ed
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9ade3b30d5
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Projucer: Request audio recording permissions in the Audio Application template on platforms which require it
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2018-11-16 16:59:52 +00:00 |
|
ed
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d543df6aff
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Projucer: Sanitise Unity plug-in names when generating the C# script class name
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2018-11-08 09:13:22 +00:00 |
|
ed
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dab49b3f58
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Projucer: Made UI application templates fullscreen on mobile devices
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2018-10-17 12:53:43 +01:00 |
|
ed
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527625b699
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Added support for building Unity native audio plugins on desktop platforms
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2018-05-10 16:32:30 +01:00 |
|
Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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2018-04-19 20:27:47 +01:00 |
|
ed
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7d36760efd
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PIPs: Changed the Component Main.cpp wrapper to avoid a crash that would happen on quit when using the live-build engine on Windows
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2018-04-09 10:43:03 +01:00 |
|
ed
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8a467e7dc3
|
Projucer: Added a "PIP Creator" utility tool
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2018-03-22 15:23:27 +00:00 |
|
ed
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fa02112614
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Projucer: Add PIPGenerator class
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2018-03-15 12:10:35 +00:00 |
|
ed
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2f52fa205a
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Projucer: Standardise replacement strings in file templates
|
2018-03-12 14:34:24 +00:00 |
|
ed
|
cd24d14000
|
Projucer: Fixed a missing argument in the simple content component template
|
2018-01-22 09:11:44 +00:00 |
|
Noah Dayan
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bed0f02e54
|
Projucer: Cleaned up templates and added options for header and cpp file creation
|
2018-01-17 16:51:07 +00:00 |
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jules
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f85d706131
|
Some minor formatting and comment fixes
|
2017-11-28 17:46:15 +00:00 |
|
jules
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aecb819985
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Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef)
|
2017-10-30 14:52:47 +00:00 |
|
hogliux
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54029e776d
|
Projucer: Re-factored source code groups and general code clean-up
|
2017-09-29 14:55:01 +01:00 |
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