1
0
Fork 0
mirror of https://github.com/juce-framework/JUCE.git synced 2026-01-22 01:34:21 +00:00
Commit graph

68 commits

Author SHA1 Message Date
jules
c93d7a31d5 Added some colour IDs for TextPropertyComponent 2012-07-30 08:34:44 +01:00
jules
bddebf3433 Added a couple of reduced/expanded methods to Rectangle. 2012-07-25 13:10:21 +01:00
jules
cf4c9c9823 Tweaks to some posix code. 2012-07-18 09:45:59 +01:00
jules
40fd93e32e Fixed a typo in the widgets demo. 2012-07-18 08:53:53 +01:00
jules
9b8a39e27c Removed some default parameters in NamedPipe methods and fixed time-outs when using posix NamedPipe::read(). 2012-07-17 15:49:55 +01:00
jules
dc9e0cb9bb Added some new versions of Graphics::drawText and drawFittedText that take Rectangle parameters. 2012-07-14 11:54:29 +01:00
jules
b1d73f2086 Minor internal refactoring and clean-ups. 2012-07-14 10:02:45 +01:00
jules
df729be74a Cleaned-up class inheritance visibilities and encapsulation for some internal classes. 2012-07-12 14:10:46 +01:00
jules
3ddc6dd43d New class: DropShadow, and a complete refactoring of the way shadows are rendered. The DropShadowEffect and DropShadower classes now take a DropShadow object to describe their shadow parameters, instead of the raw numbers. 2012-07-11 21:07:47 +01:00
jules
591ce2a396 Added TabBarButton::setExtraComponent() method to allow custom components to be inserted into tabs. This involved a big refactoring and clean-up of all the tab drawing methods in the LookAndFeel class. Also (slightly) cleaned up some of the crappy old code in the WidgetsDemo while I was adding a demo for this. 2012-07-11 15:12:29 +01:00
jules
9074f68da8 Introjucer: more AAX support and some clean-ups. 2012-06-26 15:30:48 +01:00
jules
f5d72f1406 Removed the style parameter from Graphics::setFont(), because if the current font doesn't support that style, it'll give the wrong results. If this breaks your code, just wrap your arguments in a Font constructor, e.g. g.setFont (Font (mySize, myStyle)); 2012-06-26 13:18:03 +01:00
jules
87175c91f5 Changed the signature of MouseListener::mouseWheelMove() to take a struct MouseWheelDetails rather than raw floats. This will require updates in source code that uses mouse-wheel callbacks, but provides some new abilities, including a flag to indicate inverted wheel direction. 2012-05-25 16:42:36 +01:00
jules
cb169b251d Altered BubbleMessageComponent to take an AttributedString rather than a plain String, for more control over its layout. 2012-05-25 10:16:55 +01:00
jules
4e754a838b Changed the constness of the return type of MenuBarModel::getMenuBarNames() and MenuBarModel::getMenuForIndex(). Easy to update your code to handle this, just remove the 'const'. 2012-05-23 21:31:44 +01:00
jules
5caaa4009a Added class: TextDragAndDropTarget. 2012-05-23 13:07:27 +01:00
jules
67c1ad6d4a Fixed some findParentComponentOfClass() calls. 2012-05-09 21:14:29 +01:00
jules
7a36867150 Workaround for VS2005 compiler bugs. 2012-05-09 16:53:42 +01:00
jules
44ac462768 New methods SystemStats::getUserLanguage(), SystemStats::getUserRegion(). 2012-05-04 20:07:24 +01:00
jules
7e9fbd30c3 Some font style tweaks, and update of the juce demo fonts page to show a list of available styles. 2012-05-02 11:12:31 +01:00
jules
ccb357d23a Fixed a typo in the demo app. 2012-04-03 17:50:24 +01:00
jules
04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 2012-04-03 14:51:22 +01:00
jules
351416c09a Tidied up some docs and comments. 2012-04-03 11:36:31 +01:00
jules
0f8cc04904 GL fixes, clean-ups, docs. 2012-03-30 15:28:26 +01:00
jules
91a41ddbd8 OpenGL refactoring (stage 1) 2012-03-27 17:22:54 +01:00
jules
b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 2012-03-15 11:13:38 +00:00
jules
5b22611306 Cleaned up and simplified the ThreadPool class - addJob now takes a flag to indicate whether the pool should delete that job, and the class's constructor arguments have been simplified. 2012-02-28 15:08:26 +00:00
jules
ea0260cfc7 Fix for OpenGL demo. 2012-02-07 16:10:39 +00:00
jules
47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 2012-02-07 10:19:03 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 2011-12-23 10:33:05 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
173e8c083f CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo. 2011-12-08 21:30:11 +00:00
jules
ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
jules
d38057b304 Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat. 2011-11-29 14:18:53 +00:00
jules
a9fbfad8c1 Tarted up the audio playback demo slightly, to show a playback cursor and let you drag it with the mouse, zoom with mouse-wheel etc. Fixed a VST plugin host typo. Gave the ImageButton a default constructor. 2011-11-28 19:19:07 +00:00
jules
96c0a756e0 Linux windowing tweak for menus + tooltips. 2011-11-08 11:56:45 +00:00
jules
7cf9e480b2 Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation. 2011-11-07 18:58:37 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
jules
04c35b28e6 OpenGL refactoring. 2011-10-24 21:02:56 +01:00
jules
2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 2011-10-24 16:07:08 +01:00
jules
438cc245ad Introjucer fix for malformed GUIDs (caused problems with .sln files) 2011-10-02 17:21:07 +01:00
jules
9b38f91226 Fixed a compile problem in VSTs. Minor clean-ups. 2011-09-29 21:25:00 +01:00
jules
07b73e4071 StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups. 2011-09-29 14:51:42 +01:00
jules
f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 2011-09-27 11:33:42 +01:00
Julian Storer
098400ef31 Removed the Image::setPixelData method - this can be done with Image::BitmapData instead. OSX file chooser options change for aliased files. 2011-09-19 12:30:43 +01:00
Julian Storer
bd9a32c757 Removed 'const' from some virtual method return types - this might require a few tweaks to user-code. 2011-09-12 21:59:19 +01:00
Julian Storer
54eb263055 Fixed a threading problem in BufferingAudioSource. 2011-09-11 13:58:11 +01:00
Julian Storer
74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 2011-09-10 20:09:05 +01:00