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14867 commits

Author SHA1 Message Date
attila
0474dacd31 Add Ranges::covers 2024-12-04 16:50:36 +01:00
attila
c69119a7b7 Add Ranges::find and RangedValues::find 2024-12-04 16:50:36 +01:00
attila
0dc97de993 Add Ranges::eraseUpTo 2024-12-04 16:48:12 +01:00
attila
5b604e6d3c Fix AudioFormatReaderSource::getNextAudioBlock
The issue occurred when using looping and reading a block that is larger
than the length of the underlying AudioFormatReader.
2024-12-04 15:40:21 +00:00
attila
1f8882dee0 Avoid assertions during AudioDeviceManagerTests 2024-12-04 15:40:21 +00:00
attila
9b87c1a50e Fix assertion during WaveAudioFormatTests 2024-12-04 15:40:21 +00:00
reuk
5d5829927a
AccessibilityDemo: Add local notifications example
Also updates the DemoRunner so that the new push notifications example
works properly on Android.
2024-12-04 11:13:44 +00:00
reuk
269ebbb525
Accessibility: Add AccessibilityHandler::postSystemNotification() function for posting an OS-specific accessible notification 2024-12-04 11:11:21 +00:00
reuk
6d10eb536f
PushNotifications: Update Android implementation to properly request permissions 2024-12-04 11:09:18 +00:00
reuk
ed0092a8bc
PushNotifications: Assert instead of crashing if Android notification icon cannot be located 2024-12-04 11:09:18 +00:00
reuk
98031a814c
PushNotifications: Remove unnecessary qualifications in Android impl 2024-12-04 11:09:18 +00:00
reuk
0329635ed2
RuntimePermissions: Allow requesting the POST_NOTIFICATIONS permission at runtime on Android 2024-12-04 11:09:18 +00:00
reuk
5878adaecd
Projucer: Add android.permission.POST_NOTIFICATIONS to manifest when push notifications enabled 2024-12-04 11:09:18 +00:00
reuk
051e701780 Windowing: Update mousewheel handler on Windows to always process messages in the context of the peer receiving the event 2024-12-03 14:26:21 +00:00
reuk
5c138561bb
MidiDeviceListConnectionBroadcaster: Avoid constructing MessageManager on incorrect thread
Previously, if the very first call to
MidiDeviceListConnectionBroadcaster::get() happened on a background
thread (which could happen on macOS in response to a MIDI setup
configuration change), then MessageManager::getInstance and
getAvailableDevices could be called on that same thread.

With this change in place, midi change notifications will be ignored if
there's no message manager available, and getAvailableDevices will only
be called on the message thread.
2024-12-03 12:24:35 +00:00
reuk
a889149cbd
PixelRGB: Fix pixel order issue when creating CGImages on iOS 2024-12-03 11:28:07 +00:00
Anthony Nicholls
0e12c2da92 VST3 Client: Fix an issue with the reporting of VST3 plugin IDs 2024-12-03 08:42:56 +00:00
reuk
cfee7cfc93
Windows: Fix bug where IME displayed at incorrect location on scaled displays 2024-12-02 17:20:43 +00:00
reuk
038b0d6c9e
Windows: Fix bug where IME failed to display on Windows 11 2024-12-02 17:20:42 +00:00
reuk
fc76e936d3
DragImageComponent: Avoid case where image may detach from mouse when dragging between screens
When two monitors are available, both with different scale factors, then
the drag-image may 'detach' from the mouse while the image's top-left
coordinate was on one display, and the mouse cursor was on the other
display.

This happened because, on Windows, the mouse cursor moves continuously
in physical (not logical!) space. In other words, the mouse may not move
continuously in logical space, and the discontinuity becomes visible
when components are positioned relative to the mouse in logical space.

In order to display consistently, the top-left position of the image
must be set relative to the physical position of the mouse.
2024-12-02 17:20:42 +00:00
reuk
2fcf9ebf38
Windowing: Fix issue where components dragged between monitors with different scalings could detach from the mouse
This bug could be observed by running the WidgetsDemo Drag+Drop pane on
Windows 10, and dragging an item between two displays at different scale
factors.

This is issue is a regression introduced in
9817a2bb66. The regression was caused by
the change in mouse position calculation. The incorrect version switched
to using ClientToScreen, but the correct version used
getPointFromLocalLParam.

The function getPointFromLocalLParam was replaced by clientLParamToPoint
in 24ab3cb6a3, and is restored by this
commit.
2024-12-02 17:20:42 +00:00
reuk
c24d1a17a7
Windowing: Avoid changing window bounds in WM_WINDOWPOSCHANGING
This change intends to address a bug observed only on Windows 10 with a
display scale factor of 125%.

When the native titlebar is enabled, and the window's border-resizer is
used to resize the window slowly the with mouse, the client area of the
window may move to the wrong location, or be drawn with some areas
obscured/clipped. This is especially observable when resizing the
WidgetsDemo to its smallest size, and then dragging the right border a
single pixel to the right. On my computer, this consistently causes the
client area to display at the wrong location.

I haven't been able to find any obvious bug in JUCE that might cause
this behaviour. In particular, it seems that the window begins
displaying incorrectly *before* the window ever actually resizes.

During the resize, the system sends events (WM_SIZING and
WM_WINDOWPOSCHANGING) to the window, and according to the documentation,
the window may modify the message parameters in order to constrain the
new window size. When running on a scaled display, JUCE attempts to map
the logical client area size to a sensible size in physical pixels, and
uses the sizing messages to enforce this size requirement.

In the case of the broken window rendering, the system requests a new
window size, which JUCE rejects. The window's display state doesn't
change, so the swap chain does not resize, and the swap chain does not
present. Put another way, the broken rendering happens *independently*
of JUCE modifying the swap chain in any way. Therefore, I believe that the
bug is introduced elsewhere, potentially by Windows itself.

I also checked to see whether the issue could be caused by mishandling
of the NCCALCSIZE message, which is normally used to configure the
relative positions of the client and nonclient areas. However, in the
buggy case, NCCALCSIZE is not sent until *after* the first 'broken'
frame is painted - and even then, the implementation immediately falls
back to DefWindowProc.

Given that the issue appears to be a bug in Windows, the proposed change
is a workaround, rather than a true fix. It appears as though the
problem goes away when WM_WINDOWPOSCHANGING does not modify the
requested bounds. Therefore, for windows with native titlebars, we rely
on the constraints to be applied in WM_SIZING only, when sizing the
window in a sizemove gesture.
2024-12-02 17:20:42 +00:00
reuk
81a95abb3c
Windowing: Use local coordinate space of component in call to findControlAtPoint 2024-12-02 17:20:42 +00:00
reuk
90d9f573c2
Windowing: Avoid using bogus window-border sizes when computing constrained window sizes
Previously, for windows with a native titlebar and a constrainer, the
window could be restored at the wrong size. This happened because
findPhysicalBorderSize() may return nonsensical values when called
during a SC_RESTORE, which in turn produces an unexpected window size
when adding the bogus border size to the constrained client area size.

We now avoid trying to constrain the window if we're unable to determine
the correct border size. I think this is only likely to happen during
SC_RESTORE, in which case the system should have a pretty good idea of
where the window should go, and constraining should not be necessary.
2024-12-02 17:20:42 +00:00
reuk
543ae06632
Windowing: Fix issue where edge resizers could incorrectly be displayed for non-resizable windows
The buggy behaviour could be seen in a blank GUI app project by setting
a native titlebar and calling setResizable (false, false). The resulting
window would still display a resize cursor when hovering the window
border.
2024-12-02 17:20:42 +00:00
reuk
4b9253dc76
DirectX: Make it easier to enable debug logging output 2024-12-02 17:20:42 +00:00
reuk
3c75e7eeeb
GuiApp: Remove redundant qualifications from identifiers 2024-12-02 17:20:42 +00:00
Adam
6f85c2c862
CMake: Add missing modules to package script 2024-12-02 17:20:42 +00:00
reuk
89a2407deb
AudioFormatReader: Update searchForLevel to work for more than two channels 2024-12-02 17:20:42 +00:00
reuk
3186522b0b
VST3 Host: Fix bug where MIDI CCs mapped to parameters would fail to update the host and editcontroller 2024-12-02 17:20:42 +00:00
reuk
dfe4858e55
AudioTransportSource: Avoid nullptr dereference in hasStreamFinished() 2024-12-02 17:20:42 +00:00
reuk
2583b06481
NSViewComponentPeer: Guard API availability 2024-12-02 15:20:49 +00:00
reuk
c2f567f3ee
Fix unused variable warnings 2024-12-02 14:44:24 +00:00
Anthony Nicholls
7ab382d357 VST3 Client: Remove unhelpful jassert 2024-11-28 11:09:03 +00:00
Anthony Nicholls
c12ab11ee4 MIDI CI: Remove unnecessary call to setSeedRandomly 2024-11-27 11:25:40 +00:00
Anthony Nicholls
48375432be TemporaryFile: Make single argument constructors explicit 2024-11-27 11:07:04 +00:00
Anthony Nicholls
f98bf8434a TemporaryFile: Stopping use a LockedRandom now that system random is thread safe 2024-11-27 11:07:04 +00:00
Anthony Nicholls
655d18b721 Random: Add some extra data race tests 2024-11-27 11:07:04 +00:00
Anthony Nicholls
8fe8717ebc Random: Make the system random object safer to use from multiple threads 2024-11-27 11:07:04 +00:00
Anthony Nicholls
a50292f50d AudioBuffer: Prefer early returns to nested if statements 2024-11-27 11:07:04 +00:00
Anthony Nicholls
04188c0e09 AudioBuffer: Remove approximatelyEqual 2024-11-27 11:07:04 +00:00
Anthony Nicholls
5e803ded5f Deprecations: Add ignore deprecation warning macros 2024-11-27 11:07:04 +00:00
Anthony Nicholls
6b08ced201 VST3: Add support for parameter migration 2024-11-27 11:07:04 +00:00
Anthony Nicholls
0823ee6aed String: Fix the string length being passed in a UTF conversion test 2024-11-27 11:06:56 +00:00
Anthony Nicholls
bd322d0f78 String: Refactor a test function to be more generic 2024-11-27 11:06:56 +00:00
Oliver James
e04cc9abe2 CMake: Passthrough CMAKE_XXX_COMPILER_LAUNCHER when configuring juceaide 2024-11-27 11:06:32 +00:00
Oliver James
5023fc69d5 CMake: Passthrough OSX_DEPLOYMENT_TARGET when configuring juceaide 2024-11-27 11:06:32 +00:00
Oliver James
2b958c0416 Projucer: Add checks for incompatible LV2 architecture configurations 2024-11-25 22:44:38 +00:00
Oliver James
0aaba52527 Resave all projects 2024-11-25 22:44:38 +00:00
Oliver James
3ec4707217 Projucer: Don't run scripts on non-built targets 2024-11-25 22:44:38 +00:00