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| .. | ||
| example_allegro5 | ||
| example_android_opengl3 | ||
| example_apple_metal | ||
| example_apple_opengl2 | ||
| example_glfw_metal | ||
| example_glfw_opengl2 | ||
| example_glfw_opengl3 | ||
| example_glfw_vulkan | ||
| example_glfw_wgpu | ||
| example_glut_opengl2 | ||
| example_null | ||
| example_sdl2_directx11 | ||
| example_sdl2_metal | ||
| example_sdl2_opengl2 | ||
| example_sdl2_opengl3 | ||
| example_sdl2_sdlrenderer2 | ||
| example_sdl2_vulkan | ||
| example_sdl2_wgpu | ||
| example_sdl3_directx11 | ||
| example_sdl3_metal | ||
| example_sdl3_opengl3 | ||
| example_sdl3_sdlgpu3 | ||
| example_sdl3_sdlrenderer3 | ||
| example_sdl3_vulkan | ||
| example_sdl3_wgpu | ||
| example_win32_directx9 | ||
| example_win32_directx10 | ||
| example_win32_directx11 | ||
| example_win32_directx12 | ||
| example_win32_opengl3 | ||
| example_win32_vulkan | ||
| libs | ||
| imgui_examples.sln | ||
| README.txt | ||
New to Dear ImGui? - Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started - About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md - About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app). Examples = Standalone applications showcasing integration with platforms/graphics api. A few Examples have extra README files in their respective directory, please check them too! Once Dear ImGui is running (in either examples or your own application/game/engine), run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.