// dear imgui: Platform Backend for Xlib // This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..) // Implemented features: // [X] Platform: Clipboard support. // [X] Platform: Mouse support. // [X] Platform: Keyboard support. // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. // Issues: // [ ] Platform: Missing touchscreen support. // [ ] Platform: Missing gamepad support. // [ ] Platform: Missing IME support. // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. // Learn about Dear ImGui: // - FAQ https://dearimgui.com/faq // - Getting Started https://dearimgui.com/getting-started // - Documentation https://dearimgui.com/docs (same as your local docs/ folder). // - Introduction, links and more at the top of imgui.cpp #pragma once #include "imgui.h" // IMGUI_IMPL_API #ifndef IMGUI_DISABLE #include IMGUI_IMPL_API bool ImGui_ImplXlib_Init(Display* d, Window w); IMGUI_IMPL_API void ImGui_ImplXlib_Shutdown(); IMGUI_IMPL_API void ImGui_ImplXlib_NewFrame(); IMGUI_IMPL_API bool ImGui_ImplXlib_ProcessEvent(XEvent* event); #endif // #ifndef IMGUI_DISABLE