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1433 commits

Author SHA1 Message Date
reuk
d3d7d4c89c VBlank: If previous frame is still in progress, wait until next frame to trigger a new vblank
Previously, the vblank's thread loop would block on each iteration until
the current async callback had finished, at which point a new async
callback would be immediately triggered.

The new implementation only waits on the vblank event. If a vblank
callback is still in progress the next time the vblank event is
signalled, we assume the last frame is overrunning and avoid sending a
new async update.

The intention of this change is to avoid saturating the message thread
with expensive vblank callbacks. It's also nice to remove a lock,
although that's just an incidental change.
2024-12-13 14:49:46 +00:00
reuk
336dcfc08c Direct2DImage: Update interface to accept a Device instead of a DeviceContext 2024-12-13 14:43:06 +00:00
reuk
dcca72484f Image: Update return type of getPixelData to avoid dangling pointers 2024-12-13 14:42:26 +00:00
reuk
80bb7b0861 ScopedThreadDPIAwarenessSetter: Make moveable 2024-12-13 14:42:26 +00:00
reuk
4f474d97f4
FileChooser: Fix double-delete of UTType instances 2024-12-12 12:58:54 +00:00
reuk
269ebbb525
Accessibility: Add AccessibilityHandler::postSystemNotification() function for posting an OS-specific accessible notification 2024-12-04 11:11:21 +00:00
reuk
051e701780 Windowing: Update mousewheel handler on Windows to always process messages in the context of the peer receiving the event 2024-12-03 14:26:21 +00:00
reuk
cfee7cfc93
Windows: Fix bug where IME displayed at incorrect location on scaled displays 2024-12-02 17:20:43 +00:00
reuk
038b0d6c9e
Windows: Fix bug where IME failed to display on Windows 11 2024-12-02 17:20:42 +00:00
reuk
2fcf9ebf38
Windowing: Fix issue where components dragged between monitors with different scalings could detach from the mouse
This bug could be observed by running the WidgetsDemo Drag+Drop pane on
Windows 10, and dragging an item between two displays at different scale
factors.

This is issue is a regression introduced in
9817a2bb66. The regression was caused by
the change in mouse position calculation. The incorrect version switched
to using ClientToScreen, but the correct version used
getPointFromLocalLParam.

The function getPointFromLocalLParam was replaced by clientLParamToPoint
in 24ab3cb6a3, and is restored by this
commit.
2024-12-02 17:20:42 +00:00
reuk
c24d1a17a7
Windowing: Avoid changing window bounds in WM_WINDOWPOSCHANGING
This change intends to address a bug observed only on Windows 10 with a
display scale factor of 125%.

When the native titlebar is enabled, and the window's border-resizer is
used to resize the window slowly the with mouse, the client area of the
window may move to the wrong location, or be drawn with some areas
obscured/clipped. This is especially observable when resizing the
WidgetsDemo to its smallest size, and then dragging the right border a
single pixel to the right. On my computer, this consistently causes the
client area to display at the wrong location.

I haven't been able to find any obvious bug in JUCE that might cause
this behaviour. In particular, it seems that the window begins
displaying incorrectly *before* the window ever actually resizes.

During the resize, the system sends events (WM_SIZING and
WM_WINDOWPOSCHANGING) to the window, and according to the documentation,
the window may modify the message parameters in order to constrain the
new window size. When running on a scaled display, JUCE attempts to map
the logical client area size to a sensible size in physical pixels, and
uses the sizing messages to enforce this size requirement.

In the case of the broken window rendering, the system requests a new
window size, which JUCE rejects. The window's display state doesn't
change, so the swap chain does not resize, and the swap chain does not
present. Put another way, the broken rendering happens *independently*
of JUCE modifying the swap chain in any way. Therefore, I believe that the
bug is introduced elsewhere, potentially by Windows itself.

I also checked to see whether the issue could be caused by mishandling
of the NCCALCSIZE message, which is normally used to configure the
relative positions of the client and nonclient areas. However, in the
buggy case, NCCALCSIZE is not sent until *after* the first 'broken'
frame is painted - and even then, the implementation immediately falls
back to DefWindowProc.

Given that the issue appears to be a bug in Windows, the proposed change
is a workaround, rather than a true fix. It appears as though the
problem goes away when WM_WINDOWPOSCHANGING does not modify the
requested bounds. Therefore, for windows with native titlebars, we rely
on the constraints to be applied in WM_SIZING only, when sizing the
window in a sizemove gesture.
2024-12-02 17:20:42 +00:00
reuk
81a95abb3c
Windowing: Use local coordinate space of component in call to findControlAtPoint 2024-12-02 17:20:42 +00:00
reuk
90d9f573c2
Windowing: Avoid using bogus window-border sizes when computing constrained window sizes
Previously, for windows with a native titlebar and a constrainer, the
window could be restored at the wrong size. This happened because
findPhysicalBorderSize() may return nonsensical values when called
during a SC_RESTORE, which in turn produces an unexpected window size
when adding the bogus border size to the constrained client area size.

We now avoid trying to constrain the window if we're unable to determine
the correct border size. I think this is only likely to happen during
SC_RESTORE, in which case the system should have a pretty good idea of
where the window should go, and constraining should not be necessary.
2024-12-02 17:20:42 +00:00
reuk
543ae06632
Windowing: Fix issue where edge resizers could incorrectly be displayed for non-resizable windows
The buggy behaviour could be seen in a blank GUI app project by setting
a native titlebar and calling setResizable (false, false). The resulting
window would still display a resize cursor when hovering the window
border.
2024-12-02 17:20:42 +00:00
reuk
2583b06481
NSViewComponentPeer: Guard API availability 2024-12-02 15:20:49 +00:00
reuk
c2f567f3ee
Fix unused variable warnings 2024-12-02 14:44:24 +00:00
Anthony Nicholls
5e803ded5f Deprecations: Add ignore deprecation warning macros 2024-11-27 11:07:04 +00:00
reuk
24ab3cb6a3
Windows: Fix mouse position reporting for maximised windows with non-native titlebars
Previously, windows with non-native titlebars but with native shadows
would misreport mouse-down and mouse-up positions when maximised.
2024-11-05 13:28:10 +00:00
reuk
93640b63ff
Compatibility: Add new macros for straightforward checking of minimum deployment target
This also fixes a bug introduced in f7c7225f5c
where the condition guarding the definition of traitCollectionDidChange
was incorrect. This function is never required if the deployment target
is at least 17.0.
2024-11-05 13:28:10 +00:00
reuk
b108fe26c3
NSViewComponentPeer: Only forward a mouse move event if the view is not occluded by a child view 2024-11-04 11:10:54 +00:00
reuk
fcf62ab105
NSViewComponentPeer: Fix coordinate system conversion in contains()
The argument to hitTest must be in the superview's coordinate system.
The old implementation would sometimes break in the presence of nested
NSViews.
2024-11-04 11:10:54 +00:00
reuk
3005b716fe
ObjCHelpers: Add new macros to help with version checking 2024-10-29 19:46:35 +00:00
reuk
eb6ebaf5af
Windowing: Fix deprecation warnings for iOS 17 2024-10-29 19:46:35 +00:00
reuk
dbe74e9f5d
UIViewComponentPeer: Fix deprecation warnings for iOS 13 2024-10-29 19:46:35 +00:00
reuk
f7c7225f5c
UIViewComponentPeer: Fix deprecation warnings for iOS 17 2024-10-29 19:46:35 +00:00
reuk
128e258845
UIViewComponentPeer: Remove unnecessary method declarations from interface 2024-10-29 19:46:34 +00:00
reuk
a4ba0c1b1c
FileChooser: Fix deprecation warnings for iOS 14 2024-10-29 19:46:34 +00:00
attila
d9a3efd3cb ComponentPeer::VBlankListener: Add timestamp parameter to the vblank callback 2024-10-25 15:44:34 +02:00
attila
3118ee1e5c Linux: Prevent stale ConfigureNotify events from overwriting the current window position 2024-10-24 13:10:14 +02:00
reuk
44a84e3a4d
MessageBox: Avoid potential divide-by-zero for boxes with no buttons 2024-10-20 22:59:39 +01:00
reuk
80ac9a78a0
Singleton: Add new macros to simplify singleton creation
The INLINE macros allow singletons to be declared and defined in one
line, without requiring a separate JUCE_IMPLEMENT_SINGLETON statement.
2024-10-16 10:36:52 +01:00
reuk
c7f7a7c1bb
Direct2D: Remove setResizing and getResizing members from renderer
We instead query from the renderer whether the current render size has
changed since the last frame, and repaint the entire window if so.
2024-10-07 11:50:26 +01:00
reuk
fdf74a7477
Windowing: Reinstate old WindowFromPoint behaviour in ComponentPeer::contains
This reverts 515e9b9f89.

In order to avoid recursive calls through WM_NCHITTEST, we remove calls
to Component::contains in DocumentWindow::findControlAtPoint.
2024-10-02 11:35:39 +01:00
reuk
102ef24061
Direct2D: Avoid unnecessarily reallocating window buffers during window move 2024-10-02 11:35:37 +01:00
reuk
9cf7889422 ContentSharer: Use SEND instead of SEND_MULTIPLE when sharing individual files 2024-09-30 20:12:51 +01:00
reuk
c02ec2e3d5 DocumentWindow: Ensure button callbacks are called on Windows 2024-09-30 20:12:51 +01:00
reuk
f5f758c032 Partially revert "ComponentPeer: Add isShowing() member, which more closely matches expected behaviour of Component::isShowing"
This partially reverts commit 555b667d22.

Using ComponentPeer::isShowing instead of ComponentPeer::isMinimised
inside Component::isShowing can cause problems when displaying OpenGL
components.

Specifically, OpenGL components use a ComponentMovementWatcher to
determine when they should be attached/detached from the parent window.
The ComponentMovementWatcher updates whenever a component visibility
change event is emitted, which happens in two cases:
- Component::setVisible is called on the OpenGL component or an ancestor
- ComponentPeer::handleMovedOrResized is called in response to a
  minimisation state change

When handling either of these events, the ComponentMovementWatcher will
call Component::isShowing to determine whether or not the component is
really showing.

The problem is that the result of ComponentPeer::isShowing may change
independently of changes to the Component visiblity state or
ComponentPeer minimisation state, so the ComponentPeerWatcher might not
notify its listeners when a component is really shown/hidden.

One potential workaround would be for the ComponentPeer to send
notifications when the showing state of the window changes, so that the
ComponentMovementWatcher can forward those notifications. The main
problem with this approach is that on Windows, the window doesn't seem
to receive a message on hide/show, and it's not clear whether there
exists some other approach to detect a hide/show event.

If there were some event we could listen for on Windows, then we could
call Component::sendVisibilityChangeMessage in response to this event
and things would *likely* work at that point, but this may still have
unintended side-effect. As a result, I think the best approach to
restore the old behaviour is to revert the change to
Component::isShowing. The implementations of ComponentPeer::isShowing
have been left in place so that users can do still query the real
visibility state of native windows if necessary.
2024-09-30 19:50:37 +01:00
Anthony Nicholls
6c2d149ef3 Versioning: Add the JUCE version number to any internally created threads 2024-09-26 08:10:56 +00:00
reuk
555b667d22
ComponentPeer: Add isShowing() member, which more closely matches expected behaviour of Component::isShowing 2024-09-18 15:44:05 +01:00
reuk
589d9940ed
Direct2D: Add support for bitmaps spanning multiple texture pages 2024-09-18 15:44:04 +01:00
reuk
8754d87900 Windows: Fix build warnings when JUCE_DISABLE_ASSERTIONS is set 2024-09-13 13:57:10 +01:00
reuk
e598337655 NativeMessageBox: Fix string pointer use-after-free
toWideCharPointer() returns a pointer to a buffer managed by the String.
The wchar_t pointers are not read until the invocation of
TaskDialogIndirect, so the String instances must remain alive until this
point.
2024-09-05 12:21:02 +01:00
reuk
faf6d9976a
Windows: Fix WM_NCCALCSIZE behaviour for frameless windows on multiple display systems
Previously, maximising a frameless window on a secondary display could
result in the window's coordinates being computed incorrectly, leading
to graphical glitches.
2024-09-05 12:16:39 +01:00
reuk
11821d88a4
Windows: Avoid attempting to dismiss modals during minimise/restore 2024-09-05 12:11:30 +01:00
reuk
0ed2ae64fa
Windows: Fix issue where windows with titlebars reported the wrong transparency kind 2024-08-23 16:12:29 +01:00
reuk
340f531c71
Direct2D: Reinstate support for transparent windows 2024-08-22 20:19:49 +01:00
reuk
6f2293d91b
Windows: Fix conversion of WindowsBitmapImages to SoftwareBitmapImages 2024-08-22 18:18:17 +01:00
reuk
b7db89cb8e
Windows: Fix capture of software-rendered windows with per-pixel alpha 2024-08-22 18:18:17 +01:00
reuk
348d638581
Direct2D: Temporarily disable window transparency for D2D windows 2024-08-22 18:18:17 +01:00
reuk
2a108ca582
Direct2D: Rename GDIContext and D2DContext 2024-08-22 18:18:16 +01:00