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Fix bug where low latency audio path is not detected correctly on Android
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1 changed files with 2 additions and 2 deletions
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@ -131,8 +131,8 @@ public:
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outputBuffer.setSize (jmax (1, numOutputChannels), actualBufferSize);
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outputBuffer.clear();
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const int audioBuffersToEnqueue = hasLowLatencyAudioPath ? buffersToEnqueueForLowLatency
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: buffersToEnqueueSlowAudio;
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const int audioBuffersToEnqueue = hasLowLatencyAudioPath() ? buffersToEnqueueForLowLatency
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: buffersToEnqueueSlowAudio;
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DBG ("OpenSL: numInputChannels = " << numInputChannels
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<< ", numOutputChannels = " << numOutputChannels
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