ed
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68fe75742f
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Add support for DPI aware applications on Windows
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2018-08-10 16:38:17 +01:00 |
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ed
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b78e63aa02
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Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining()
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2018-08-10 16:37:52 +01:00 |
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jules
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bcb69df393
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Fixed a leak in OSX openGL
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2018-08-01 10:16:41 +01:00 |
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jules
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95a3f0b039
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Whitespace
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2018-07-03 11:51:36 +01:00 |
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jules
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1e6bbb8da9
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Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
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2018-07-03 11:51:13 +01:00 |
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jules
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49aa9c9db4
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Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
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2018-06-26 14:06:52 +01:00 |
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jules
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974b4a8351
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Removed some legacy friend class declarations that are no longer needed with modern compilers
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2018-06-13 17:11:37 +01:00 |
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jules
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d794ce4993
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Fixed a documentation typo
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2018-06-11 16:13:28 +01:00 |
|
hogliux
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e91def7fae
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OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper
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2018-05-15 12:03:20 +01:00 |
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Lukasz Kozakiewicz
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315326477d
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Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs.
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2018-05-14 18:15:06 +01:00 |
|
ed
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2d79cc78c0
|
Bump version number to 5.3.2
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2018-05-09 12:34:36 +01:00 |
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jules
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49ddaddbae
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Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated
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2018-05-08 11:15:17 +01:00 |
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jules
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38295f332b
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Converted some old typedefs to using declarations
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2018-05-03 09:59:05 +01:00 |
|
Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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2018-04-19 20:27:47 +01:00 |
|
Tom Poole
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4229dc0a4f
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Made a lot of ScopedPointer usage conform to the std::unique_ptr interface
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2018-04-10 18:34:20 +01:00 |
|
Noah Dayan
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1a31c86f39
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Bump version number to 5.3.1
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2018-04-10 17:01:54 +01:00 |
|
ed
|
262dff8854
|
Bump version number to 5.3.0
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2018-03-15 12:23:30 +00:00 |
|
ed
|
cdbc28c18b
|
Add documentation tags
|
2018-03-15 12:10:32 +00:00 |
|
ed
|
fa0f7a4281
|
Bump version number to 5.2.1
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2018-02-08 10:55:52 +00:00 |
|
ed
|
c715b069b5
|
OpenGL: Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead
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2018-01-22 14:46:02 +00:00 |
|
ed
|
0a15be729e
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OpenGL: Apply Component's transform when invalidating
|
2018-01-11 16:57:27 +00:00 |
|
jules
|
1a60fa9765
|
More ScopedPointer/unique_ptr compatibility work
|
2018-01-10 17:35:08 +00:00 |
|
jules
|
48a5fbd333
|
Another batch of ScopedPointer cleanups
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2018-01-10 14:49:57 +00:00 |
|
ed
|
515f4846a5
|
OpenGL: Take a Component's transform into account when painting
|
2018-01-09 15:43:14 +00:00 |
|
jules
|
a9eafbc90f
|
Some tidying up in AffineTransform, and added a new fromTargetPoints method
|
2017-12-20 12:58:20 +00:00 |
|
jules
|
51f6c5d01c
|
Tidied up a few bits of messy String concatenation
|
2017-12-05 12:03:30 +00:00 |
|
ed
|
6894e04356
|
Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
|
2017-11-30 10:11:40 +00:00 |
|
jules
|
25fe3ee392
|
Some workarounds to avoid triggering the new Xcode thread checker when using openGL
|
2017-11-29 10:14:41 +00:00 |
|
jules
|
f85d706131
|
Some minor formatting and comment fixes
|
2017-11-28 17:46:15 +00:00 |
|
jules
|
a9bc970ff8
|
Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs
|
2017-11-24 13:33:11 +00:00 |
|
jules
|
472c5616d4
|
The Matrix3D::rotated() method wasn't doing what its comment said, so it has been renamed to Matrix3D::rotation() and made static, which correctly describes what it does. If you had code that was calling rotated(), you can safely replace it with rotation(), but should use the opportunity to check whether your code was doing what you thought it was!
|
2017-11-24 09:21:21 +00:00 |
|
Lukasz Kozakiewicz
|
073921445c
|
Android: add WebBrowserComponent implementation.
|
2017-11-07 19:36:10 +01:00 |
|
jules
|
9d56e2990d
|
Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily
|
2017-11-03 13:51:37 +00:00 |
|
jules
|
2dc9316420
|
Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
|
2017-11-01 17:41:06 +00:00 |
|
ed
|
dbb2f620b4
|
Bump version number to 5.2.0
|
2017-10-25 12:07:32 +01:00 |
|
hogliux
|
159ffb5fb9
|
OpenGL: Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter
|
2017-10-24 09:13:19 +01:00 |
|
hogliux
|
b9b34393d1
|
Improved scheduling when multiple threads are fighting for the MessageManagerLock
|
2017-10-19 12:55:37 +01:00 |
|
jules
|
369d59f656
|
Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters
|
2017-10-11 12:10:58 +01:00 |
|
hogliux
|
bd0ec0ca8c
|
Android: Fixed a rare race-condition in android OpenGL startup which could occur if the OpenGL context is destroyed before it is fully initialised
|
2017-09-26 16:32:41 +01:00 |
|
jules
|
12f9f33e91
|
Bit of modernisation in OpenGLContext
|
2017-09-25 12:19:22 +01:00 |
|
tpoole
|
0ae8aa812c
|
Bump version number to 5.1.2
|
2017-09-18 14:59:57 +01:00 |
|
jules
|
eda613c6db
|
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
|
2017-09-08 08:59:55 +01:00 |
|
jules
|
7c6f3d40b6
|
Tidied up some method calls involving HeapBlock
|
2017-09-05 16:06:57 +01:00 |
|
tpoole
|
9b687968db
|
Fixed some g++ compiler warnings
|
2017-08-29 14:47:04 +01:00 |
|
jules
|
47284a4209
|
Improved some comments in OpenGLAppComponent
|
2017-08-11 09:02:30 +01:00 |
|
hogliux
|
c02ef79fd6
|
Bump version number to 5.1.1
|
2017-08-02 18:35:29 +01:00 |
|
hogliux
|
c1ad53c14e
|
Bump version number to 5.1.0
|
2017-07-27 12:39:23 +01:00 |
|
jules
|
4e5f005421
|
Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase
|
2017-07-19 12:08:47 +01:00 |
|
tpoole
|
73d4e73a3d
|
UnitTestRunner: Fixed some build warnings on Linux
|
2017-07-06 17:17:52 +01:00 |
|
hogliux
|
a54ad21045
|
Android: Added a workaround for compiler error in Android SDK 18 and 19
|
2017-06-21 09:21:29 +01:00 |
|