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42 commits

Author SHA1 Message Date
jules
02492b36b9 Lots of small whitespace tweaks. 2015-12-13 19:32:05 +00:00
jules
c06db136bd Added a few noexcepts to some GL functions 2015-12-01 17:25:14 +00:00
hogliux
c7b8e77031 Update copyright notice 2015-07-22 15:59:34 +01:00
jules
f805382a83 Fix for iOS openGL framebuffers. 2014-03-27 09:52:42 +00:00
jules
aeb6657cb4 Some fixes and clean-ups to OpenGLFrameBuffer 2014-03-22 14:57:52 +00:00
jules
80387e8cb5 Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. 2014-02-23 16:23:34 +00:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
c7506df13f Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
jules
cf781ecb75 OpenGL tweaks, including fix for flickering GL windows when resizing in OSX. 2013-03-09 18:04:58 +00:00
jules
e75663b467 Improved some openGL texture creation functionality. 2013-02-28 20:45:40 +00:00
jules
0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
jules
6b1654e1d2 Fixed some more warnings. 2012-09-24 15:45:25 +01:00
jules
04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 2012-04-03 14:51:22 +01:00
jules
351416c09a Tidied up some docs and comments. 2012-04-03 11:36:31 +01:00
jules
91a41ddbd8 OpenGL refactoring (stage 1) 2012-03-27 17:22:54 +01:00
jules
b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 2012-03-15 11:13:38 +00:00
jules
ed9a2a1575 Minor android and GL clean-ups. 2012-03-01 17:52:03 +00:00
jules
109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 2012-03-01 12:10:37 +00:00
jules
493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 2012-01-10 14:25:21 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00
jules
bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 2011-12-14 13:22:16 +00:00
jules
f703feb61e OpenGL improvements. 2011-12-13 22:10:33 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
jules
b480ff14a2 Fixed a typo in image conversion. 2011-10-28 15:12:59 +01:00
jules
0b1cdf6ab1 Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType. 2011-10-28 14:21:29 +01:00
jules
d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 2011-10-27 16:40:25 +01:00
jules
0422e4ced9 More OpenGL work. 2011-10-26 19:31:45 +01:00
jules
9eb2e337d3 Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation. 2011-10-24 12:25:59 +01:00
jules
0e478bf131 More OpenGL work. 2011-10-20 22:26:55 +01:00
jules
b23e5c4515 ImageButton fix. OpenGL refactoring. 2011-10-19 10:26:26 +01:00
jules
be3565ac98 Refactored some rendering code. 2011-10-11 10:43:58 +01:00
jules
f31dca5f2f More OpenGL work. 2011-10-10 18:30:51 +01:00
jules
61f5ca11ab More OpenGL fixes and work. 2011-10-09 18:27:30 +01:00
jules
4afcdaaaba Added some OpenGL framebuffer functionality. 2011-10-08 22:30:13 +01:00
jules
58580fc792 OpenGL gradient rendering. Viewport fix. 2011-10-08 14:09:00 +01:00
jules
b684a99d3a Added a new plugin host type. 2011-10-07 16:30:41 +01:00
jules
1f4b35c3fb OpenGL path rendering. 2011-10-06 21:51:54 +01:00
jules
f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 2011-09-27 11:33:42 +01:00
Julian Storer
52a90374df AU path fix. Minor tweaks. Version number bump. 2011-09-23 15:36:04 +01:00
Julian Storer
7c77e101fc Minor clean-ups. 2011-09-21 20:31:42 +01:00
Julian Storer
74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 2011-09-10 20:09:05 +01:00