jules
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048e5c679b
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Version number update
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2013-06-13 13:28:35 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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b2240146ad
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OpenGLImage fix.
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2013-06-12 17:12:32 +01:00 |
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jules
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20a72142b7
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Version number update
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2013-06-10 21:07:26 +01:00 |
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jules
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4b2816b3f8
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GL fix for android
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2013-06-04 11:35:15 +01:00 |
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jules
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c7506df13f
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Changed some pass-by-references to pass-by-value to improve compiler optimisation.
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2013-05-22 23:05:53 -06:00 |
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jules
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34e5591701
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v2.0.40
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2013-04-27 10:43:47 +01:00 |
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jules
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e339d39eb4
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v2.0.39
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2013-04-21 12:23:57 +01:00 |
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jules
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842a0f5705
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Avoided GL contexts being destroyed when a window is minimised.
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2013-04-21 11:34:04 +01:00 |
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jules
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b26cc92546
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Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
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2013-04-07 19:28:52 +01:00 |
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jules
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5ee819e739
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Fix for the GL areShadersAvailable method.
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2013-04-04 09:41:43 +01:00 |
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jules
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5601c4d189
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Introjucer: Added an exporter for Code::Blocks projects
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2013-03-28 21:42:21 +00:00 |
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jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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2013-03-28 13:13:10 +00:00 |
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jules
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ba2dc52b34
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Made use of @autoreleasepool for clang builds.
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2013-03-21 18:33:01 +00:00 |
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jules
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b986d11291
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Minor GL optimisation.
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2013-03-18 09:41:02 +00:00 |
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jules
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fbe3d179fb
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Preventing flicker when closing OSX openGL windows.
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2013-03-12 16:19:53 +00:00 |
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jules
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cf781ecb75
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OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
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2013-03-09 18:04:58 +00:00 |
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jules
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4d4cc13a46
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2.0.38
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2013-03-08 20:34:38 +00:00 |
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jules
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aacb92a33a
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Small windows GL tweak.
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2013-03-08 16:51:11 +00:00 |
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jules
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0abd7a3fa1
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OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
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2013-03-08 16:20:45 +00:00 |
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jules
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63411d7a47
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2.0.37
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2013-03-08 12:02:15 +00:00 |
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jules
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e75663b467
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Improved some openGL texture creation functionality.
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2013-02-28 20:45:40 +00:00 |
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jules
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14b0493bb0
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2.0.36
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2013-02-25 14:40:33 +00:00 |
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jules
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942b2922a5
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2.0.35
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2013-02-24 15:50:07 +00:00 |
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jules
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9152fc8120
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v2.0.34
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2013-02-22 15:35:32 +00:00 |
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jules
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9fbc963d96
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2.0.33
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2013-02-22 11:56:30 +00:00 |
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jules
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1f6e0aed9d
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Android GL fix.
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2013-02-12 12:12:19 +00:00 |
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jules
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ad33fca65a
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Minor clean-ups and documentation.
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2013-02-07 09:45:56 +00:00 |
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jules
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38e61f778a
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Corrected openGL framebuffer releasing.
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2013-01-31 11:51:12 +00:00 |
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jules
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cd8adde4de
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2.0.32
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2013-01-16 23:54:55 +00:00 |
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jules
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29b9450fcb
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Minor GL optimisation.
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2013-01-15 15:13:10 +00:00 |
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jules
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b4b8aa939f
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Fix for iOS high-DPI openGL.
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2013-01-14 20:35:14 +00:00 |
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jules
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959b38a083
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GL rendering context fix.
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2013-01-05 12:27:00 +00:00 |
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jules
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6f88b7ae60
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Minor clean-ups.
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2013-01-03 10:29:01 +00:00 |
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jules
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7a3453f48b
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Minor clean-ups.
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2012-12-31 19:10:54 +00:00 |
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jules
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04518ac15d
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openGL image rendering fix.
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2012-12-29 15:29:51 +00:00 |
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jules
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5f99835313
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openGL renderer fix.
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2012-12-29 11:21:03 +00:00 |
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jules
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ff20ad64f3
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Fixed some dodgy threading in the openGL rendering context.
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2012-12-27 22:00:17 +00:00 |
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jules
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906a99763d
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Version 2.0.31
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2012-12-27 20:55:40 +00:00 |
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jules
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a20ff4c910
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Version 2.0.30
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2012-12-23 18:58:27 +00:00 |
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jules
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68b2e056e7
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Version update 2.0.29
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2012-12-20 20:46:41 +00:00 |
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jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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2012-12-04 21:39:15 +00:00 |
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jules
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02c0cd009c
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Cleaned up some compiler warnings.
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2012-12-03 15:04:08 +00:00 |
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jules
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68476aded8
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Renderer optimisations.
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2012-11-25 19:04:05 +00:00 |
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jules
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9615781f24
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OpenGL fix
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2012-11-21 23:13:05 +00:00 |
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jules
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d1757b5e8a
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Minor stuff.
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2012-11-20 19:33:40 +00:00 |
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jules
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f24f7b638c
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Modal component fix. Minor tweaks.
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2012-11-19 23:29:39 +00:00 |
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jules
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a51a4952e4
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Cleaned up a few VC warnings.
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2012-11-15 19:11:24 +00:00 |
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jules
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f6ce67ed4a
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OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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2012-11-15 17:55:57 +00:00 |
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jules
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4d4321bea1
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Version 2.0.28
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2012-11-14 10:01:45 +00:00 |
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