mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-13 00:04:19 +00:00
61 lines
2.5 KiB
C++
61 lines
2.5 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE library.
|
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
|
|
|
Permission is granted to use this software under the terms of either:
|
|
a) the GPL v2 (or any later version)
|
|
b) the Affero GPL v3
|
|
|
|
Details of these licenses can be found at: www.gnu.org/licenses
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
available: visit www.juce.com for more information.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
|
|
const int alphaBits_,
|
|
const int depthBufferBits_,
|
|
const int stencilBufferBits_) noexcept
|
|
: redBits (bitsPerRGBComponent),
|
|
greenBits (bitsPerRGBComponent),
|
|
blueBits (bitsPerRGBComponent),
|
|
alphaBits (alphaBits_),
|
|
depthBufferBits (depthBufferBits_),
|
|
stencilBufferBits (stencilBufferBits_),
|
|
accumulationBufferRedBits (0),
|
|
accumulationBufferGreenBits (0),
|
|
accumulationBufferBlueBits (0),
|
|
accumulationBufferAlphaBits (0),
|
|
multisamplingLevel (0)
|
|
{
|
|
}
|
|
|
|
bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
|
|
{
|
|
return redBits == other.redBits
|
|
&& greenBits == other.greenBits
|
|
&& blueBits == other.blueBits
|
|
&& alphaBits == other.alphaBits
|
|
&& depthBufferBits == other.depthBufferBits
|
|
&& stencilBufferBits == other.stencilBufferBits
|
|
&& accumulationBufferRedBits == other.accumulationBufferRedBits
|
|
&& accumulationBufferGreenBits == other.accumulationBufferGreenBits
|
|
&& accumulationBufferBlueBits == other.accumulationBufferBlueBits
|
|
&& accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
|
|
&& multisamplingLevel == other.multisamplingLevel;
|
|
}
|
|
|
|
bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
|
|
{
|
|
return ! operator== (other);
|
|
}
|