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11 commits

Author SHA1 Message Date
jules
df729be74a Cleaned-up class inheritance visibilities and encapsulation for some internal classes. 2012-07-12 14:10:46 +01:00
jules
3fdc8a22db New colour contrast method. 2012-07-09 21:59:27 +01:00
jules
1f95f54089 Purged some warnings. 2012-04-10 10:29:14 +01:00
jules
295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 2012-02-11 14:09:23 +00:00
jules
4773b388ef AttributedString class and advanced text layout (stage 1) 2011-11-21 20:03:39 +00:00
jules
75ad1071ad OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA. 2011-11-10 17:51:34 +00:00
jules
44a050c1aa Fix for the parameter types of Colour::fromRGBAFloat. Change on iOS to avoid enabling an audio input device unless needed. 2011-11-09 16:53:24 +00:00
jules
07b73e4071 StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups. 2011-09-29 14:51:42 +01:00
jules
6b07bfb51b Finally turned off the T wide-char string macro by default. If you've used it in your code, I'd recommend just skimming through and simply removing it. Any ascii strings will work fine without it; any strings containing extended chars are NOT PORTABLE and shouldn't be embedded anyway, but will work just as well if you replace the T with an 'L' prefix (much better to re-encode them as escaped UTF-8 though). If you really must keep using the macro, you can set the JUCE_DEFINE_T_MACRO flag to 1, and it will still be available as before. 2011-09-28 11:40:00 +01:00
Julian Storer
7f4e56191a Mouse click and colour tweaks. Changed OSX URL reading to avoid local caching. 2011-09-16 22:07:47 +01:00
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
Renamed from src/gui/graphics/colour/juce_Colour.cpp (Browse further)