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imgui/backends/imgui_impl_xlib.h

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C

// dear imgui: Platform Backend for Xlib
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support.
// [X] Platform: Keyboard support.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// Issues:
// [ ] Platform: Missing touchscreen support.
// [ ] Platform: Missing gamepad support.
// [ ] Platform: Missing IME support.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
#include <X11/Xlib.h>
IMGUI_IMPL_API bool ImGui_ImplXlib_Init(Display* d, Window w);
IMGUI_IMPL_API void ImGui_ImplXlib_Shutdown();
IMGUI_IMPL_API void ImGui_ImplXlib_NewFrame();
IMGUI_IMPL_API bool ImGui_ImplXlib_ProcessEvent(XEvent* event);
#endif // #ifndef IMGUI_DISABLE