional top-level windows could fail to repaint after changing the display config
2024-08-22 18:18:14 +01:00
reuk
025a05d210
Windows: Remove clearWindowRedirectionBitmap()
2024-08-22 18:18:14 +01:00
reuk
1b69ba3997
Direct2DResources: Refactor CompositionTree
2024-08-22 18:18:13 +01:00
reuk
d0e9eea164
Windows: Remove mousewheel hook
...
From Windows 10 onwards, the window under the mouse will receive
WM_MOUSEWHEEL messages regardless of focus state, so this hook appears
to be unnecessary.
2024-08-22 17:35:18 +01:00
reuk
77bf765fcf
Windows: Avoid sending mousewheel events to obscured windows
2024-08-22 17:35:18 +01:00