1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-18 00:54:19 +00:00
Commit graph

204 commits

Author SHA1 Message Date
jules
048e5c679b Version number update 2013-06-13 13:28:35 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
b2240146ad OpenGLImage fix. 2013-06-12 17:12:32 +01:00
jules
20a72142b7 Version number update 2013-06-10 21:07:26 +01:00
jules
4b2816b3f8 GL fix for android 2013-06-04 11:35:15 +01:00
jules
c7506df13f Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
jules
34e5591701 v2.0.40 2013-04-27 10:43:47 +01:00
jules
e339d39eb4 v2.0.39 2013-04-21 12:23:57 +01:00
jules
842a0f5705 Avoided GL contexts being destroyed when a window is minimised. 2013-04-21 11:34:04 +01:00
jules
b26cc92546 Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks. 2013-04-07 19:28:52 +01:00
jules
5ee819e739 Fix for the GL areShadersAvailable method. 2013-04-04 09:41:43 +01:00
jules
5601c4d189 Introjucer: Added an exporter for Code::Blocks projects 2013-03-28 21:42:21 +00:00
jules
25c70643e3 OpenGL linux fix, and removed some deprecated GL calls. 2013-03-28 13:13:10 +00:00
jules
ba2dc52b34 Made use of @autoreleasepool for clang builds. 2013-03-21 18:33:01 +00:00
jules
b986d11291 Minor GL optimisation. 2013-03-18 09:41:02 +00:00
jules
fbe3d179fb Preventing flicker when closing OSX openGL windows. 2013-03-12 16:19:53 +00:00
jules
cf781ecb75 OpenGL tweaks, including fix for flickering GL windows when resizing in OSX. 2013-03-09 18:04:58 +00:00
jules
4d4cc13a46 2.0.38 2013-03-08 20:34:38 +00:00
jules
aacb92a33a Small windows GL tweak. 2013-03-08 16:51:11 +00:00
jules
0abd7a3fa1 OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval. 2013-03-08 16:20:45 +00:00
jules
63411d7a47 2.0.37 2013-03-08 12:02:15 +00:00
jules
e75663b467 Improved some openGL texture creation functionality. 2013-02-28 20:45:40 +00:00
jules
14b0493bb0 2.0.36 2013-02-25 14:40:33 +00:00
jules
942b2922a5 2.0.35 2013-02-24 15:50:07 +00:00
jules
9152fc8120 v2.0.34 2013-02-22 15:35:32 +00:00
jules
9fbc963d96 2.0.33 2013-02-22 11:56:30 +00:00
jules
1f6e0aed9d Android GL fix. 2013-02-12 12:12:19 +00:00
jules
ad33fca65a Minor clean-ups and documentation. 2013-02-07 09:45:56 +00:00
jules
38e61f778a Corrected openGL framebuffer releasing. 2013-01-31 11:51:12 +00:00
jules
cd8adde4de 2.0.32 2013-01-16 23:54:55 +00:00
jules
29b9450fcb Minor GL optimisation. 2013-01-15 15:13:10 +00:00
jules
b4b8aa939f Fix for iOS high-DPI openGL. 2013-01-14 20:35:14 +00:00
jules
959b38a083 GL rendering context fix. 2013-01-05 12:27:00 +00:00
jules
6f88b7ae60 Minor clean-ups. 2013-01-03 10:29:01 +00:00
jules
7a3453f48b Minor clean-ups. 2012-12-31 19:10:54 +00:00
jules
04518ac15d openGL image rendering fix. 2012-12-29 15:29:51 +00:00
jules
5f99835313 openGL renderer fix. 2012-12-29 11:21:03 +00:00
jules
ff20ad64f3 Fixed some dodgy threading in the openGL rendering context. 2012-12-27 22:00:17 +00:00
jules
906a99763d Version 2.0.31 2012-12-27 20:55:40 +00:00
jules
a20ff4c910 Version 2.0.30 2012-12-23 18:58:27 +00:00
jules
68b2e056e7 Version update 2.0.29 2012-12-20 20:46:41 +00:00
jules
0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
jules
02c0cd009c Cleaned up some compiler warnings. 2012-12-03 15:04:08 +00:00
jules
68476aded8 Renderer optimisations. 2012-11-25 19:04:05 +00:00
jules
9615781f24 OpenGL fix 2012-11-21 23:13:05 +00:00
jules
d1757b5e8a Minor stuff. 2012-11-20 19:33:40 +00:00
jules
f24f7b638c Modal component fix. Minor tweaks. 2012-11-19 23:29:39 +00:00
jules
a51a4952e4 Cleaned up a few VC warnings. 2012-11-15 19:11:24 +00:00
jules
f6ce67ed4a OpenGL context now supports high DPI displays. Added operator* to Rectangle class. 2012-11-15 17:55:57 +00:00
jules
4d4321bea1 Version 2.0.28 2012-11-14 10:01:45 +00:00