jules
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df729be74a
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Cleaned-up class inheritance visibilities and encapsulation for some internal classes.
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2012-07-12 14:10:46 +01:00 |
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jules
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3ddc6dd43d
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New class: DropShadow, and a complete refactoring of the way shadows are rendered. The DropShadowEffect and DropShadower classes now take a DropShadow object to describe their shadow parameters, instead of the raw numbers.
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2012-07-11 21:07:47 +01:00 |
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jules
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591ce2a396
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Added TabBarButton::setExtraComponent() method to allow custom components to be inserted into tabs. This involved a big refactoring and clean-up of all the tab drawing methods in the LookAndFeel class. Also (slightly) cleaned up some of the crappy old code in the WidgetsDemo while I was adding a demo for this.
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2012-07-11 15:12:29 +01:00 |
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jules
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9074f68da8
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Introjucer: more AAX support and some clean-ups.
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2012-06-26 15:30:48 +01:00 |
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jules
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f5d72f1406
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Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle));
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2012-06-26 13:18:03 +01:00 |
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jules
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87175c91f5
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Changed the signature of MouseListener::mouseWheelMove() to take a struct MouseWheelDetails rather than raw floats. This will require updates in source code that uses mouse-wheel callbacks, but provides some new abilities, including a flag to indicate inverted wheel direction.
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2012-05-25 16:42:36 +01:00 |
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jules
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cb169b251d
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Altered BubbleMessageComponent to take an AttributedString rather than a plain String, for more control over its layout.
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2012-05-25 10:16:55 +01:00 |
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jules
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4e754a838b
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Changed the constness of the return type of MenuBarModel::getMenuBarNames() and MenuBarModel::getMenuForIndex(). Easy to update your code to handle this, just remove the 'const'.
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2012-05-23 21:31:44 +01:00 |
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jules
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5caaa4009a
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Added class: TextDragAndDropTarget.
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2012-05-23 13:07:27 +01:00 |
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jules
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67c1ad6d4a
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Fixed some findParentComponentOfClass() calls.
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2012-05-09 21:14:29 +01:00 |
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jules
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7a36867150
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Workaround for VS2005 compiler bugs.
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2012-05-09 16:53:42 +01:00 |
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jules
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44ac462768
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New methods SystemStats::getUserLanguage(), SystemStats::getUserRegion().
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2012-05-04 20:07:24 +01:00 |
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jules
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7e9fbd30c3
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Some font style tweaks, and update of the juce demo fonts page to show a list of available styles.
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2012-05-02 11:12:31 +01:00 |
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jules
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ccb357d23a
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Fixed a typo in the demo app.
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2012-04-03 17:50:24 +01:00 |
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jules
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04c2d6cfc1
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Added some GL error handling and tweaks to support older PC builds.
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2012-04-03 14:51:22 +01:00 |
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jules
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351416c09a
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Tidied up some docs and comments.
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2012-04-03 11:36:31 +01:00 |
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jules
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0f8cc04904
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GL fixes, clean-ups, docs.
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2012-03-30 15:28:26 +01:00 |
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jules
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91a41ddbd8
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OpenGL refactoring (stage 1)
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2012-03-27 17:22:54 +01:00 |
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jules
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b338698e34
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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2012-03-15 11:13:38 +00:00 |
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jules
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5b22611306
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Cleaned up and simplified the ThreadPool class - addJob now takes a flag to indicate whether the pool should delete that job, and the class's constructor arguments have been simplified.
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2012-02-28 15:08:26 +00:00 |
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jules
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ea0260cfc7
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Fix for OpenGL demo.
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2012-02-07 16:10:39 +00:00 |
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jules
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47fa7c992b
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OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions.
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2012-02-07 10:19:03 +00:00 |
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jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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2012-01-09 17:07:14 +00:00 |
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jules
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a997490f17
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Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
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2011-12-23 10:33:05 +00:00 |
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jules
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2c0902833d
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Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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2011-12-20 13:32:11 +00:00 |
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jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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2011-12-15 13:50:19 +00:00 |
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jules
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173e8c083f
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CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo.
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2011-12-08 21:30:11 +00:00 |
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jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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2011-12-08 19:50:45 +00:00 |
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jules
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d38057b304
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Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat.
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2011-11-29 14:18:53 +00:00 |
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jules
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a9fbfad8c1
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Tarted up the audio playback demo slightly, to show a playback cursor and let you drag it with the mouse, zoom with mouse-wheel etc. Fixed a VST plugin host typo. Gave the ImageButton a default constructor.
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2011-11-28 19:19:07 +00:00 |
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jules
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96c0a756e0
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Linux windowing tweak for menus + tooltips.
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2011-11-08 11:56:45 +00:00 |
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jules
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7cf9e480b2
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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2011-11-07 18:58:37 +00:00 |
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jules
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115a171d76
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Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
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2011-11-01 20:43:19 +00:00 |
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jules
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04c35b28e6
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OpenGL refactoring.
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2011-10-24 21:02:56 +01:00 |
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jules
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2f3f3b9639
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More OpenGL classes (do not use yet - work in progress!)
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2011-10-24 16:07:08 +01:00 |
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jules
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438cc245ad
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Introjucer fix for malformed GUIDs (caused problems with .sln files)
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2011-10-02 17:21:07 +01:00 |
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jules
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9b38f91226
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Fixed a compile problem in VSTs. Minor clean-ups.
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2011-09-29 21:25:00 +01:00 |
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jules
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07b73e4071
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StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups.
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2011-09-29 14:51:42 +01:00 |
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jules
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f35738afe0
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Midi file fix to avoid multiple end-of-track events. Some openGL tweaks.
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2011-09-27 11:33:42 +01:00 |
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Julian Storer
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098400ef31
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Removed the Image::setPixelData method - this can be done with Image::BitmapData instead. OSX file chooser options change for aliased files.
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2011-09-19 12:30:43 +01:00 |
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Julian Storer
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bd9a32c757
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Removed 'const' from some virtual method return types - this might require a few tweaks to user-code.
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2011-09-12 21:59:19 +01:00 |
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Julian Storer
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54eb263055
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Fixed a threading problem in BufferingAudioSource.
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2011-09-11 13:58:11 +01:00 |
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Julian Storer
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74df644356
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New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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2011-09-10 20:09:05 +01:00 |
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Julian Storer
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6b94c7598d
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Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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2011-09-09 18:15:29 +01:00 |
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Julian Storer
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5fc80a9b79
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Fix for win32 file icon extraction.
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2011-09-01 15:59:19 +01:00 |
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Julian Storer
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c0efd6c317
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Tidied up a couple of msvc warning/errors.
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2011-08-19 11:31:23 +01:00 |
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Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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2011-08-12 10:04:52 +01:00 |
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Julian Storer
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c908bc5b84
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Fixed a couple of introjucer problems. Reorganised some native code.
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2011-06-30 11:26:05 +01:00 |
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Julian Storer
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7c1bfffe0b
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Tweak for mac initialisation in plugins.
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2011-06-28 20:37:07 +01:00 |
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Julian Storer
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b94782d388
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New class: DirectShowComponent, for native video playback in Windows. Added a demo page for this to the juce demo app.
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2011-06-14 18:54:32 +01:00 |
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