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magic_enum/README.md
2019-04-10 14:48:03 +05:00

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# Magic Enum C++
```text
__ __ _ ______ _____
| \/ | (_) | ____| / ____|_ _
| \ / | __ _ __ _ _ ___ | |__ _ __ _ _ _ __ ___ | | _| |_ _| |_
| |\/| |/ _` |/ _` | |/ __| | __| | '_ \| | | | '_ ` _ \ | | |_ _|_ _|
| | | | (_| | (_| | | (__ | |____| | | | |_| | | | | | | | |____|_| |_|
|_| |_|\__,_|\__, |_|\___| |______|_| |_|\__,_|_| |_| |_| \_____|
__/ |
|___/
```
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## What is Magic Enum?
Header-only C++17 library provides static reflection for enums, work with any enum type without any macro or boilerplate code.
* `enum_cast` obtains enum value from string or integer.
* `enum_value` returns enum value at specified index.
* `enum_values` obtains enum value sequence.
* `enum_count` returns number of enum values.
* `enum_name` obtains string name from enum value.
* `enum_names` obtains string enum name sequence.
* `is_unscoped_enum` checks whether type is an [Unscoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Unscoped_enumeration).
* `is_scoped_enum` checks whether type is an [Scoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Scoped_enumerations).
## Features
* C++17
* Header-only
* Dependency-free
* Compile-time
* Static reflection on enums
* Enum to string
* String to enum
* Work with any enum type
* Without any macro or boilerplate code
## [Examples](example/example.cpp)
```cpp
// For example color enum.
enum Color { RED = 2, BLUE = 4, GREEN = 8 };
```
* Enum value to string
```cpp
Color color = Color::RED;
auto color_name = magic_enum::enum_name(color);
if (color_name.has_value()) {
// color_name.value() -> "RED"
}
```
* Static storage enum variable to string
```cpp
constexpr Color color = Color::BLUE;
constexpr auto color_name = magic_enum::enum_name(color);
if (color_name.has_value()) {
// color_name.value() -> "BLUE"
}
```
* String to enum value
```cpp
std::string color_name{"GREEN"};
auto color = magic_enum::enum_cast<Color>(color_name);
if (color.has_value()) {
// color.value() -> Color::GREEN
}
```
* Static storage string to enum value
```cpp
constexpr auto color = magic_enum::enum_cast<Color>("BLUE");
if (color.has_value()) {
// color.value() -> Color::BLUE
}
```
* Integer to enum value
```cpp
int color_value = 2;
auto color = magic_enum::enum_cast<Color>(color_value);
if (colo.has_value()) {
// color.value() -> Color::RED
}
```
* Static storage integer to enum value
```cpp
constexpr auto color = magic_enum::enum_cast<Color>(4);
if (color.has_value()) {
// color.value() -> Color::BLUE
}
```
* Indexed access to enum value
```cpp
int i = 1;
Color colo = magic_enum::enum_value<Color>(i);
// color -> Color::BLUE
```
* Compile-time indexed access.
```cpp
constexpr Color color = magic_enum::enum_value<Color>(0);
// color -> Color::RED
```
* Enum value sequence
```cpp
constexpr auto colors = magic_enum::enum_values<Color>();
// colors -> {Color::RED, Color::BLUE, Color::GREEN}
```
* Number of enum elements
```cpp
constexpr std::size_t color_count = magic_enum::enum_count<Color>();
// color_count -> 3
```
* Enum names sequence
```cpp
constexpr auto color_names = magic_enum::enum_names<Color>();
// color_names -> {"RED", "BLUE", "GREEN"}
```
* Stream operator for enum
```cpp
using namespace magic_enum::ops; // out-of-the-box stream operator for enums.
Color color = Color::BLUE;
std::cout << color << std::endl; // "BLUE"
```
* Checks whether type is an [Unscoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Unscoped_enumeration).
```cpp
enum color { red, green, blue };
enum class direction { left, right };
magic_enum::is_unscoped_enum<color>::value -> true
magic_enum::is_unscoped_enum<direction>::value -> false
magic_enum::is_unscoped_enum<int>::value -> false
// Helper variable template.
magic_enum::is_unscoped_enum_v<color> -> true
```
* Checks whether type is an [Scoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Scoped_enumerations).
```cpp
enum color { red, green, blue };
enum class direction { left, right };
magic_enum::is_scoped_enum<color>::value -> false
magic_enum::is_scoped_enum<direction>::value -> true
magic_enum::is_scoped_enum<int>::value -> false
// Helper variable template.
magic_enum::is_scoped_enum_v<direction> -> true
```
## Remarks
* `magic_enum::enum_cast` returns `std::optional<E>`, using `has_value()` to check contains enum value and `value()` to get the enum value.
* `magic_enum::enum_value` no bounds checking is performed: the behavior is undefined if `index >= number of enum values`.
* `magic_enum::enum_values` returns `std::array<E, N>` with all enum value where `N = number of enum values`, sorted by enum value.
* `magic_enum::enum_name` returns `std::optional<std::string_view>`, using `has_value()` to check contains enum name and `value()` to get the enum name.
* `magic_enum::enum_names` returns `std::array<std::string_view, N>` with all string enum name where `N = number of enum values`, sorted by enum value.
* Enum value must be in range `[MAGIC_ENUM_RANGE_MIN, MAGIC_ENUM_RANGE_MAX]`. By default `MAGIC_ENUM_RANGE_MIN = -128`, `MAGIC_ENUM_RANGE_MAX = 128`.
If need another range for all enum types by default, redefine the macro `MAGIC_ENUM_RANGE_MIN` and `MAGIC_ENUM_RANGE_MAX`.
```cpp
#define MAGIC_ENUM_RANGE_MIN 0
#define MAGIC_ENUM_RANGE_MAX 256
#include <magic_enum.hpp>
```
If need another range for specific enum type, add specialization `enum_range` for necessary enum type.
```cpp
#include <magic_enum.hpp>
enum number { one = 100, two = 200, three = 300 };
namespace magic_enum {
template <>
struct enum_range<number> {
static constexpr int min = 100;
static constexpr int max = 300;
};
}
```
* `magic_enum::enum_cast` and `magic_enum::enum_name` obtains the first defined value enums, and won't work if value are aliased.
```cpp
enum ShapeKind {
ConvexBegin = 0,
Box = 0, // Won't work.
Sphere = 1,
ConvexEnd = 2,
Donut = 2, // Won't work too.
Banana = 3,
COUNT = 4,
};
// magic_enum::enum_cast<ShapeKind>("Box") -> std::nullopt
// magic_enum::enum_name(ShapeKind::Box) -> "ConvexBegin"
```
Work around the issue:
```cpp
enum ShapeKind {
// Convex shapes, see ConvexBegin and ConvexEnd below.
Box = 0,
Sphere = 1,
// Non-convex shapes.
Donut = 2,
Banana = 3,
COUNT = Banana + 1,
// Non-reflected aliases.
ConvexBegin = Box,
ConvexEnd = Sphere + 1,
};
// magic_enum::enum_cast<ShapeKind>("Box") -> ShapeKind::Box
// magic_enum::enum_name(ShapeKind::Box) -> "Box"
// Non-reflected aliases.
// magic_enum::enum_cast<ShapeKind>("ConvexBegin") -> std::nullopt
// magic_enum::enum_name(ShapeKind::ConvexBegin) -> "Box"
```
## Integration
You should add the required file [magic_enum.hpp](include/magic_enum.hpp).
## Compiler compatibility
* Clang/LLVM >= 5
* Visual C++ >= 15.3 / Visual Studio >= 2017
* Xcode >= 10.2
* GCC >= 9
## Licensed under the [MIT License](LICENSE)