mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-20 01:14:20 +00:00
Projucer: Standardise replacement strings in file templates
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parent
cc062f59f2
commit
2f52fa205a
41 changed files with 483 additions and 517 deletions
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@ -81,88 +81,88 @@ namespace BinaryData
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const int wizard_StaticLibrary_svgSize = 7488;
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extern const char* jucer_AnimatedComponentSimpleTemplate_h;
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const int jucer_AnimatedComponentSimpleTemplate_hSize = 2037;
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const int jucer_AnimatedComponentSimpleTemplate_hSize = 2085;
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extern const char* jucer_AnimatedComponentTemplate_cpp;
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const int jucer_AnimatedComponentTemplate_cppSize = 1482;
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const int jucer_AnimatedComponentTemplate_cppSize = 1563;
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extern const char* jucer_AnimatedComponentTemplate_h;
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const int jucer_AnimatedComponentTemplate_hSize = 1153;
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const int jucer_AnimatedComponentTemplate_hSize = 1201;
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extern const char* jucer_AudioComponentSimpleTemplate_h;
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const int jucer_AudioComponentSimpleTemplate_hSize = 3146;
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const int jucer_AudioComponentSimpleTemplate_hSize = 3194;
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extern const char* jucer_AudioComponentTemplate_cpp;
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const int jucer_AudioComponentTemplate_cppSize = 2532;
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const int jucer_AudioComponentTemplate_cppSize = 2635;
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extern const char* jucer_AudioComponentTemplate_h;
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const int jucer_AudioComponentTemplate_hSize = 1326;
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const int jucer_AudioComponentTemplate_hSize = 1374;
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extern const char* jucer_AudioPluginEditorTemplate_cpp;
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const int jucer_AudioPluginEditorTemplate_cppSize = 1310;
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const int jucer_AudioPluginEditorTemplate_cppSize = 1356;
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extern const char* jucer_AudioPluginEditorTemplate_h;
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const int jucer_AudioPluginEditorTemplate_hSize = 938;
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const int jucer_AudioPluginEditorTemplate_hSize = 977;
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extern const char* jucer_AudioPluginFilterTemplate_cpp;
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const int jucer_AudioPluginFilterTemplate_cppSize = 5889;
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const int jucer_AudioPluginFilterTemplate_cppSize = 6036;
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extern const char* jucer_AudioPluginFilterTemplate_h;
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const int jucer_AudioPluginFilterTemplate_hSize = 2245;
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const int jucer_AudioPluginFilterTemplate_hSize = 2272;
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extern const char* jucer_ComponentTemplate_cpp;
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const int jucer_ComponentTemplate_cppSize = 2116;
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const int jucer_ComponentTemplate_cppSize = 2126;
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extern const char* jucer_ComponentTemplate_h;
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const int jucer_ComponentTemplate_hSize = 2029;
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const int jucer_ComponentTemplate_hSize = 2042;
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extern const char* jucer_ContentCompSimpleTemplate_h;
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const int jucer_ContentCompSimpleTemplate_hSize = 1634;
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const int jucer_ContentCompSimpleTemplate_hSize = 1693;
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extern const char* jucer_ContentCompTemplate_cpp;
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const int jucer_ContentCompTemplate_cppSize = 1109;
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const int jucer_ContentCompTemplate_cppSize = 1190;
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extern const char* jucer_ContentCompTemplate_h;
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const int jucer_ContentCompTemplate_hSize = 1023;
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const int jucer_ContentCompTemplate_hSize = 1071;
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extern const char* jucer_InlineComponentTemplate_h;
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const int jucer_InlineComponentTemplate_hSize = 1208;
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const int jucer_InlineComponentTemplate_hSize = 1233;
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extern const char* jucer_MainConsoleAppTemplate_cpp;
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const int jucer_MainConsoleAppTemplate_cppSize = 470;
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const int jucer_MainConsoleAppTemplate_cppSize = 473;
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extern const char* jucer_MainTemplate_NoWindow_cpp;
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const int jucer_MainTemplate_NoWindow_cppSize = 1992;
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const int jucer_MainTemplate_NoWindow_cppSize = 2021;
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extern const char* jucer_MainTemplate_SimpleWindow_cpp;
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const int jucer_MainTemplate_SimpleWindow_cppSize = 3951;
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const int jucer_MainTemplate_SimpleWindow_cppSize = 4004;
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extern const char* jucer_MainTemplate_Window_cpp;
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const int jucer_MainTemplate_Window_cppSize = 3913;
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const int jucer_MainTemplate_Window_cppSize = 3964;
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extern const char* jucer_NewComponentTemplate_cpp;
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const int jucer_NewComponentTemplate_cppSize = 1436;
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const int jucer_NewComponentTemplate_cppSize = 1491;
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extern const char* jucer_NewComponentTemplate_h;
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const int jucer_NewComponentTemplate_hSize = 610;
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const int jucer_NewComponentTemplate_hSize = 646;
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extern const char* jucer_NewCppFileTemplate_cpp;
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const int jucer_NewCppFileTemplate_cppSize = 262;
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const int jucer_NewCppFileTemplate_cppSize = 278;
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extern const char* jucer_NewCppFileTemplate_h;
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const int jucer_NewCppFileTemplate_hSize = 246;
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const int jucer_NewCppFileTemplate_hSize = 258;
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extern const char* jucer_NewInlineComponentTemplate_h;
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const int jucer_NewInlineComponentTemplate_hSize = 1635;
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const int jucer_NewInlineComponentTemplate_hSize = 1676;
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extern const char* jucer_OpenGLComponentSimpleTemplate_h;
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const int jucer_OpenGLComponentSimpleTemplate_hSize = 2126;
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const int jucer_OpenGLComponentSimpleTemplate_hSize = 2174;
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extern const char* jucer_OpenGLComponentTemplate_cpp;
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const int jucer_OpenGLComponentTemplate_cppSize = 1555;
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const int jucer_OpenGLComponentTemplate_cppSize = 1665;
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extern const char* jucer_OpenGLComponentTemplate_h;
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const int jucer_OpenGLComponentTemplate_hSize = 1215;
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const int jucer_OpenGLComponentTemplate_hSize = 1263;
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extern const char* colourscheme_dark_xml;
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const int colourscheme_dark_xmlSize = 1050;
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@ -8,18 +8,18 @@
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#pragma once
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INCLUDE_JUCE
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%%include_juce%%
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//==============================================================================
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/*
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This component lives inside our window, and this is where you should put all
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your controls and content.
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*/
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class CONTENTCOMPCLASS : public AnimatedAppComponent
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class %%content_component_class%% : public AnimatedAppComponent
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{
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public:
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//==============================================================================
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CONTENTCOMPCLASS()
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%%content_component_class%%()
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{
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// Make sure you set the size of the component after
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// you add any child components.
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@ -27,7 +27,7 @@ public:
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setFramesPerSecond (60); // This sets the frequency of the update calls.
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}
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~CONTENTCOMPCLASS()
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~%%content_component_class%%()
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{
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}
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@ -60,5 +60,5 @@ private:
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// Your private member variables go here...
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
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};
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@ -6,10 +6,10 @@
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==============================================================================
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*/
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INCLUDE_CORRESPONDING_HEADER
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%%include_corresponding_header%%
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//==============================================================================
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CONTENTCOMPCLASS::CONTENTCOMPCLASS()
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%%content_component_class%%::%%content_component_class%%()
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{
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// Make sure you set the size of the component after
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// you add any child components.
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@ -17,19 +17,19 @@ CONTENTCOMPCLASS::CONTENTCOMPCLASS()
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setFramesPerSecond (60); // This sets the frequency of the update calls.
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}
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CONTENTCOMPCLASS::~CONTENTCOMPCLASS()
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%%content_component_class%%::~%%content_component_class%%()
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{
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}
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//==============================================================================
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void CONTENTCOMPCLASS::update()
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void %%content_component_class%%::update()
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{
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// This function is called at the frequency specified by the setFramesPerSecond() call
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// in the constructor. You can use it to update counters, animate values, etc.
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}
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//==============================================================================
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void CONTENTCOMPCLASS::paint (Graphics& g)
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void %%content_component_class%%::paint (Graphics& g)
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
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@ -37,7 +37,7 @@ void CONTENTCOMPCLASS::paint (Graphics& g)
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// You can add your drawing code here!
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}
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void CONTENTCOMPCLASS::resized()
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void %%content_component_class%%::resized()
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{
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// This is called when the MainContentComponent is resized.
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// If you add any child components, this is where you should
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@ -8,19 +8,19 @@
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#pragma once
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INCLUDE_JUCE
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%%include_juce%%
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//==============================================================================
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/*
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This component lives inside our window, and this is where you should put all
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your controls and content.
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*/
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class CONTENTCOMPCLASS : public AnimatedAppComponent
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class %%content_component_class%% : public AnimatedAppComponent
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{
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public:
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//==============================================================================
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CONTENTCOMPCLASS();
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~CONTENTCOMPCLASS();
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%%content_component_class%%();
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~%%content_component_class%%();
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//==============================================================================
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void update() override;
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@ -34,5 +34,5 @@ private:
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// Your private member variables go here...
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
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};
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@ -8,18 +8,18 @@
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#pragma once
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INCLUDE_JUCE
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%%include_juce%%
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//==============================================================================
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/*
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This component lives inside our window, and this is where you should put all
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your controls and content.
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*/
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class CONTENTCOMPCLASS : public AudioAppComponent
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class %%content_component_class%% : public AudioAppComponent
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{
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public:
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//==============================================================================
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CONTENTCOMPCLASS()
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%%content_component_class%%()
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{
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// Make sure you set the size of the component after
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// you add any child components.
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@ -29,7 +29,7 @@ public:
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setAudioChannels (2, 2);
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}
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~CONTENTCOMPCLASS()
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~%%content_component_class%%()
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{
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// This shuts down the audio device and clears the audio source.
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shutdownAudio();
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@ -88,5 +88,5 @@ private:
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// Your private member variables go here...
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
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};
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@ -6,10 +6,10 @@
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==============================================================================
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*/
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INCLUDE_CORRESPONDING_HEADER
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%%include_corresponding_header%%
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//==============================================================================
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CONTENTCOMPCLASS::CONTENTCOMPCLASS()
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%%content_component_class%%::%%content_component_class%%()
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{
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// Make sure you set the size of the component after
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// you add any child components.
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@ -19,14 +19,14 @@ CONTENTCOMPCLASS::CONTENTCOMPCLASS()
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setAudioChannels (2, 2);
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}
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CONTENTCOMPCLASS::~CONTENTCOMPCLASS()
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%%content_component_class%%::~%%content_component_class%%()
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{
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// This shuts down the audio device and clears the audio source.
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shutdownAudio();
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}
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//==============================================================================
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void CONTENTCOMPCLASS::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
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void %%content_component_class%%::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
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{
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// This function will be called when the audio device is started, or when
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// its settings (i.e. sample rate, block size, etc) are changed.
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@ -37,7 +37,7 @@ void CONTENTCOMPCLASS::prepareToPlay (int samplesPerBlockExpected, double sample
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// For more details, see the help for AudioProcessor::prepareToPlay()
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}
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void CONTENTCOMPCLASS::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
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void %%content_component_class%%::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
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{
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// Your audio-processing code goes here!
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@ -48,7 +48,7 @@ void CONTENTCOMPCLASS::getNextAudioBlock (const AudioSourceChannelInfo& bufferTo
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bufferToFill.clearActiveBufferRegion();
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}
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void CONTENTCOMPCLASS::releaseResources()
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void %%content_component_class%%::releaseResources()
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{
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// This will be called when the audio device stops, or when it is being
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// restarted due to a setting change.
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@ -57,7 +57,7 @@ void CONTENTCOMPCLASS::releaseResources()
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}
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//==============================================================================
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void CONTENTCOMPCLASS::paint (Graphics& g)
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void %%content_component_class%%::paint (Graphics& g)
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
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@ -65,7 +65,7 @@ void CONTENTCOMPCLASS::paint (Graphics& g)
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// You can add your drawing code here!
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}
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void CONTENTCOMPCLASS::resized()
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void %%content_component_class%%::resized()
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{
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// This is called when the MainContentComponent is resized.
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// If you add any child components, this is where you should
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@ -8,19 +8,19 @@
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#pragma once
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INCLUDE_JUCE
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%%include_juce%%
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//==============================================================================
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/*
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This component lives inside our window, and this is where you should put all
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your controls and content.
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*/
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class CONTENTCOMPCLASS : public AudioAppComponent
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class %%content_component_class%% : public AudioAppComponent
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{
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public:
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//==============================================================================
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CONTENTCOMPCLASS();
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~CONTENTCOMPCLASS();
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%%content_component_class%%();
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~%%content_component_class%%();
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//==============================================================================
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void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
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@ -36,5 +36,5 @@ private:
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// Your private member variables go here...
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
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};
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@ -8,11 +8,10 @@
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==============================================================================
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*/
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EDITORCPPHEADERS
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%%editor_cpp_headers%%
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//==============================================================================
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EDITORCLASSNAME::EDITORCLASSNAME (FILTERCLASSNAME& p)
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%%editor_class_name%%::%%editor_class_name%% (%%filter_class_name%%& p)
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: AudioProcessorEditor (&p), processor (p)
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{
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// Make sure that before the constructor has finished, you've set the
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@ -20,12 +19,12 @@ EDITORCLASSNAME::EDITORCLASSNAME (FILTERCLASSNAME& p)
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setSize (400, 300);
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}
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EDITORCLASSNAME::~EDITORCLASSNAME()
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%%editor_class_name%%::~%%editor_class_name%%()
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{
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}
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//==============================================================================
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void EDITORCLASSNAME::paint (Graphics& g)
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void %%editor_class_name%%::paint (Graphics& g)
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
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@ -35,7 +34,7 @@ void EDITORCLASSNAME::paint (Graphics& g)
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g.drawFittedText ("Hello World!", getLocalBounds(), Justification::centred, 1);
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}
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void EDITORCLASSNAME::resized()
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void %%editor_class_name%%::resized()
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{
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// This is generally where you'll want to lay out the positions of any
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// subcomponents in your editor..
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@ -10,17 +10,16 @@
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#pragma once
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EDITORHEADERS
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%%editor_headers%%
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//==============================================================================
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/**
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*/
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class EDITORCLASSNAME : public AudioProcessorEditor
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class %%editor_class_name%% : public AudioProcessorEditor
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{
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public:
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EDITORCLASSNAME (FILTERCLASSNAME&);
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~EDITORCLASSNAME();
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%%editor_class_name%% (%%filter_class_name%%&);
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~%%editor_class_name%%();
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//==============================================================================
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void paint (Graphics&) override;
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@ -29,7 +28,7 @@ public:
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private:
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// This reference is provided as a quick way for your editor to
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// access the processor object that created it.
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FILTERCLASSNAME& processor;
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%%filter_class_name%%& processor;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (EDITORCLASSNAME)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%editor_class_name%%)
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};
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@ -8,11 +8,10 @@
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==============================================================================
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*/
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FILTERHEADERS
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%%filter_headers%%
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//==============================================================================
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FILTERCLASSNAME::FILTERCLASSNAME()
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%%filter_class_name%%::%%filter_class_name%%()
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#ifndef JucePlugin_PreferredChannelConfigurations
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: AudioProcessor (BusesProperties()
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#if ! JucePlugin_IsMidiEffect
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@ -26,17 +25,17 @@ FILTERCLASSNAME::FILTERCLASSNAME()
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{
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}
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FILTERCLASSNAME::~FILTERCLASSNAME()
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%%filter_class_name%%::~%%filter_class_name%%()
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{
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}
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//==============================================================================
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const String FILTERCLASSNAME::getName() const
|
||||
const String %%filter_class_name%%::getName() const
|
||||
{
|
||||
return JucePlugin_Name;
|
||||
}
|
||||
|
||||
bool FILTERCLASSNAME::acceptsMidi() const
|
||||
bool %%filter_class_name%%::acceptsMidi() const
|
||||
{
|
||||
#if JucePlugin_WantsMidiInput
|
||||
return true;
|
||||
|
|
@ -45,7 +44,7 @@ bool FILTERCLASSNAME::acceptsMidi() const
|
|||
#endif
|
||||
}
|
||||
|
||||
bool FILTERCLASSNAME::producesMidi() const
|
||||
bool %%filter_class_name%%::producesMidi() const
|
||||
{
|
||||
#if JucePlugin_ProducesMidiOutput
|
||||
return true;
|
||||
|
|
@ -54,7 +53,7 @@ bool FILTERCLASSNAME::producesMidi() const
|
|||
#endif
|
||||
}
|
||||
|
||||
bool FILTERCLASSNAME::isMidiEffect() const
|
||||
bool %%filter_class_name%%::isMidiEffect() const
|
||||
{
|
||||
#if JucePlugin_IsMidiEffect
|
||||
return true;
|
||||
|
|
@ -63,50 +62,50 @@ bool FILTERCLASSNAME::isMidiEffect() const
|
|||
#endif
|
||||
}
|
||||
|
||||
double FILTERCLASSNAME::getTailLengthSeconds() const
|
||||
double %%filter_class_name%%::getTailLengthSeconds() const
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
int FILTERCLASSNAME::getNumPrograms()
|
||||
int %%filter_class_name%%::getNumPrograms()
|
||||
{
|
||||
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
|
||||
// so this should be at least 1, even if you're not really implementing programs.
|
||||
}
|
||||
|
||||
int FILTERCLASSNAME::getCurrentProgram()
|
||||
int %%filter_class_name%%::getCurrentProgram()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void FILTERCLASSNAME::setCurrentProgram (int index)
|
||||
void %%filter_class_name%%::setCurrentProgram (int index)
|
||||
{
|
||||
}
|
||||
|
||||
const String FILTERCLASSNAME::getProgramName (int index)
|
||||
const String %%filter_class_name%%::getProgramName (int index)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void FILTERCLASSNAME::changeProgramName (int index, const String& newName)
|
||||
void %%filter_class_name%%::changeProgramName (int index, const String& newName)
|
||||
{
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void FILTERCLASSNAME::prepareToPlay (double sampleRate, int samplesPerBlock)
|
||||
void %%filter_class_name%%::prepareToPlay (double sampleRate, int samplesPerBlock)
|
||||
{
|
||||
// Use this method as the place to do any pre-playback
|
||||
// initialisation that you need..
|
||||
}
|
||||
|
||||
void FILTERCLASSNAME::releaseResources()
|
||||
void %%filter_class_name%%::releaseResources()
|
||||
{
|
||||
// When playback stops, you can use this as an opportunity to free up any
|
||||
// spare memory, etc.
|
||||
}
|
||||
|
||||
#ifndef JucePlugin_PreferredChannelConfigurations
|
||||
bool FILTERCLASSNAME::isBusesLayoutSupported (const BusesLayout& layouts) const
|
||||
bool %%filter_class_name%%::isBusesLayoutSupported (const BusesLayout& layouts) const
|
||||
{
|
||||
#if JucePlugin_IsMidiEffect
|
||||
ignoreUnused (layouts);
|
||||
|
|
@ -129,7 +128,7 @@ bool FILTERCLASSNAME::isBusesLayoutSupported (const BusesLayout& layouts) const
|
|||
}
|
||||
#endif
|
||||
|
||||
void FILTERCLASSNAME::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
|
||||
void %%filter_class_name%%::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
|
||||
{
|
||||
ScopedNoDenormals noDenormals;
|
||||
auto totalNumInputChannels = getTotalNumInputChannels();
|
||||
|
|
@ -159,25 +158,25 @@ void FILTERCLASSNAME::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midi
|
|||
}
|
||||
|
||||
//==============================================================================
|
||||
bool FILTERCLASSNAME::hasEditor() const
|
||||
bool %%filter_class_name%%::hasEditor() const
|
||||
{
|
||||
return true; // (change this to false if you choose to not supply an editor)
|
||||
}
|
||||
|
||||
AudioProcessorEditor* FILTERCLASSNAME::createEditor()
|
||||
AudioProcessorEditor* %%filter_class_name%%::createEditor()
|
||||
{
|
||||
return new EDITORCLASSNAME (*this);
|
||||
return new %%editor_class_name%% (*this);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void FILTERCLASSNAME::getStateInformation (MemoryBlock& destData)
|
||||
void %%filter_class_name%%::getStateInformation (MemoryBlock& destData)
|
||||
{
|
||||
// You should use this method to store your parameters in the memory block.
|
||||
// You could do that either as raw data, or use the XML or ValueTree classes
|
||||
// as intermediaries to make it easy to save and load complex data.
|
||||
}
|
||||
|
||||
void FILTERCLASSNAME::setStateInformation (const void* data, int sizeInBytes)
|
||||
void %%filter_class_name%%::setStateInformation (const void* data, int sizeInBytes)
|
||||
{
|
||||
// You should use this method to restore your parameters from this memory block,
|
||||
// whose contents will have been created by the getStateInformation() call.
|
||||
|
|
@ -187,5 +186,5 @@ void FILTERCLASSNAME::setStateInformation (const void* data, int sizeInBytes)
|
|||
// This creates new instances of the plugin..
|
||||
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
|
||||
{
|
||||
return new FILTERCLASSNAME();
|
||||
return new %%filter_class_name%%();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,18 +10,17 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
APPHEADERS
|
||||
|
||||
%%app_headers%%
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
*/
|
||||
class FILTERCLASSNAME : public AudioProcessor
|
||||
class %%filter_class_name%% : public AudioProcessor
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
FILTERCLASSNAME();
|
||||
~FILTERCLASSNAME();
|
||||
%%filter_class_name%%();
|
||||
~%%filter_class_name%%();
|
||||
|
||||
//==============================================================================
|
||||
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
|
||||
|
|
@ -58,5 +57,5 @@ public:
|
|||
|
||||
private:
|
||||
//==============================================================================
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FILTERCLASSNAME)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%filter_class_name%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -20,13 +20,13 @@
|
|||
//[Headers] You can add your own extra header files here...
|
||||
//[/Headers]
|
||||
|
||||
%%includeFilesCPP%%
|
||||
%%include_files_cpp%%
|
||||
|
||||
//[MiscUserDefs] You can add your own user definitions and misc code here...
|
||||
//[/MiscUserDefs]
|
||||
|
||||
//==============================================================================
|
||||
%%className%%::%%className%% (%%constructorParams%%)
|
||||
%%class_name%%::%%class_name%% (%%constructor_params%%)
|
||||
%%initialisers%%{
|
||||
//[Constructor_pre] You can add your own custom stuff here..
|
||||
//[/Constructor_pre]
|
||||
|
|
@ -37,7 +37,7 @@
|
|||
//[/Constructor]
|
||||
}
|
||||
|
||||
%%className%%::~%%className%%()
|
||||
%%class_name%%::~%%class_name%%()
|
||||
{
|
||||
//[Destructor_pre]. You can add your own custom destruction code here..
|
||||
//[/Destructor_pre]
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
}
|
||||
|
||||
//==============================================================================
|
||||
%%methodDefinitions%%
|
||||
%%method_definitions%%
|
||||
|
||||
//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...
|
||||
//[/MiscUserCode]
|
||||
|
|
@ -69,6 +69,6 @@ END_JUCER_METADATA
|
|||
*/
|
||||
#endif
|
||||
|
||||
%%staticMemberDefinitions%%
|
||||
%%static_member_definitions%%
|
||||
//[EndFile] You can add extra defines here...
|
||||
//[/EndFile]
|
||||
|
|
|
|||
|
|
@ -20,10 +20,10 @@
|
|||
#pragma once
|
||||
|
||||
//[Headers] -- You can add your own extra header files here --
|
||||
%%includeJUCEHeader%%
|
||||
%%include_juce_header%%
|
||||
//[/Headers]
|
||||
|
||||
%%includeFilesH%%
|
||||
%%include_files_h%%
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
|
|
@ -33,28 +33,28 @@
|
|||
Describe your class and how it works here!
|
||||
//[/Comments]
|
||||
*/
|
||||
%%classDeclaration%%
|
||||
%%class_declaration%%
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
%%className%% (%%constructorParams%%);
|
||||
~%%className%%();
|
||||
%%class_name%% (%%constructor_params%%);
|
||||
~%%class_name%%();
|
||||
|
||||
//==============================================================================
|
||||
//[UserMethods] -- You can add your own custom methods in this section.
|
||||
//[/UserMethods]
|
||||
|
||||
%%publicMemberDeclarations%%
|
||||
%%public_member_declarations%%
|
||||
|
||||
private:
|
||||
//[UserVariables] -- You can add your own custom variables in this section.
|
||||
//[/UserVariables]
|
||||
|
||||
//==============================================================================
|
||||
%%privateMemberDeclarations%%
|
||||
%%private_member_declarations%%
|
||||
|
||||
//==============================================================================
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%className%%)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%class_name%%)
|
||||
};
|
||||
|
||||
//[EndFile] You can add extra defines here...
|
||||
|
|
|
|||
|
|
@ -8,23 +8,23 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
This component lives inside our window, and this is where you should put all
|
||||
your controls and content.
|
||||
*/
|
||||
class CONTENTCOMPCLASS : public Component
|
||||
class %%content_component_class%% : public Component
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS()
|
||||
%%content_component_class%%()
|
||||
{
|
||||
setSize (600, 400);
|
||||
}
|
||||
|
||||
~CONTENTCOMPCLASS()
|
||||
~%%content_component_class%%()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -41,7 +41,7 @@ public:
|
|||
|
||||
void resized() override
|
||||
{
|
||||
// This is called when the CONTENTCOMPCLASS is resized.
|
||||
// This is called when the %%content_component_class%% is resized.
|
||||
// If you add any child components, this is where you should
|
||||
// update their positions.
|
||||
}
|
||||
|
|
@ -52,5 +52,5 @@ private:
|
|||
// Your private member variables go here...
|
||||
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -6,20 +6,20 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
INCLUDE_CORRESPONDING_HEADER
|
||||
%%include_corresponding_header%%
|
||||
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS::CONTENTCOMPCLASS()
|
||||
%%content_component_class%%::%%content_component_class%%()
|
||||
{
|
||||
setSize (600, 400);
|
||||
}
|
||||
|
||||
CONTENTCOMPCLASS::~CONTENTCOMPCLASS()
|
||||
%%content_component_class%%::~%%content_component_class%%()
|
||||
{
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void CONTENTCOMPCLASS::paint (Graphics& g)
|
||||
void %%content_component_class%%::paint (Graphics& g)
|
||||
{
|
||||
// (Our component is opaque, so we must completely fill the background with a solid colour)
|
||||
g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
|
||||
|
|
@ -29,9 +29,9 @@ void CONTENTCOMPCLASS::paint (Graphics& g)
|
|||
g.drawText ("Hello World!", getLocalBounds(), Justification::centred, true);
|
||||
}
|
||||
|
||||
void CONTENTCOMPCLASS::resized()
|
||||
void %%content_component_class%%::resized()
|
||||
{
|
||||
// This is called when the CONTENTCOMPCLASS is resized.
|
||||
// This is called when the %%content_component_class%% is resized.
|
||||
// If you add any child components, this is where you should
|
||||
// update their positions.
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,19 +8,19 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
This component lives inside our window, and this is where you should put all
|
||||
your controls and content.
|
||||
*/
|
||||
class CONTENTCOMPCLASS : public Component
|
||||
class %%content_component_class%% : public Component
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS();
|
||||
~CONTENTCOMPCLASS();
|
||||
%%content_component_class%%();
|
||||
~%%content_component_class%%();
|
||||
|
||||
//==============================================================================
|
||||
void paint (Graphics&) override;
|
||||
|
|
@ -31,5 +31,5 @@ private:
|
|||
// Your private member variables go here...
|
||||
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
//==============================================================================
|
||||
class COMPONENTCLASS : public Component
|
||||
class %%component_class%% : public Component
|
||||
{
|
||||
public:
|
||||
COMPONENTCLASS()
|
||||
%%component_class%%()
|
||||
{
|
||||
// In your constructor, you should add any child components, and
|
||||
// initialise any special settings that your component needs.
|
||||
|
||||
}
|
||||
|
||||
~COMPONENTCLASS()
|
||||
~%%component_class%%()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -24,7 +24,7 @@ public:
|
|||
|
||||
g.setColour (Colours::white);
|
||||
g.setFont (14.0f);
|
||||
g.drawText ("COMPONENTCLASS", getLocalBounds(),
|
||||
g.drawText ("%%component_class%%", getLocalBounds(),
|
||||
Justification::centred, true); // draw some placeholder text
|
||||
}
|
||||
|
||||
|
|
@ -36,5 +36,5 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -8,8 +8,7 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
APPHEADERS
|
||||
|
||||
%%app_headers%%
|
||||
|
||||
//==============================================================================
|
||||
int main (int argc, char* argv[])
|
||||
|
|
|
|||
|
|
@ -8,19 +8,18 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
APPHEADERS
|
||||
|
||||
%%app_headers%%
|
||||
|
||||
//==============================================================================
|
||||
class APPCLASSNAME : public JUCEApplication
|
||||
class %%app_class_name%% : public JUCEApplication
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
APPCLASSNAME() {}
|
||||
%%app_class_name%%() {}
|
||||
|
||||
const String getApplicationName() override { return ProjectInfo::projectName; }
|
||||
const String getApplicationVersion() override { return ProjectInfo::versionString; }
|
||||
bool moreThanOneInstanceAllowed() override { return ALLOWMORETHANONEINSTANCE; }
|
||||
bool moreThanOneInstanceAllowed() override { return %%allow_more_than_one_instance%%; }
|
||||
|
||||
//==============================================================================
|
||||
void initialise (const String& commandLine) override
|
||||
|
|
@ -51,4 +50,4 @@ public:
|
|||
|
||||
//==============================================================================
|
||||
// This macro generates the main() routine that launches the app.
|
||||
START_JUCE_APPLICATION (APPCLASSNAME)
|
||||
START_JUCE_APPLICATION (%%app_class_name%%)
|
||||
|
|
|
|||
|
|
@ -8,18 +8,18 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
APPHEADERS
|
||||
%%app_headers%%
|
||||
|
||||
//==============================================================================
|
||||
class APPCLASSNAME : public JUCEApplication
|
||||
class %%app_class_name%% : public JUCEApplication
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
APPCLASSNAME() {}
|
||||
%%app_class_name%%() {}
|
||||
|
||||
const String getApplicationName() override { return ProjectInfo::projectName; }
|
||||
const String getApplicationVersion() override { return ProjectInfo::versionString; }
|
||||
bool moreThanOneInstanceAllowed() override { return ALLOWMORETHANONEINSTANCE; }
|
||||
bool moreThanOneInstanceAllowed() override { return %%allow_more_than_one_instance%%; }
|
||||
|
||||
//==============================================================================
|
||||
void initialise (const String& commandLine) override
|
||||
|
|
@ -54,7 +54,7 @@ public:
|
|||
//==============================================================================
|
||||
/*
|
||||
This class implements the desktop window that contains an instance of
|
||||
our CONTENTCOMPCLASS class.
|
||||
our %%content_component_class%% class.
|
||||
*/
|
||||
class MainWindow : public DocumentWindow
|
||||
{
|
||||
|
|
@ -65,7 +65,7 @@ public:
|
|||
DocumentWindow::allButtons)
|
||||
{
|
||||
setUsingNativeTitleBar (true);
|
||||
setContentOwned (new CONTENTCOMPCLASS(), true);
|
||||
setContentOwned (new %%content_component_class%%(), true);
|
||||
setResizable (true, true);
|
||||
|
||||
centreWithSize (getWidth(), getHeight());
|
||||
|
|
@ -97,4 +97,4 @@ private:
|
|||
|
||||
//==============================================================================
|
||||
// This macro generates the main() routine that launches the app.
|
||||
START_JUCE_APPLICATION (APPCLASSNAME)
|
||||
START_JUCE_APPLICATION (%%app_class_name%%)
|
||||
|
|
|
|||
|
|
@ -8,19 +8,18 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
APPHEADERS
|
||||
|
||||
%%app_headers%%
|
||||
|
||||
//==============================================================================
|
||||
class APPCLASSNAME : public JUCEApplication
|
||||
class %%app_class_name%% : public JUCEApplication
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
APPCLASSNAME() {}
|
||||
%%app_class_name%%() {}
|
||||
|
||||
const String getApplicationName() override { return ProjectInfo::projectName; }
|
||||
const String getApplicationVersion() override { return ProjectInfo::versionString; }
|
||||
bool moreThanOneInstanceAllowed() override { return ALLOWMORETHANONEINSTANCE; }
|
||||
bool moreThanOneInstanceAllowed() override { return %%allow_more_than_one_instance%%; }
|
||||
|
||||
//==============================================================================
|
||||
void initialise (const String& commandLine) override
|
||||
|
|
@ -55,7 +54,7 @@ public:
|
|||
//==============================================================================
|
||||
/*
|
||||
This class implements the desktop window that contains an instance of
|
||||
our CONTENTCOMPCLASS class.
|
||||
our %%content_component_class%% class.
|
||||
*/
|
||||
class MainWindow : public DocumentWindow
|
||||
{
|
||||
|
|
@ -66,7 +65,7 @@ public:
|
|||
DocumentWindow::allButtons)
|
||||
{
|
||||
setUsingNativeTitleBar (true);
|
||||
setContentOwned (new CONTENTCOMPCLASS(), true);
|
||||
setContentOwned (new %%content_component_class%%(), true);
|
||||
|
||||
centreWithSize (getWidth(), getHeight());
|
||||
setVisible (true);
|
||||
|
|
@ -97,4 +96,4 @@ private:
|
|||
|
||||
//==============================================================================
|
||||
// This macro generates the main() routine that launches the app.
|
||||
START_JUCE_APPLICATION (APPCLASSNAME)
|
||||
START_JUCE_APPLICATION (%%app_class_name%%)
|
||||
|
|
|
|||
|
|
@ -1,29 +1,29 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
FILENAME
|
||||
Created: DATE
|
||||
Author: AUTHOR
|
||||
%%filename%%
|
||||
Created: %%date%%
|
||||
Author: %%author%%
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
INCLUDE_JUCE
|
||||
INCLUDE_CORRESPONDING_HEADER
|
||||
%%include_juce%%
|
||||
%%include_corresponding_header%%
|
||||
|
||||
//==============================================================================
|
||||
COMPONENTCLASS::COMPONENTCLASS()
|
||||
%%component_class%%::%%component_class%%()
|
||||
{
|
||||
// In your constructor, you should add any child components, and
|
||||
// initialise any special settings that your component needs.
|
||||
|
||||
}
|
||||
|
||||
COMPONENTCLASS::~COMPONENTCLASS()
|
||||
%%component_class%%::~%%component_class%%()
|
||||
{
|
||||
}
|
||||
|
||||
void COMPONENTCLASS::paint (Graphics& g)
|
||||
void %%component_class%%::paint (Graphics& g)
|
||||
{
|
||||
/* This demo code just fills the component's background and
|
||||
draws some placeholder text to get you started.
|
||||
|
|
@ -39,11 +39,11 @@ void COMPONENTCLASS::paint (Graphics& g)
|
|||
|
||||
g.setColour (Colours::white);
|
||||
g.setFont (14.0f);
|
||||
g.drawText ("COMPONENTCLASS", getLocalBounds(),
|
||||
g.drawText ("%%component_class%%", getLocalBounds(),
|
||||
Justification::centred, true); // draw some placeholder text
|
||||
}
|
||||
|
||||
void COMPONENTCLASS::resized()
|
||||
void %%component_class%%::resized()
|
||||
{
|
||||
// This method is where you should set the bounds of any child
|
||||
// components that your component contains..
|
||||
|
|
|
|||
|
|
@ -1,29 +1,29 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
FILENAME
|
||||
Created: DATE
|
||||
Author: AUTHOR
|
||||
%%filename%%
|
||||
Created: %%date%%
|
||||
Author: %%author%%
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
*/
|
||||
class COMPONENTCLASS : public Component
|
||||
class %%component_class%% : public Component
|
||||
{
|
||||
public:
|
||||
COMPONENTCLASS();
|
||||
~COMPONENTCLASS();
|
||||
%%component_class%%();
|
||||
~%%component_class%%();
|
||||
|
||||
void paint (Graphics&) override;
|
||||
void resized() override;
|
||||
|
||||
private:
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
FILENAME
|
||||
Created: DATE
|
||||
Author: AUTHOR
|
||||
%%filename%%
|
||||
Created: %%date%%
|
||||
Author: %%author%%
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
INCLUDE_CORRESPONDING_HEADER
|
||||
%%include_corresponding_header%%
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
FILENAME
|
||||
Created: DATE
|
||||
Author: AUTHOR
|
||||
%%filename%%
|
||||
Created: %%date%%
|
||||
Author: %%author%%
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -1,31 +1,31 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
FILENAME
|
||||
Created: DATE
|
||||
Author: AUTHOR
|
||||
%%filename%%
|
||||
Created: %%date%%
|
||||
Author: %%author%%
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
*/
|
||||
class COMPONENTCLASS : public Component
|
||||
class %%component_class%% : public Component
|
||||
{
|
||||
public:
|
||||
COMPONENTCLASS()
|
||||
%%component_class%%()
|
||||
{
|
||||
// In your constructor, you should add any child components, and
|
||||
// initialise any special settings that your component needs.
|
||||
|
||||
}
|
||||
|
||||
~COMPONENTCLASS()
|
||||
~%%component_class%%()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -45,7 +45,7 @@ public:
|
|||
|
||||
g.setColour (Colours::white);
|
||||
g.setFont (14.0f);
|
||||
g.drawText ("COMPONENTCLASS", getLocalBounds(),
|
||||
g.drawText ("%%component_class%%", getLocalBounds(),
|
||||
Justification::centred, true); // draw some placeholder text
|
||||
}
|
||||
|
||||
|
|
@ -57,5 +57,5 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -8,25 +8,25 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
This component lives inside our window, and this is where you should put all
|
||||
your controls and content.
|
||||
*/
|
||||
class CONTENTCOMPCLASS : public OpenGLAppComponent
|
||||
class %%content_component_class%% : public OpenGLAppComponent
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS()
|
||||
%%content_component_class%%()
|
||||
{
|
||||
// Make sure you set the size of the component after
|
||||
// you add any child components.
|
||||
setSize (800, 600);
|
||||
}
|
||||
|
||||
~CONTENTCOMPCLASS()
|
||||
~%%content_component_class%%()
|
||||
{
|
||||
// This shuts down the GL system and stops the rendering calls.
|
||||
shutdownOpenGL();
|
||||
|
|
@ -71,5 +71,5 @@ private:
|
|||
// Your private member variables go here...
|
||||
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -6,34 +6,34 @@
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
INCLUDE_CORRESPONDING_HEADER
|
||||
%%include_corresponding_header%%
|
||||
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS::CONTENTCOMPCLASS()
|
||||
%%content_component_class%%::%%content_component_class%%()
|
||||
{
|
||||
// Make sure you set the size of the component after
|
||||
// you add any child components.
|
||||
setSize (800, 600);
|
||||
}
|
||||
|
||||
CONTENTCOMPCLASS::~CONTENTCOMPCLASS()
|
||||
%%content_component_class%%::~%%content_component_class%%()
|
||||
{
|
||||
// This shuts down the GL system and stops the rendering calls.
|
||||
shutdownOpenGL();
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void CONTENTCOMPCLASS::initialise()
|
||||
void %%content_component_class%%::initialise()
|
||||
{
|
||||
// Initialise GL objects for rendering here.
|
||||
}
|
||||
|
||||
void CONTENTCOMPCLASS::shutdown()
|
||||
void %%content_component_class%%::shutdown()
|
||||
{
|
||||
// Free any GL objects created for rendering here.
|
||||
}
|
||||
|
||||
void CONTENTCOMPCLASS::render()
|
||||
void %%content_component_class%%::render()
|
||||
{
|
||||
// This clears the context with a black background.
|
||||
OpenGLHelpers::clear (Colours::black);
|
||||
|
|
@ -42,15 +42,15 @@ void CONTENTCOMPCLASS::render()
|
|||
}
|
||||
|
||||
//==============================================================================
|
||||
void CONTENTCOMPCLASS::paint (Graphics& g)
|
||||
void %%content_component_class%%::paint (Graphics& g)
|
||||
{
|
||||
// You can add your component specific drawing code here!
|
||||
// This will draw over the top of the openGL background.
|
||||
}
|
||||
|
||||
void CONTENTCOMPCLASS::resized()
|
||||
void %%content_component_class%%::resized()
|
||||
{
|
||||
// This is called when the MainContentComponent is resized.
|
||||
// This is called when the %%content_component_class%% is resized.
|
||||
// If you add any child components, this is where you should
|
||||
// update their positions.
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,19 +8,19 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
INCLUDE_JUCE
|
||||
%%include_juce%%
|
||||
|
||||
//==============================================================================
|
||||
/*
|
||||
This component lives inside our window, and this is where you should put all
|
||||
your controls and content.
|
||||
*/
|
||||
class CONTENTCOMPCLASS : public OpenGLAppComponent
|
||||
class %%content_component_class%% : public OpenGLAppComponent
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
CONTENTCOMPCLASS();
|
||||
~CONTENTCOMPCLASS();
|
||||
%%content_component_class%%();
|
||||
~%%content_component_class%%();
|
||||
|
||||
//==============================================================================
|
||||
void initialise() override;
|
||||
|
|
@ -36,5 +36,5 @@ private:
|
|||
// Your private member variables go here...
|
||||
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CONTENTCOMPCLASS)
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%)
|
||||
};
|
||||
|
|
|
|||
|
|
@ -642,7 +642,7 @@ void CppCodeEditorComponent::insertComponentClass()
|
|||
if (className == CodeHelpers::makeValidIdentifier (className, false, true, false))
|
||||
{
|
||||
String code (BinaryData::jucer_InlineComponentTemplate_h);
|
||||
code = code.replace ("COMPONENTCLASS", className);
|
||||
code = code.replace ("%%component_class%%", className);
|
||||
|
||||
insertTextAtCaret (code);
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -327,29 +327,29 @@ void GeneratedCode::applyToCode (String& code,
|
|||
replaceTemplate (code, "version", JUCEApplicationBase::getInstance()->getApplicationVersion());
|
||||
replaceTemplate (code, "creationTime", Time::getCurrentTime().toString (true, true, true));
|
||||
|
||||
replaceTemplate (code, "className", className);
|
||||
replaceTemplate (code, "constructorParams", constructorParams);
|
||||
replaceTemplate (code, "class_name", className);
|
||||
replaceTemplate (code, "constructor_params", constructorParams);
|
||||
replaceTemplate (code, "initialisers", getInitialiserList());
|
||||
|
||||
replaceTemplate (code, "classDeclaration", getClassDeclaration());
|
||||
replaceTemplate (code, "privateMemberDeclarations", privateMemberDeclarations);
|
||||
replaceTemplate (code, "publicMemberDeclarations", getCallbackDeclarations() + newLine + publicMemberDeclarations);
|
||||
replaceTemplate (code, "class_declaration", getClassDeclaration());
|
||||
replaceTemplate (code, "private_member_declarations", privateMemberDeclarations);
|
||||
replaceTemplate (code, "public_member_declarations", getCallbackDeclarations() + newLine + publicMemberDeclarations);
|
||||
|
||||
replaceTemplate (code, "methodDefinitions", getCallbackDefinitions());
|
||||
replaceTemplate (code, "method_definitions", getCallbackDefinitions());
|
||||
|
||||
File juceHeaderFile = project != nullptr ? project->getAppIncludeFile()
|
||||
: targetFile.getSiblingFile ("JuceHeader.h");
|
||||
|
||||
replaceTemplate (code, "includeJUCEHeader", CodeHelpers::createIncludeStatement (juceHeaderFile, targetFile));
|
||||
replaceTemplate (code, "include_juce_header", CodeHelpers::createIncludeStatement (juceHeaderFile, targetFile));
|
||||
|
||||
replaceTemplate (code, "includeFilesH", getIncludeFileCode (includeFilesH, targetFile));
|
||||
replaceTemplate (code, "includeFilesCPP", getIncludeFileCode (includeFilesCPP, targetFile));
|
||||
replaceTemplate (code, "include_files_h", getIncludeFileCode (includeFilesH, targetFile));
|
||||
replaceTemplate (code, "include_files_cpp", getIncludeFileCode (includeFilesCPP, targetFile));
|
||||
|
||||
replaceTemplate (code, "constructor", constructorCode);
|
||||
replaceTemplate (code, "destructor", destructorCode);
|
||||
|
||||
replaceTemplate (code, "metadata", jucerMetadata);
|
||||
replaceTemplate (code, "staticMemberDefinitions", staticMemberDefinitions);
|
||||
replaceTemplate (code, "static_member_definitions", staticMemberDefinitions);
|
||||
|
||||
copyAcrossUserSections (code, oldFileWithUserData);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -135,14 +135,6 @@ namespace CodeHelpers
|
|||
return "#include \"" + includePath + "\"";
|
||||
}
|
||||
|
||||
String makeHeaderGuardName (const File& file)
|
||||
{
|
||||
return file.getFileName().toUpperCase()
|
||||
.replaceCharacters (" .", "__")
|
||||
.retainCharacters ("_ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
|
||||
+ "_INCLUDED";
|
||||
}
|
||||
|
||||
String makeBinaryDataIdentifierName (const File& file)
|
||||
{
|
||||
return makeValidIdentifier (file.getFileName()
|
||||
|
|
|
|||
|
|
@ -36,7 +36,6 @@ namespace CodeHelpers
|
|||
bool allowTemplates, bool allowAsterisks = false);
|
||||
String createIncludeStatement (const File& includedFile, const File& targetFile);
|
||||
String createIncludeStatement (const String& includePath);
|
||||
String makeHeaderGuardName (const File& file);
|
||||
String makeBinaryDataIdentifierName (const File& file);
|
||||
|
||||
String stringLiteral (const String& text, int maxLineLength = -1);
|
||||
|
|
|
|||
|
|
@ -35,11 +35,10 @@ namespace
|
|||
static String fillInBasicTemplateFields (const File& file, const Project::Item& item, const char* templateName)
|
||||
{
|
||||
return item.project.getFileTemplate (templateName)
|
||||
.replace ("FILENAME", file.getFileName(), false)
|
||||
.replace ("DATE", Time::getCurrentTime().toString (true, true, true), false)
|
||||
.replace ("AUTHOR", SystemStats::getFullUserName(), false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (file), false)
|
||||
.replace ("INCLUDE_CORRESPONDING_HEADER", CodeHelpers::createIncludeStatement (file.withFileExtension (".h"), file));
|
||||
.replace ("%%filename%%", file.getFileName(), false)
|
||||
.replace ("%%date%%", Time::getCurrentTime().toString (true, true, true), false)
|
||||
.replace ("%%author%%", SystemStats::getFullUserName(), false)
|
||||
.replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (file.withFileExtension (".h"), file));
|
||||
}
|
||||
|
||||
static bool fillInNewCppFileTemplate (const File& file, const Project::Item& item, const char* templateName)
|
||||
|
|
@ -169,8 +168,8 @@ public:
|
|||
const File& newFile, const char* templateName)
|
||||
{
|
||||
String content = fillInBasicTemplateFields (newFile, parent, templateName)
|
||||
.replace ("COMPONENTCLASS", className)
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (parent.project.getAppIncludeFile(), newFile));
|
||||
.replace ("%%component_class%%", className)
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (parent.project.getAppIncludeFile(), newFile));
|
||||
|
||||
if (FileHelpers::overwriteFileWithNewDataIfDifferent (newFile, content))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -78,9 +78,8 @@ struct AnimatedAppWizard : public NewProjectWizard
|
|||
|
||||
String windowH = project.getFileTemplate (createCppFile ? "jucer_AnimatedComponentTemplate_h"
|
||||
: "jucer_AnimatedComponentSimpleTemplate_h")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (contentCompH), false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompH, windowH))
|
||||
failedFiles.add (contentCompH.getFullPathName());
|
||||
|
|
@ -90,9 +89,9 @@ struct AnimatedAppWizard : public NewProjectWizard
|
|||
if (createCppFile)
|
||||
{
|
||||
String windowCpp = project.getFileTemplate ("jucer_AnimatedComponentTemplate_cpp")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("INCLUDE_CORRESPONDING_HEADER", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompCpp, windowCpp))
|
||||
failedFiles.add (contentCompCpp.getFullPathName());
|
||||
|
|
@ -102,11 +101,10 @@ struct AnimatedAppWizard : public NewProjectWizard
|
|||
|
||||
// create main cpp
|
||||
String mainCpp = project.getFileTemplate ("jucer_MainTemplate_SimpleWindow_cpp")
|
||||
.replace ("APPHEADERS", appHeaders, false)
|
||||
.replace ("APPCLASSNAME", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("APPNAME", CppTokeniserFunctions::addEscapeChars (appTitle), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("ALLOWMORETHANONEINSTANCE", "true", false);
|
||||
.replace ("%%app_headers%%", appHeaders, false)
|
||||
.replace ("%%app_class_name%%", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false)
|
||||
.replace ("%%allow_more_than_one_instance%%", "true", false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
|
||||
failedFiles.add (mainCppFile.getFullPathName());
|
||||
|
|
|
|||
|
|
@ -78,9 +78,8 @@ struct AudioAppWizard : public NewProjectWizard
|
|||
|
||||
String windowH = project.getFileTemplate (createCppFile ? "jucer_AudioComponentTemplate_h"
|
||||
: "jucer_AudioComponentSimpleTemplate_h")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (contentCompH), false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompH, windowH))
|
||||
failedFiles.add (contentCompH.getFullPathName());
|
||||
|
|
@ -90,9 +89,9 @@ struct AudioAppWizard : public NewProjectWizard
|
|||
if (createCppFile)
|
||||
{
|
||||
String windowCpp = project.getFileTemplate ("jucer_AudioComponentTemplate_cpp")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("INCLUDE_CORRESPONDING_HEADER", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
|
||||
|
||||
|
|
@ -104,11 +103,10 @@ struct AudioAppWizard : public NewProjectWizard
|
|||
|
||||
// create main cpp
|
||||
String mainCpp = project.getFileTemplate ("jucer_MainTemplate_SimpleWindow_cpp")
|
||||
.replace ("APPHEADERS", appHeaders, false)
|
||||
.replace ("APPCLASSNAME", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("APPNAME", CppTokeniserFunctions::addEscapeChars (appTitle), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("ALLOWMORETHANONEINSTANCE", "true", false);
|
||||
.replace ("%%app_headers%%", appHeaders, false)
|
||||
.replace ("%%app_class_name%%", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false)
|
||||
.replace ("%%allow_more_than_one_instance%%", "true", false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
|
||||
failedFiles.add (mainCppFile.getFullPathName());
|
||||
|
|
|
|||
|
|
@ -66,27 +66,25 @@ struct AudioPluginAppWizard : public NewProjectWizard
|
|||
String appHeaders (CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), filterCppFile));
|
||||
|
||||
String filterCpp = project.getFileTemplate ("jucer_AudioPluginFilterTemplate_cpp")
|
||||
.replace ("FILTERHEADERS", CodeHelpers::createIncludeStatement (filterHFile, filterCppFile)
|
||||
.replace ("%%filter_headers%%", CodeHelpers::createIncludeStatement (filterHFile, filterCppFile)
|
||||
+ newLine + CodeHelpers::createIncludeStatement (editorHFile, filterCppFile), false)
|
||||
.replace ("FILTERCLASSNAME", filterClassName, false)
|
||||
.replace ("EDITORCLASSNAME", editorClassName, false);
|
||||
.replace ("%%filter_class_name%%", filterClassName, false)
|
||||
.replace ("%%editor_class_name%%", editorClassName, false);
|
||||
|
||||
String filterH = project.getFileTemplate ("jucer_AudioPluginFilterTemplate_h")
|
||||
.replace ("APPHEADERS", appHeaders, false)
|
||||
.replace ("FILTERCLASSNAME", filterClassName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (filterHFile), false);
|
||||
.replace ("%%app_headers%%", appHeaders, false)
|
||||
.replace ("%%filter_class_name%%", filterClassName, false);
|
||||
|
||||
String editorCpp = project.getFileTemplate ("jucer_AudioPluginEditorTemplate_cpp")
|
||||
.replace ("EDITORCPPHEADERS", CodeHelpers::createIncludeStatement (filterHFile, filterCppFile)
|
||||
.replace ("%%editor_cpp_headers%%", CodeHelpers::createIncludeStatement (filterHFile, filterCppFile)
|
||||
+ newLine + CodeHelpers::createIncludeStatement (editorHFile, filterCppFile), false)
|
||||
.replace ("FILTERCLASSNAME", filterClassName, false)
|
||||
.replace ("EDITORCLASSNAME", editorClassName, false);
|
||||
.replace ("%%filter_class_name%%", filterClassName, false)
|
||||
.replace ("%%editor_class_name%%", editorClassName, false);
|
||||
|
||||
String editorH = project.getFileTemplate ("jucer_AudioPluginEditorTemplate_h")
|
||||
.replace ("EDITORHEADERS", appHeaders + newLine + CodeHelpers::createIncludeStatement (filterHFile, filterCppFile), false)
|
||||
.replace ("FILTERCLASSNAME", filterClassName, false)
|
||||
.replace ("EDITORCLASSNAME", editorClassName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (editorHFile), false);
|
||||
.replace ("%%editor_headers%%", appHeaders + newLine + CodeHelpers::createIncludeStatement (filterHFile, filterCppFile), false)
|
||||
.replace ("%%filter_class_name%%", filterClassName, false)
|
||||
.replace ("%%editor_class_name%%", editorClassName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (filterCppFile, filterCpp))
|
||||
failedFiles.add (filterCppFile.getFullPathName());
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ struct ConsoleAppWizard : public NewProjectWizard
|
|||
String appHeaders (CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), mainCppFile));
|
||||
|
||||
String mainCpp = project.getFileTemplate ("jucer_MainConsoleAppTemplate_cpp")
|
||||
.replace ("APPHEADERS", appHeaders, false);
|
||||
.replace ("%%app_headers%%", appHeaders, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
|
||||
failedFiles.add (mainCppFile.getFullPathName());
|
||||
|
|
|
|||
|
|
@ -83,9 +83,8 @@ struct GUIAppWizard : public NewProjectWizard
|
|||
|
||||
String windowH = project.getFileTemplate (createCppFile ? "jucer_ContentCompTemplate_h"
|
||||
: "jucer_ContentCompSimpleTemplate_h")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (contentCompH), false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompH, windowH))
|
||||
failedFiles.add (contentCompH.getFullPathName());
|
||||
|
|
@ -95,9 +94,9 @@ struct GUIAppWizard : public NewProjectWizard
|
|||
if (createCppFile)
|
||||
{
|
||||
String windowCpp = project.getFileTemplate ("jucer_ContentCompTemplate_cpp")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("INCLUDE_CORRESPONDING_HEADER", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompCpp, windowCpp))
|
||||
failedFiles.add (contentCompCpp.getFullPathName());
|
||||
|
|
@ -110,11 +109,10 @@ struct GUIAppWizard : public NewProjectWizard
|
|||
{
|
||||
String mainCpp = project.getFileTemplate (createWindow ? "jucer_MainTemplate_Window_cpp"
|
||||
: "jucer_MainTemplate_NoWindow_cpp")
|
||||
.replace ("APPHEADERS", appHeaders, false)
|
||||
.replace ("APPCLASSNAME", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("APPNAME", CppTokeniserFunctions::addEscapeChars (appTitle), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("ALLOWMORETHANONEINSTANCE", "true", false);
|
||||
.replace ("%%app_headers%%", appHeaders, false)
|
||||
.replace ("%%app_class_name%%", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false)
|
||||
.replace ("%%allow_more_than_one_instance%%", "true", false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
|
||||
failedFiles.add (mainCppFile.getFullPathName());
|
||||
|
|
|
|||
|
|
@ -78,9 +78,8 @@ struct OpenGLAppWizard : public NewProjectWizard
|
|||
|
||||
String windowH = project.getFileTemplate (createCppFile ? "jucer_OpenGLComponentTemplate_h"
|
||||
: "jucer_OpenGLComponentSimpleTemplate_h")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("HEADERGUARD", CodeHelpers::makeHeaderGuardName (contentCompH), false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompH), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompH, windowH))
|
||||
failedFiles.add (contentCompH.getFullPathName());
|
||||
|
|
@ -90,9 +89,9 @@ struct OpenGLAppWizard : public NewProjectWizard
|
|||
if (createCppFile)
|
||||
{
|
||||
String windowCpp = project.getFileTemplate ("jucer_OpenGLComponentTemplate_cpp")
|
||||
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("INCLUDE_CORRESPONDING_HEADER", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false);
|
||||
.replace ("%%include_juce%%", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false)
|
||||
.replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompCpp, windowCpp))
|
||||
failedFiles.add (contentCompCpp.getFullPathName());
|
||||
|
|
@ -102,11 +101,10 @@ struct OpenGLAppWizard : public NewProjectWizard
|
|||
|
||||
// create main cpp
|
||||
String mainCpp = project.getFileTemplate ("jucer_MainTemplate_SimpleWindow_cpp")
|
||||
.replace ("APPHEADERS", appHeaders, false)
|
||||
.replace ("APPCLASSNAME", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("APPNAME", CppTokeniserFunctions::addEscapeChars (appTitle), false)
|
||||
.replace ("CONTENTCOMPCLASS", contentCompName, false)
|
||||
.replace ("ALLOWMORETHANONEINSTANCE", "true", false);
|
||||
.replace ("%%app_headers%%", appHeaders, false)
|
||||
.replace ("%%app_class_name%%", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
|
||||
.replace ("%%content_component_class%%", contentCompName, false)
|
||||
.replace ("%%allow_more_than_one_instance%%", "true", false);
|
||||
|
||||
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
|
||||
failedFiles.add (mainCppFile.getFullPathName());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue