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36 commits

Author SHA1 Message Date
jules
a06e23e606 Minor fix to demo app. 2014-04-25 11:18:03 +01:00
jules
a0c18acb1e Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor. 2014-03-26 18:08:10 +00:00
jules
fa21d2ac02 Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty. 2014-03-24 14:39:32 +00:00
jules
e74698bed4 Tweaked the fonts demo to display the fonts using point sizes. 2014-03-23 14:07:42 +00:00
jules
35fd84cc52 Better parsing of openGL SL version number. 2014-03-22 14:58:30 +00:00
jules
7992319dc0 Added new LookAndFeel page to the juce demo (Thanks Dave!) 2014-03-18 11:04:22 +00:00
jules
c1098806cb Made sure the demo cleans up the bubble message components that it uses. 2014-03-16 12:29:32 +00:00
jules
b1b08106bf Updated OpenGLGraphicsContext to be able to use GL3 contexts. 2014-03-13 10:57:03 +00:00
jules
12fb13bdea Tweaks for OpenGL 3 support. 2014-03-13 10:19:00 +00:00
jules
47aad5a8e7 Replaced some win32 cpuid code. 2014-03-08 20:32:34 +00:00
jules
4889822eaf Added http status code access for URL::createInputStream(). Also added threading + header display to the demo's http page. 2014-03-06 22:26:58 +00:00
jules
51a0f6e9ff Changed Slider::snapValue to provide more details about the drag mode involved. 2014-02-28 20:53:33 +00:00
jules
fa2b42a742 Android GL fixes. 2014-02-24 20:29:13 +00:00
jules
56f7676601 Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it. 2014-02-24 19:03:47 +00:00
jules
8c40999c51 Added a callback so that ThreadWithProgressWindow can be used without blocking. 2014-02-19 12:14:56 +00:00
jules
802197644b New interprocess utility classes: ChildProcessSlave and ChildProcessMaster. 2014-02-09 11:11:28 +00:00
jules
76c8400049 Really minor clean-ups. 2014-01-12 18:06:48 +00:00
jules
d20279d1db Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32. 2014-01-12 16:21:03 +00:00
jules
5b25b303fb Cleaned up some minor stuff in the GL demo and PathStrokeType. 2014-01-12 15:50:16 +00:00
jules
4d79bed3d1 Added versions of Component::addAndMakeVisible and addChildComponent which take a reference instead of a pointer. 2013-12-23 15:16:38 +00:00
jules
dcb7e61ed5 Redesigned CoreAudio for better handling of separate in/out devices. 2013-12-18 22:48:26 +00:00
jules
b7ebb273d9 Made the GL demo page clean up its attributes to avoid problems on nvideo cards. 2013-12-11 21:46:47 +00:00
jules
08c2fce9b5 Some improvements to JUCE_LIVE_CONSTANT: Matching original hex/decimal format, and added a reset button. 2013-12-06 18:27:41 +00:00
jules
8ba781aa81 Added a demo page for the live constant editor stuff. 2013-12-03 19:13:14 +00:00
jules
331ce9ff8c Couple of minor clean-ups. 2013-12-02 23:12:39 +00:00
jules
1e4ba1b550 A few minor changes to keep the Clang analyser happy. 2013-11-19 14:11:27 +00:00
jules
bf126b0aeb Minor demo tweak. 2013-11-19 10:06:20 +00:00
jules
fe3e565836 Demo: better handling of the demo list panel being narrow. 2013-11-18 14:59:03 +00:00
jules
d911633e0b Fixing capitalisation of filename. 2013-11-15 21:27:03 +00:00
jules
02d20ad24b Fixing capitalisation of filename. 2013-11-15 21:26:50 +00:00
jules
947b681bdc Re-added a couple of box2d files which had the wrong capitalisation. 2013-11-15 10:02:30 +00:00
jules
c90b7a6f97 Removed a couple of box2d files which had the wrong capitalisation. 2013-11-15 10:02:01 +00:00
jules
756cff8085 Spelling. 2013-11-13 16:25:51 +00:00
jules
a4e611222d Various build housekeeping. 2013-11-12 10:28:29 +00:00
jules
5147b7d93b Fix to the demo for DirectShow video. 2013-11-12 09:12:51 +00:00
jules
caea1c3370 Added the all-new demo app! 2013-11-11 16:48:48 +00:00