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JUCE/modules/juce_opengl
2014-03-06 10:30:41 +00:00
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native Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. 2014-02-23 16:23:34 +00:00
opengl Avoided an unnecessary GL assertion. 2014-03-06 10:30:41 +00:00
juce_module_info Version number update 2014-02-28 20:55:06 +00:00
juce_opengl.cpp New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects. 2014-02-24 11:04:38 +00:00
juce_opengl.h Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it. 2014-02-24 19:03:47 +00:00
juce_opengl.mm Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00