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Fixed a documentation typo

This commit is contained in:
jules 2018-06-11 16:13:28 +01:00
parent d2bcc74f46
commit d794ce4993

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@ -97,7 +97,7 @@ public:
mat[12] = vector.x; mat[13] = vector.y; mat[14] = vector.z; mat[15] = Type (1);
}
/** Returns a new matrix from the given frustrum values. */
/** Returns a new matrix from the given frustum values. */
static Matrix3D fromFrustum (Type left, Type right, Type bottom, Type top, Type nearDistance, Type farDistance) noexcept
{
return { (Type (2) * nearDistance) / (right - left), 0, 0, 0,