/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-7 by Raw Material Software ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License, as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with JUCE; if not, visit www.gnu.org/licenses or write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------------ If you'd like to release a closed-source product which uses JUCE, commercial licenses are also available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #include "../../juce_core/basics/juce_StandardHeader.h" BEGIN_JUCE_NAMESPACE #include "juce_InterprocessConnectionServer.h" //============================================================================== InterprocessConnectionServer::InterprocessConnectionServer() : Thread ("Juce IPC server"), socket (0) { } InterprocessConnectionServer::~InterprocessConnectionServer() { stop(); } //============================================================================== bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber) { stop(); socket = new Socket(); if (socket->createListener (portNumber)) { startThread(); return true; } deleteAndZero (socket); return false; } void InterprocessConnectionServer::stop() { signalThreadShouldExit(); if (socket != 0) socket->close(); stopThread (4000); deleteAndZero (socket); } void InterprocessConnectionServer::run() { while ((! threadShouldExit()) && socket != 0) { Socket* const clientSocket = socket->waitForNextConnection(); if (clientSocket != 0) { InterprocessConnection* newConnection = createConnectionObject(); if (newConnection != 0) { newConnection->initialiseWithSocket (clientSocket); } else { delete clientSocket; } } } } END_JUCE_NAMESPACE