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Fixed a typo in the demo app.

This commit is contained in:
jules 2012-04-03 17:50:24 +01:00
parent 849dd043b8
commit ccb357d23a

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@ -175,7 +175,7 @@ public:
// Create an OpenGLGraphicsContext that will draw into this GL window..
ScopedPointer<LowLevelGraphicsContext> glRenderer (createOpenGLGraphicsContext (openGLContext));
if (createOpenGLGraphicsContext != nullptr)
if (glRenderer != nullptr)
{
Graphics g (glRenderer);