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462 commits

Author SHA1 Message Date
ed
68fe75742f Add support for DPI aware applications on Windows 2018-08-10 16:38:17 +01:00
ed
b78e63aa02 Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining() 2018-08-10 16:37:52 +01:00
jules
bcb69df393 Fixed a leak in OSX openGL 2018-08-01 10:16:41 +01:00
jules
95a3f0b039 Whitespace 2018-07-03 11:51:36 +01:00
jules
1e6bbb8da9 Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this 2018-07-03 11:51:13 +01:00
jules
49aa9c9db4 Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use 2018-06-26 14:06:52 +01:00
jules
974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 2018-06-13 17:11:37 +01:00
jules
d794ce4993 Fixed a documentation typo 2018-06-11 16:13:28 +01:00
hogliux
e91def7fae OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper 2018-05-15 12:03:20 +01:00
Lukasz Kozakiewicz
315326477d Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs. 2018-05-14 18:15:06 +01:00
ed
2d79cc78c0 Bump version number to 5.3.2 2018-05-09 12:34:36 +01:00
jules
49ddaddbae Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated 2018-05-08 11:15:17 +01:00
jules
38295f332b Converted some old typedefs to using declarations 2018-05-03 09:59:05 +01:00
Tom Poole
ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 2018-04-19 20:27:47 +01:00
Tom Poole
4229dc0a4f Made a lot of ScopedPointer usage conform to the std::unique_ptr interface 2018-04-10 18:34:20 +01:00
Noah Dayan
1a31c86f39 Bump version number to 5.3.1 2018-04-10 17:01:54 +01:00
ed
262dff8854 Bump version number to 5.3.0 2018-03-15 12:23:30 +00:00
ed
cdbc28c18b Add documentation tags 2018-03-15 12:10:32 +00:00
ed
fa0f7a4281 Bump version number to 5.2.1 2018-02-08 10:55:52 +00:00
ed
c715b069b5 OpenGL: Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead 2018-01-22 14:46:02 +00:00
ed
0a15be729e OpenGL: Apply Component's transform when invalidating 2018-01-11 16:57:27 +00:00
jules
1a60fa9765 More ScopedPointer/unique_ptr compatibility work 2018-01-10 17:35:08 +00:00
jules
48a5fbd333 Another batch of ScopedPointer cleanups 2018-01-10 14:49:57 +00:00
ed
515f4846a5 OpenGL: Take a Component's transform into account when painting 2018-01-09 15:43:14 +00:00
jules
a9eafbc90f Some tidying up in AffineTransform, and added a new fromTargetPoints method 2017-12-20 12:58:20 +00:00
jules
51f6c5d01c Tidied up a few bits of messy String concatenation 2017-12-05 12:03:30 +00:00
ed
6894e04356 Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 2017-11-30 10:11:40 +00:00
jules
25fe3ee392 Some workarounds to avoid triggering the new Xcode thread checker when using openGL 2017-11-29 10:14:41 +00:00
jules
f85d706131 Some minor formatting and comment fixes 2017-11-28 17:46:15 +00:00
jules
a9bc970ff8 Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 2017-11-24 13:33:11 +00:00
jules
472c5616d4 The Matrix3D::rotated() method wasn't doing what its comment said, so it has been renamed to Matrix3D::rotation() and made static, which correctly describes what it does. If you had code that was calling rotated(), you can safely replace it with rotation(), but should use the opportunity to check whether your code was doing what you thought it was! 2017-11-24 09:21:21 +00:00
Lukasz Kozakiewicz
073921445c Android: add WebBrowserComponent implementation. 2017-11-07 19:36:10 +01:00
jules
9d56e2990d Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily 2017-11-03 13:51:37 +00:00
jules
2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 2017-11-01 17:41:06 +00:00
ed
dbb2f620b4 Bump version number to 5.2.0 2017-10-25 12:07:32 +01:00
hogliux
159ffb5fb9 OpenGL: Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter 2017-10-24 09:13:19 +01:00
hogliux
b9b34393d1 Improved scheduling when multiple threads are fighting for the MessageManagerLock 2017-10-19 12:55:37 +01:00
jules
369d59f656 Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters 2017-10-11 12:10:58 +01:00
hogliux
bd0ec0ca8c Android: Fixed a rare race-condition in android OpenGL startup which could occur if the OpenGL context is destroyed before it is fully initialised 2017-09-26 16:32:41 +01:00
jules
12f9f33e91 Bit of modernisation in OpenGLContext 2017-09-25 12:19:22 +01:00
tpoole
0ae8aa812c Bump version number to 5.1.2 2017-09-18 14:59:57 +01:00
jules
eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 2017-09-08 08:59:55 +01:00
jules
7c6f3d40b6 Tidied up some method calls involving HeapBlock 2017-09-05 16:06:57 +01:00
tpoole
9b687968db Fixed some g++ compiler warnings 2017-08-29 14:47:04 +01:00
jules
47284a4209 Improved some comments in OpenGLAppComponent 2017-08-11 09:02:30 +01:00
hogliux
c02ef79fd6 Bump version number to 5.1.1 2017-08-02 18:35:29 +01:00
hogliux
c1ad53c14e Bump version number to 5.1.0 2017-07-27 12:39:23 +01:00
jules
4e5f005421 Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase 2017-07-19 12:08:47 +01:00
tpoole
73d4e73a3d UnitTestRunner: Fixed some build warnings on Linux 2017-07-06 17:17:52 +01:00
hogliux
a54ad21045 Android: Added a workaround for compiler error in Android SDK 18 and 19 2017-06-21 09:21:29 +01:00