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3371 commits

Author SHA1 Message Date
Tom Poole
99b752a1d2 Bump version number to 8.0.7 2025-04-08 10:51:07 +01:00
attila
9083cd9135 Fix TextEditor crash when Font resolution fails 2025-04-02 15:33:27 +02:00
reuk
e3df22a4ea
NSViewComponentPeer: Fix use-after-free when closing windows with the keyboard 2025-04-01 11:49:48 +01:00
attila
7f4176e259 Fix potential crash in Ableton Live when dismissing the plugin window with Esc
The crash could be reproduced with a WebBrowserComponent, but it was not
the root cause of it.
2025-03-27 17:41:18 +01:00
attila
bd015f5c97 Fix psabi warning emitted by GCC on ARM64
The type std::pair<Point<float>, float> inherits from an empty base on
C++17. Due to a bug in GCC 10.1 this would prevent the compiler from
treating it as a HFA type, and it would use a different register to pass
it, than it does in newer GCC versions. Because of this ABI change an
ABI warning is emitted by GCC today, hinting at this fact.

By using a custom struct that does not inherit from an empty base we are
avoiding emitting this warning.
2025-03-25 10:20:57 +01:00
attila
5f5a247f82 TextEditor: Fix centred and right alignment when word wrap is disabled 2025-03-20 21:12:32 +01:00
reuk
9730cd2808
FileChooser: Store strong reference to Native instance inside async callback 2025-03-19 11:06:18 +00:00
reuk
cd981c1b1a
FileChooser: Guard against use-after-free 2025-03-19 11:06:18 +00:00
reuk
5e44dc0b95
DragAndDropContainer: Fix issue where drag images in plugins could appear on the incorrect display
This issue could be seen when dragging widgets (e.g. rows in the
ValueTreesDemo) from a plugin on a multi-monitor Windows system.
2025-03-19 11:06:17 +00:00
reuk
51be8b9332
Android: Remove unnecessary SDK version checks 2025-03-19 11:06:17 +00:00
attila
ae4bca24f4 TextEditor: Fix crash when the caret is beyond a newline in the last position 2025-03-18 15:14:10 +01:00
attila
432a7e1c9a Fix C++20 compilation 2025-03-14 10:03:11 +01:00
attila
9ce2feaf41 TextEditor: Improve Unicode editing behaviour and performance 2025-03-13 12:16:16 +01:00
reuk
d77b34f432
PopupMenu: Add notes for testing scenarios 2025-03-05 21:27:51 +00:00
reuk
d39789b021
PopupMenu: Remove timeout before highlighting item under mouse
We now require a mouse movement before highlighting menu items. This is
intended to ensure that the user has intentionally highlighted the menu
item that they wish to trigger.
2025-03-05 21:27:51 +00:00
reuk
51b0319342
PopupMenu: Always attach a global mouse listener
This makes behaviour more consistent between the parented and
non-parented display modes.

Before this change, parented popup menus wouldn't respond to mouse
clicks until the mouse was released once, which meant that clicking and
dragging the mouse over a menu wouldn't trigger a menu item on mouse-up.
2025-03-05 21:27:50 +00:00
reuk
b0d7bad5ee
PopupMenu: Refactor Timer usage in MouseSourceState implementation 2025-03-05 21:27:50 +00:00
reuk
9a6f925bcb
NSViewComponentPeer: Fix typo that prevented graceful exit of kiosk mode 2025-03-03 14:41:32 +00:00
reuk
6ff5e57b62
Component: Add overload for setTopRightPosition(Point<int>) 2025-02-11 18:11:12 +00:00
reuk
95d416ab77
DropShadow: Draw shadows for paths at correct scale to avoid stretching the blurred bitmap 2025-02-06 18:22:33 +00:00
reuk
95610e6c5e
Component: Add more stringent checks for deleted components when handling mouse events 2025-02-06 18:22:32 +00:00
reuk
183c327e75
Windowing: Fix mouse position in client area for maximised windows with non-native titlebar
The incorrect mouse coordinates could be observed by hovering over
widgets such as buttons in a maximised window using a non-native
titlebar.
2025-01-29 11:00:44 +00:00
reuk
d3ca5961e7
Direct2D: Use Image NativeExtensions to avoid dynamic casts in graphics context 2025-01-23 12:21:33 +00:00
reuk
55e5e2082c
Image: Add new backup-extensions interface to support images with no main-memory backup 2025-01-23 12:21:33 +00:00
reuk
2d01e326db
ObjCHelpers: Rename makeCGRect from makeNSRect 2025-01-23 12:20:27 +00:00
reuk
612c50f4a4
Windowing: Store originator component when initiating a mouse drag
Before this change, when starting a mouse drag from a nested view such
as a webview, JUCE was unable to automatically determine which component
is associated with the drag.

Instead of relying on automatic detection, users can pass the
"sourceComponent" argument when initiating a drag to specify the parent
view that should receive associated drag events. However, previously the
sourceComponent was only used to find the view associated with the
mouse-down, but not the mouse-up. Automatic detection was always used
for the mouse-up, but this could fail in the case of a drag started from
a nested view.

Now, the drag event source will store a weak reference to the source
component provided by the user, and use the same component for both
mouse-down and mouse-up events.
2025-01-13 16:56:42 +00:00
tpoole
0baffff182 Bump version number to 8.0.6 2025-01-10 09:29:00 +00:00
tpoole
902ddc7567 Bump version number to 8.0.5 2025-01-08 14:23:21 +00:00
Oliver James
98e21c6ad8 PopupMenu: Move section header size calculation into LookAndFeel methods.
This fixes a bug introduced in the previous commit that caused all menu items to be sized too large.
2024-12-19 21:51:40 +00:00
Oliver James
e360d83057 PopupMenu: Move IdealSize modifiers to LookAndFeel 2024-12-19 14:00:23 +00:00
reuk
d3d7d4c89c VBlank: If previous frame is still in progress, wait until next frame to trigger a new vblank
Previously, the vblank's thread loop would block on each iteration until
the current async callback had finished, at which point a new async
callback would be immediately triggered.

The new implementation only waits on the vblank event. If a vblank
callback is still in progress the next time the vblank event is
signalled, we assume the last frame is overrunning and avoid sending a
new async update.

The intention of this change is to avoid saturating the message thread
with expensive vblank callbacks. It's also nice to remove a lock,
although that's just an incidental change.
2024-12-13 14:49:46 +00:00
reuk
336dcfc08c Direct2DImage: Update interface to accept a Device instead of a DeviceContext 2024-12-13 14:43:06 +00:00
reuk
dcca72484f Image: Update return type of getPixelData to avoid dangling pointers 2024-12-13 14:42:26 +00:00
reuk
80bb7b0861 ScopedThreadDPIAwarenessSetter: Make moveable 2024-12-13 14:42:26 +00:00
reuk
4f474d97f4
FileChooser: Fix double-delete of UTType instances 2024-12-12 12:58:54 +00:00
reuk
269ebbb525
Accessibility: Add AccessibilityHandler::postSystemNotification() function for posting an OS-specific accessible notification 2024-12-04 11:11:21 +00:00
reuk
051e701780 Windowing: Update mousewheel handler on Windows to always process messages in the context of the peer receiving the event 2024-12-03 14:26:21 +00:00
reuk
cfee7cfc93
Windows: Fix bug where IME displayed at incorrect location on scaled displays 2024-12-02 17:20:43 +00:00
reuk
038b0d6c9e
Windows: Fix bug where IME failed to display on Windows 11 2024-12-02 17:20:42 +00:00
reuk
fc76e936d3
DragImageComponent: Avoid case where image may detach from mouse when dragging between screens
When two monitors are available, both with different scale factors, then
the drag-image may 'detach' from the mouse while the image's top-left
coordinate was on one display, and the mouse cursor was on the other
display.

This happened because, on Windows, the mouse cursor moves continuously
in physical (not logical!) space. In other words, the mouse may not move
continuously in logical space, and the discontinuity becomes visible
when components are positioned relative to the mouse in logical space.

In order to display consistently, the top-left position of the image
must be set relative to the physical position of the mouse.
2024-12-02 17:20:42 +00:00
reuk
2fcf9ebf38
Windowing: Fix issue where components dragged between monitors with different scalings could detach from the mouse
This bug could be observed by running the WidgetsDemo Drag+Drop pane on
Windows 10, and dragging an item between two displays at different scale
factors.

This is issue is a regression introduced in
9817a2bb66. The regression was caused by
the change in mouse position calculation. The incorrect version switched
to using ClientToScreen, but the correct version used
getPointFromLocalLParam.

The function getPointFromLocalLParam was replaced by clientLParamToPoint
in 24ab3cb6a3, and is restored by this
commit.
2024-12-02 17:20:42 +00:00
reuk
c24d1a17a7
Windowing: Avoid changing window bounds in WM_WINDOWPOSCHANGING
This change intends to address a bug observed only on Windows 10 with a
display scale factor of 125%.

When the native titlebar is enabled, and the window's border-resizer is
used to resize the window slowly the with mouse, the client area of the
window may move to the wrong location, or be drawn with some areas
obscured/clipped. This is especially observable when resizing the
WidgetsDemo to its smallest size, and then dragging the right border a
single pixel to the right. On my computer, this consistently causes the
client area to display at the wrong location.

I haven't been able to find any obvious bug in JUCE that might cause
this behaviour. In particular, it seems that the window begins
displaying incorrectly *before* the window ever actually resizes.

During the resize, the system sends events (WM_SIZING and
WM_WINDOWPOSCHANGING) to the window, and according to the documentation,
the window may modify the message parameters in order to constrain the
new window size. When running on a scaled display, JUCE attempts to map
the logical client area size to a sensible size in physical pixels, and
uses the sizing messages to enforce this size requirement.

In the case of the broken window rendering, the system requests a new
window size, which JUCE rejects. The window's display state doesn't
change, so the swap chain does not resize, and the swap chain does not
present. Put another way, the broken rendering happens *independently*
of JUCE modifying the swap chain in any way. Therefore, I believe that the
bug is introduced elsewhere, potentially by Windows itself.

I also checked to see whether the issue could be caused by mishandling
of the NCCALCSIZE message, which is normally used to configure the
relative positions of the client and nonclient areas. However, in the
buggy case, NCCALCSIZE is not sent until *after* the first 'broken'
frame is painted - and even then, the implementation immediately falls
back to DefWindowProc.

Given that the issue appears to be a bug in Windows, the proposed change
is a workaround, rather than a true fix. It appears as though the
problem goes away when WM_WINDOWPOSCHANGING does not modify the
requested bounds. Therefore, for windows with native titlebars, we rely
on the constraints to be applied in WM_SIZING only, when sizing the
window in a sizemove gesture.
2024-12-02 17:20:42 +00:00
reuk
81a95abb3c
Windowing: Use local coordinate space of component in call to findControlAtPoint 2024-12-02 17:20:42 +00:00
reuk
90d9f573c2
Windowing: Avoid using bogus window-border sizes when computing constrained window sizes
Previously, for windows with a native titlebar and a constrainer, the
window could be restored at the wrong size. This happened because
findPhysicalBorderSize() may return nonsensical values when called
during a SC_RESTORE, which in turn produces an unexpected window size
when adding the bogus border size to the constrained client area size.

We now avoid trying to constrain the window if we're unable to determine
the correct border size. I think this is only likely to happen during
SC_RESTORE, in which case the system should have a pretty good idea of
where the window should go, and constraining should not be necessary.
2024-12-02 17:20:42 +00:00
reuk
543ae06632
Windowing: Fix issue where edge resizers could incorrectly be displayed for non-resizable windows
The buggy behaviour could be seen in a blank GUI app project by setting
a native titlebar and calling setResizable (false, false). The resulting
window would still display a resize cursor when hovering the window
border.
2024-12-02 17:20:42 +00:00
reuk
2583b06481
NSViewComponentPeer: Guard API availability 2024-12-02 15:20:49 +00:00
reuk
c2f567f3ee
Fix unused variable warnings 2024-12-02 14:44:24 +00:00
Anthony Nicholls
5e803ded5f Deprecations: Add ignore deprecation warning macros 2024-11-27 11:07:04 +00:00
reuk
f0928ebd6e
Windowing: Fix link of UserNotifications framework on iOS
Since eb6ebaf5, juce_gui_basics always depends on UserNotifications when
building for iOS.
2024-11-21 22:19:31 +00:00
reuk
b72e43620c
Grid: Fix cell ordering comparison
Previously, the set Comparator behaved the same way, regardless of the
value of columnFirst. This is incorrect; the set should be sorted such
that the final item in the set has the greatest cross-dimension.

There was also an off-by-one error in the result of
getHighestCrossDimension(). The highestCrossDimension data member is
exclusive, but the cell values in the occupiedCells set are inclusive.
We need to add 1 to the maximum cell cross-dimension in order to convert
it to an exclusive value.
2024-11-21 13:42:54 +00:00