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61 commits

Author SHA1 Message Date
jules
df729be74a Cleaned-up class inheritance visibilities and encapsulation for some internal classes. 2012-07-12 14:10:46 +01:00
jules
3ddc6dd43d New class: DropShadow, and a complete refactoring of the way shadows are rendered. The DropShadowEffect and DropShadower classes now take a DropShadow object to describe their shadow parameters, instead of the raw numbers. 2012-07-11 21:07:47 +01:00
jules
591ce2a396 Added TabBarButton::setExtraComponent() method to allow custom components to be inserted into tabs. This involved a big refactoring and clean-up of all the tab drawing methods in the LookAndFeel class. Also (slightly) cleaned up some of the crappy old code in the WidgetsDemo while I was adding a demo for this. 2012-07-11 15:12:29 +01:00
jules
9074f68da8 Introjucer: more AAX support and some clean-ups. 2012-06-26 15:30:48 +01:00
jules
f5d72f1406 Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle)); 2012-06-26 13:18:03 +01:00
jules
87175c91f5 Changed the signature of MouseListener::mouseWheelMove() to take a struct MouseWheelDetails rather than raw floats. This will require updates in source code that uses mouse-wheel callbacks, but provides some new abilities, including a flag to indicate inverted wheel direction. 2012-05-25 16:42:36 +01:00
jules
cb169b251d Altered BubbleMessageComponent to take an AttributedString rather than a plain String, for more control over its layout. 2012-05-25 10:16:55 +01:00
jules
4e754a838b Changed the constness of the return type of MenuBarModel::getMenuBarNames() and MenuBarModel::getMenuForIndex(). Easy to update your code to handle this, just remove the 'const'. 2012-05-23 21:31:44 +01:00
jules
5caaa4009a Added class: TextDragAndDropTarget. 2012-05-23 13:07:27 +01:00
jules
67c1ad6d4a Fixed some findParentComponentOfClass() calls. 2012-05-09 21:14:29 +01:00
jules
7a36867150 Workaround for VS2005 compiler bugs. 2012-05-09 16:53:42 +01:00
jules
44ac462768 New methods SystemStats::getUserLanguage(), SystemStats::getUserRegion(). 2012-05-04 20:07:24 +01:00
jules
7e9fbd30c3 Some font style tweaks, and update of the juce demo fonts page to show a list of available styles. 2012-05-02 11:12:31 +01:00
jules
ccb357d23a Fixed a typo in the demo app. 2012-04-03 17:50:24 +01:00
jules
04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 2012-04-03 14:51:22 +01:00
jules
351416c09a Tidied up some docs and comments. 2012-04-03 11:36:31 +01:00
jules
0f8cc04904 GL fixes, clean-ups, docs. 2012-03-30 15:28:26 +01:00
jules
91a41ddbd8 OpenGL refactoring (stage 1) 2012-03-27 17:22:54 +01:00
jules
b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 2012-03-15 11:13:38 +00:00
jules
5b22611306 Cleaned up and simplified the ThreadPool class - addJob now takes a flag to indicate whether the pool should delete that job, and the class's constructor arguments have been simplified. 2012-02-28 15:08:26 +00:00
jules
ea0260cfc7 Fix for OpenGL demo. 2012-02-07 16:10:39 +00:00
jules
47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 2012-02-07 10:19:03 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 2011-12-23 10:33:05 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
173e8c083f CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo. 2011-12-08 21:30:11 +00:00
jules
ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
jules
d38057b304 Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat. 2011-11-29 14:18:53 +00:00
jules
a9fbfad8c1 Tarted up the audio playback demo slightly, to show a playback cursor and let you drag it with the mouse, zoom with mouse-wheel etc. Fixed a VST plugin host typo. Gave the ImageButton a default constructor. 2011-11-28 19:19:07 +00:00
jules
96c0a756e0 Linux windowing tweak for menus + tooltips. 2011-11-08 11:56:45 +00:00
jules
7cf9e480b2 Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation. 2011-11-07 18:58:37 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
jules
04c35b28e6 OpenGL refactoring. 2011-10-24 21:02:56 +01:00
jules
2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 2011-10-24 16:07:08 +01:00
jules
438cc245ad Introjucer fix for malformed GUIDs (caused problems with .sln files) 2011-10-02 17:21:07 +01:00
jules
9b38f91226 Fixed a compile problem in VSTs. Minor clean-ups. 2011-09-29 21:25:00 +01:00
jules
07b73e4071 StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups. 2011-09-29 14:51:42 +01:00
jules
f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 2011-09-27 11:33:42 +01:00
Julian Storer
098400ef31 Removed the Image::setPixelData method - this can be done with Image::BitmapData instead. OSX file chooser options change for aliased files. 2011-09-19 12:30:43 +01:00
Julian Storer
bd9a32c757 Removed 'const' from some virtual method return types - this might require a few tweaks to user-code. 2011-09-12 21:59:19 +01:00
Julian Storer
54eb263055 Fixed a threading problem in BufferingAudioSource. 2011-09-11 13:58:11 +01:00
Julian Storer
74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 2011-09-10 20:09:05 +01:00
Julian Storer
6b94c7598d Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it. 2011-09-09 18:15:29 +01:00
Julian Storer
5fc80a9b79 Fix for win32 file icon extraction. 2011-09-01 15:59:19 +01:00
Julian Storer
c0efd6c317 Tidied up a couple of msvc warning/errors. 2011-08-19 11:31:23 +01:00
Julian Storer
b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
Julian Storer
c908bc5b84 Fixed a couple of introjucer problems. Reorganised some native code. 2011-06-30 11:26:05 +01:00
Julian Storer
7c1bfffe0b Tweak for mac initialisation in plugins. 2011-06-28 20:37:07 +01:00
Julian Storer
b94782d388 New class: DirectShowComponent, for native video playback in Windows. Added a demo page for this to the juce demo app. 2011-06-14 18:54:32 +01:00