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14 commits

Author SHA1 Message Date
ed
9ade3b30d5 Projucer: Request audio recording permissions in the Audio Application template on platforms which require it 2018-11-16 16:59:52 +00:00
ed
d543df6aff Projucer: Sanitise Unity plug-in names when generating the C# script class name 2018-11-08 09:13:22 +00:00
ed
dab49b3f58 Projucer: Made UI application templates fullscreen on mobile devices 2018-10-17 12:53:43 +01:00
ed
527625b699 Added support for building Unity native audio plugins on desktop platforms 2018-05-10 16:32:30 +01:00
Tom Poole
ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 2018-04-19 20:27:47 +01:00
ed
7d36760efd PIPs: Changed the Component Main.cpp wrapper to avoid a crash that would happen on quit when using the live-build engine on Windows 2018-04-09 10:43:03 +01:00
ed
8a467e7dc3 Projucer: Added a "PIP Creator" utility tool 2018-03-22 15:23:27 +00:00
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fa02112614 Projucer: Add PIPGenerator class 2018-03-15 12:10:35 +00:00
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2f52fa205a Projucer: Standardise replacement strings in file templates 2018-03-12 14:34:24 +00:00
ed
cd24d14000 Projucer: Fixed a missing argument in the simple content component template 2018-01-22 09:11:44 +00:00
Noah Dayan
bed0f02e54 Projucer: Cleaned up templates and added options for header and cpp file creation 2018-01-17 16:51:07 +00:00
jules
f85d706131 Some minor formatting and comment fixes 2017-11-28 17:46:15 +00:00
jules
aecb819985 Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef) 2017-10-30 14:52:47 +00:00
hogliux
54029e776d Projucer: Re-factored source code groups and general code clean-up 2017-09-29 14:55:01 +01:00