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250 commits

Author SHA1 Message Date
tpoole
4b69d0fb44 Fixed buffer size and sample rate changes in iOS background audio 2017-01-09 18:23:16 +00:00
tpoole
1e5865c458 Restored original iOS sample rate after querying all available sample rates 2017-01-05 11:19:25 +00:00
tpoole
21aad5e20c Fixed IO channels when selecting <<none>> as OS X audio device 2016-12-14 10:22:25 +00:00
tpoole
2e84129479 Updated the juce_audio_basics, juce_audio_devices, juce_blocks_basics, juce_core and juce_events modules to a new ISC license 2016-12-14 10:07:26 +00:00
tpoole
8e7ed3ae7d Fixed MacOS 10.12 deprecations 2016-12-02 11:37:52 +00:00
hogliux
3f72a03f30 Fixed whitespace in last commit 2016-11-11 15:16:12 +00:00
hogliux
c2caad42b5 Added missing CoInitialize when using ASIO audio device 2016-11-11 15:05:28 +00:00
jules
aa5d1d1ec0 Tweaked CoreAudio to allow buffer sizes of 2048 2016-11-08 09:35:50 +00:00
hogliux
3e7b5993ca Moved audio CD burner/reader to juce_audio_utils 2016-10-20 14:33:02 +01:00
jules
9fa0d49be7 Added an option JUCE_ALLOW_STATIC_NULL_VARIABLES that can be used to turn off dangerous statics like String::empty, var::null, etc. 2016-09-16 12:03:02 +01:00
tpoole
979d3b62a2 Fixed crash on internal changes within aggregate audio devices on OS X 2016-08-24 09:39:05 +01:00
tpoole
881dfce40f Fix deadlock in handleRouteChange for iOS audio. 2016-08-23 17:45:21 +01:00
ed
79dd695731 added ScopedLock to iOSAudioIODevice::handleRouteChange method to avoid race condition 2016-08-12 15:51:42 +01:00
ed
bc77b00700 MIDI network session enabled for iOS simulator 2016-08-04 12:24:21 +01:00
hogliux
bf582f6c5b Fix errors and warnings on mingw-w64 2016-08-01 18:29:12 +01:00
hogliux
1e41898bbc Fix a memory leak in linux ALSA code for MidiInput/MidiOutput 2016-08-01 14:47:39 +01:00
hogliux
76007233ae Correctly account for midi ports in Alsa when listing/opening devices and other ALSA midi cleanups 2016-07-11 15:27:35 +01:00
jules
6fc1242ca5 Added some constructors to ReferenceCountedObjectPtr and ScopedPointer that specialise for std::nullptr_t. As well as being more optimal, this has the added bonus of forcing people to correctly use nullptr instead of '0'. 2016-07-05 09:54:06 +01:00
jules
1a5f71b74d Added some logic to MidiDataConcatenator that avoids asserting on invalid input data 2016-06-07 16:54:18 +01:00
jules
f58eda8f3e Added 32K as a supported ASIO sample rate 2016-06-03 11:03:48 +01:00
jules
7abbf67a1a Tweaked the iOS audio device to make the default buffer size play in the simulator 2016-06-01 10:33:28 +01:00
hogliux
0a040c6b97 Update avtive ports when opening JACK audio device 2016-05-24 17:05:46 +01:00
hogliux
a3c377bcd0 Move kAudioUnitProperty_MaximumFramesPerSlice setting/query after initialisation 2016-05-23 14:42:34 +01:00
hogliux
77a8b9eab5 Fix a few warnings 2016-05-20 16:41:24 +01:00
hogliux
b3ee8806d6 Set kAudioUnitProperty_MaximumFramesPerSlice on iOS 2016-05-19 09:46:38 +01:00
jules
676b27ef68 Added a MidiDataConcatenator to the linux MIDI implementation, to help handle large and broken-up sysex messages 2016-04-26 11:27:57 +01:00
jules
fb864a5cb1 Corrected some spelling mistakes in comments 2016-04-11 11:13:44 +01:00
Timur Doumler
70949aa0c6 Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 2016-04-06 18:31:24 +01:00
jules
7a973372ad Added an assertion in OSX MIDI device detection, as this can apparently fail if not done on the message thread 2016-03-10 10:10:00 +00:00
Timur Doumler
9ea874428c Added feature RuntimePermissions, which allows to request permissions at runtime to access the microphone and bluetooth (required for Android apps using SDK Level 23 and above). 2016-02-25 10:12:30 +00:00
jules
b5907fa90d Normalised some divider comments 2016-02-20 09:45:43 +00:00
jules
32bb5798bf Fixed a rounding error in iOS audio device sample rate selection 2016-02-16 15:36:05 +00:00
jules
567e0d5fb7 Fixed a device name mismatch in iOS audio 2016-02-04 12:17:53 +00:00
jules
076896d33b Improved CoreAudio handling of USB audio devices being unplugged 2016-02-03 09:57:42 +00:00
jules
0784f399f3 Fixed a typo in the ASIO code 2016-01-28 14:35:52 +00:00
jules
101c4782e1 Avoided some pedantic warnings in the win32 ASIO code 2016-01-28 10:00:32 +00:00
jules
010afc6baf Fixed a problem with iOS audio device shutdown 2016-01-20 06:27:51 -08:00
jules
146afb4a19 A few minor mingw workarounds. 2016-01-18 17:03:52 +00:00
jules
4237db4a31 Silenced some deprecation warnings in OSX10.11 2016-01-08 12:09:10 +00:00
jules
8a9322456f Replaced the now-deprecated iOS audio code with a new AVSession-based version. 2016-01-07 17:28:27 +00:00
jules
4583fa3fbf Used the ignoreUnused() function to tidy up some old code 2015-12-23 16:27:50 +00:00
jules
2a1234b6ac Simplified some inter-module dependencies and exception-catching fallbacks 2015-12-23 11:47:18 +00:00
jules
e8bea6944f Fixed an obscure C++ syntactic blooper 2015-12-21 15:02:14 +00:00
jules
ae712c72d8 Cleaned up a few String::empty uses 2015-12-21 12:01:28 +00:00
jules
02492b36b9 Lots of small whitespace tweaks. 2015-12-13 19:32:05 +00:00
jules
99ebba4e4c Workarounds to avoid clashes with stupid 3rd-party headers that rely on defining a macro called "check" 2015-12-07 19:31:05 +00:00
jules
31381c6864 Stripped out some defunct OSX 10.4 fallback code 2015-12-01 12:48:01 +00:00
jules
4fd8913037 Added a new method Array::sort() which uses the default comparator for simple types 2015-11-16 16:40:26 +00:00
hogliux
d4a7bf4f6a Fix bug where low latency audio path is not detected correctly on Android 2015-11-12 18:17:06 +00:00
jules
f6b3bddf74 Audio i/o: Took the safety offset into account when calculating latency in CoreAudio 2015-11-10 15:56:44 +00:00