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JUCE/src/juce_appframework/events/juce_InterprocessConnectionServer.cpp
2007-07-31 11:27:20 +00:00

103 lines
2.8 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#include "../../juce_core/basics/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_InterprocessConnectionServer.h"
//==============================================================================
InterprocessConnectionServer::InterprocessConnectionServer()
: Thread ("Juce IPC server"),
socket (0)
{
}
InterprocessConnectionServer::~InterprocessConnectionServer()
{
stop();
}
//==============================================================================
bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber)
{
stop();
socket = new Socket();
if (socket->createListener (portNumber))
{
startThread();
return true;
}
deleteAndZero (socket);
return false;
}
void InterprocessConnectionServer::stop()
{
signalThreadShouldExit();
if (socket != 0)
socket->close();
stopThread (4000);
deleteAndZero (socket);
}
void InterprocessConnectionServer::run()
{
while ((! threadShouldExit()) && socket != 0)
{
Socket* const clientSocket = socket->waitForNextConnection();
if (clientSocket != 0)
{
InterprocessConnection* newConnection = createConnectionObject();
if (newConnection != 0)
{
newConnection->initialiseWithSocket (clientSocket);
}
else
{
delete clientSocket;
}
}
}
}
END_JUCE_NAMESPACE