omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
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Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
73d493c780
Examples: Organized header files to make available features more visible.
2018-02-05 20:34:11 +01:00
Codecat
979fe30a6f
Fix wrong comment in dx implementation headers
2017-11-18 13:56:59 +01:00
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
2016-03-24 11:00:47 +01:00
ocornut
9596e6f794
Examples: DirectX10: Minor tweaks, updated to latest example changes ( #424 )
2015-12-03 18:32:01 +00:00
Julian Bosch
1f3a0e78cc
Ported d3d11 renderer to d3d10
2015-12-03 13:18:35 +01:00